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drivers
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dri
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intel
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intel_fbo.c
Commit message (
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Author
Age
Files
Lines
*
i965/msaa: Enable 4x MSAA on Gen7.
Paul Berry
2012-05-25
1
-1
/
+5
*
i965/gen6: Initial implementation of MSAA.
Paul Berry
2012-05-15
1
-3
/
+28
*
i965/gen6+: Add code to perform blits on the render path ("blorp").
Paul Berry
2012-05-15
1
-0
/
+9
*
i965: Fix mipmap offsets for HiZ and separate stencil buffers.
Paul Berry
2012-05-07
1
-19
/
+8
*
intel: Return success when asked to allocate a 0-width/height renderbuffer.
Eric Anholt
2012-05-04
1
-0
/
+3
*
intel: Fix rendering from textures after RenderTexture().
Eric Anholt
2012-02-17
1
-51
/
+5
*
intel: Improve the fallback debug for framebuffer status checks.
Eric Anholt
2012-02-17
1
-2
/
+17
*
intel: FBOs with texture border are unsupported
Ian Romanick
2012-02-03
1
-0
/
+11
*
intel: Pass the gl_renderbuffer to render_target_supported() vtable method.
Eric Anholt
2012-01-27
1
-1
/
+1
*
intel: Make a renderbuffer wrapping a texture have the same _BaseFormat.
Eric Anholt
2012-01-27
1
-1
/
+1
*
intel: Simplify intel_renderbuffer_update_wrapper() by passing in the image.
Eric Anholt
2012-01-27
1
-20
/
+9
*
intel: Drop intel_wrap_miptree().
Eric Anholt
2012-01-27
1
-53
/
+3
*
intel: Fix accum buffer mapping since the swrast rework.
Eric Anholt
2012-01-27
1
-5
/
+7
*
intel: remove intel_span_supports_format()
Brian Paul
2012-01-24
1
-8
/
+0
*
intel: derive intel_renderbuffer from swrast_renderbuffer
Brian Paul
2012-01-24
1
-23
/
+29
*
intel: use intel_rb_format() to get renderbuffer format
Brian Paul
2012-01-24
1
-4
/
+4
*
mesa: rename gl_renderbuffer::Data to Buffer
Brian Paul
2012-01-24
1
-3
/
+3
*
mesa: remove gl_renderbuffer::DataType
Brian Paul
2012-01-24
1
-4
/
+0
*
mesa: remove gl_renderbuffer:RowStride field
Brian Paul
2012-01-24
1
-1
/
+1
*
intel: remove most of the span Get/PutRow code
Brian Paul
2012-01-24
1
-15
/
+0
*
intel/gen6: Some framebuffers having separate depthstencil should be unsupported
Chad Versace
2012-01-20
1
-0
/
+9
*
intel: move declaration before code
Brian Paul
2012-01-12
1
-1
/
+1
*
intel: fix mapping of malloc'd renderbuffers
Brian Paul
2012-01-12
1
-0
/
+15
*
mesa: rework ctx->Driver.CopyTexSubImage() parameters
Brian Paul
2012-01-07
1
-1
/
+4
*
intel: Drop the batchbuffer flush on glRenderbufferStorage().
Eric Anholt
2011-12-29
1
-2
/
+0
*
intel: Drop the batchbuffer flush on glFramebufferRenderbuffer().
Eric Anholt
2011-12-29
1
-2
/
+0
*
intel: Stop creating the wrapped depth irb.
Eric Anholt
2011-12-19
1
-85
/
+7
*
i965: Properly demote the depth mt format for fake packed depth/stencil.
Eric Anholt
2011-12-19
1
-1
/
+2
*
intel: Stop creating the wrapped stencil irb.
Eric Anholt
2011-12-19
1
-43
/
+21
*
intel: Simplify and touch up the FBO completeness test.
Eric Anholt
2011-12-14
1
-18
/
+21
*
intel: Remove another renderbuffer allocation path.
Eric Anholt
2011-12-14
1
-8
/
+4
*
intel: Make the separate stencil RB storage path match texture more.
Eric Anholt
2011-12-14
1
-76
/
+52
*
intel: Move S8 width/height alignment to miptree creation.
Eric Anholt
2011-12-14
1
-42
/
+2
*
intel: Drop check for wrapped_depth in RB mapping.
Eric Anholt
2011-12-14
1
-1
/
+1
*
intel: Fix uninitialized values in debug output for renderbuffer mapping.
Eric Anholt
2011-12-14
1
-1
/
+1
*
intel: Rely on miptree mapping for all renderbuffer maps.
Eric Anholt
2011-12-07
1
-198
/
+21
*
intel: Handle MapRenderbuffer of fake packed depth/stencil using miptree maps.
Eric Anholt
2011-12-07
1
-138
/
+2
*
intel: Track miptrees for fake packed depth/stencil renderbuffers.
Eric Anholt
2011-12-07
1
-0
/
+10
*
intel: Move separate-stencil s8 mapping logic to intel_miptree_map.
Eric Anholt
2011-12-07
1
-111
/
+28
*
intel: Improve debug output for begin/finish render texture.
Eric Anholt
2011-11-22
1
-4
/
+4
*
intel: Remove duplicate test for texture attachment completeness.
Eric Anholt
2011-11-22
1
-8
/
+0
*
i965: Don't require spans (swrast) support to consider a format FBO complete.
Eric Anholt
2011-11-22
1
-3
/
+10
*
intel: Add the context to the render_target_supported() vtbl method.
Eric Anholt
2011-11-22
1
-1
/
+1
*
intel: Use separate stencil whenever possible
Chad Versace
2011-11-22
1
-1
/
+1
*
intel: Enable HiZ for texture renderbuffers
Chad Versace
2011-11-22
1
-0
/
+7
*
intel: Resolve buffers in intel_map_renderbuffer()
Chad Versace
2011-11-22
1
-0
/
+5
*
intel: Add resolve functions for renderbuffers
Chad Versace
2011-11-22
1
-0
/
+63
*
intel: Replace intel_mipmap_tree::hiz_region with a miptree [v2]
Chad Versace
2011-11-22
1
-8
/
+3
*
intel: Replace intel_texture_image::stencil_irb with intel_mipmap_tree::stenc...
Chad Versace
2011-11-22
1
-52
/
+66
*
intel: Refactor intel_render_texture() [v2]
Chad Versace
2011-11-22
1
-33
/
+88
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