diff options
author | Felix Kuehling <[email protected]> | 2005-03-06 03:52:01 +0000 |
---|---|---|
committer | Felix Kuehling <[email protected]> | 2005-03-06 03:52:01 +0000 |
commit | 9d05d3dd308c4655673a710d0c10f09cac9c0d83 (patch) | |
tree | fe5bf551e5f95dd5210bd2b2b455d84310a0dbdd /src/mesa/drivers/dri/savage/savage_xmesa.c | |
parent | e6aa21156ace5bea0a8bcc8c58aceacb748e2627 (diff) |
Don't synchronize after each frame. Allow the GPU to be one frame
ahead of the CPU for more parallelism of CPU and GPU. Unfortunately
there seems to be some broken hardware (like my ProSavageDDR) on which
status register updates are delayed sometimes. This leads to very
jerky animation if the hardware can buffer more than the current
frame. A new option "sync_frames" can be used as a remedy on such
broken hardware.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savage_xmesa.c')
-rw-r--r-- | src/mesa/drivers/dri/savage/savage_xmesa.c | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 8e11ef24995..522c6275c48 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -69,6 +69,11 @@ DRI_CONF_OPT_BEGIN(enable_fastpath,bool,def) \ DRI_CONF_DESC(en,"Use fast path for unclipped primitives") \ DRI_CONF_DESC(de,"Schneller Codepfad für ungeschnittene Polygone") \ DRI_CONF_OPT_END +#define SAVAGE_SYNC_FRAMES(def) \ +DRI_CONF_OPT_BEGIN(sync_frames,bool,def) \ + DRI_CONF_DESC(en,"Synchronize with graphics hardware after each frame") \ + DRI_CONF_DESC(de,"Synchronisiere nach jedem Frame mit Grafikhardware") \ +DRI_CONF_OPT_END /* Configuration */ @@ -80,16 +85,17 @@ DRI_CONF_BEGIN DRI_CONF_FLOAT_DEPTH(false) DRI_CONF_SECTION_END DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_MAX_TEXTURE_UNITS(2,1,2) SAVAGE_ENABLE_VDMA(true) SAVAGE_ENABLE_FASTPATH(true) + SAVAGE_SYNC_FRAMES(false) + DRI_CONF_MAX_TEXTURE_UNITS(2,1,2) DRI_CONF_TEXTURE_HEAPS(DRI_CONF_TEXTURE_HEAPS_ALL) DRI_CONF_SECTION_END DRI_CONF_SECTION_DEBUG DRI_CONF_NO_RAST(false) DRI_CONF_SECTION_END DRI_CONF_END; -static const GLuint __driNConfigOptions = 8; +static const GLuint __driNConfigOptions = 9; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; @@ -499,6 +505,8 @@ savageCreateContext( const __GLcontextModes *mesaVis, else imesa->enable_vdma = driQueryOptionb(&imesa->optionCache, "enable_vdma"); + imesa->sync_frames = driQueryOptionb(&imesa->optionCache, "sync_frames"); + /* Configure swrast to match hardware characteristics: */ _tnl_allow_pixel_fog( ctx, GL_FALSE ); |