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path: root/src/mesa/drivers/dri/i965/gen7_blorp.cpp
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* i965: Share the draw x/y offset masking code between main/blorp and all gens.Eric Anholt2012-10-161-1/+4
* intel: Add map_stencil_as_y_tiled to intel_region_get_aligned_offset.Paul Berry2012-09-121-2/+2
* i965/blorp: Account for offsets when emitting SURFACE_STATE.Paul Berry2012-09-121-1/+11
* i965/blorp: store x and y offsets in brw_blorp_mip_info.Paul Berry2012-09-121-5/+3
* i965/blorp: store surface width/height in brw_blorp_mip_info.Paul Berry2012-09-121-11/+4
* i965/blorp: Clarify why width/height must be adjusted for Gen6 IMS surfaces.Paul Berry2012-09-121-0/+5
* i965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPLES=0.Paul Berry2012-08-011-2/+2
* i965: Fix typo in shader channel select field name.Kenneth Graunke2012-07-271-4/+4
* i965/blorp: Configure SURFACE_STATE correctly for IMS surfaces.Paul Berry2012-07-201-1/+1
* i965/msaa: Set SURFACE_STATE properly when CMS MSAA is in use.Paul Berry2012-07-111-0/+4
* i965/msaa: Implement glSampleCoverage.Paul Berry2012-06-261-1/+1
* i965/blorp: Refactor surface format determination.Paul Berry2012-06-071-5/+1
* i965/msaa: Modify blorp code to account for Gen7 MSAA layouts.Paul Berry2012-05-251-4/+0
* i965/msaa: Validate Gen7 surface state constraints.Paul Berry2012-05-251-3/+8
* i965/msaa: Properly handle sliced layout for Gen7.Paul Berry2012-05-251-0/+2
* i965/blorp: Enable blorp blits on Gen7.Paul Berry2012-05-251-0/+2
* i965/blorp: Use 16 pixel dispatch on Gen7.Paul Berry2012-05-251-1/+9
* i965/blorp: Allocate space for push constants on Gen7.Paul Berry2012-05-251-23/+4
* i965/blorp: Factor gen6_blorp_emit_batch_head into separate functions.Paul Berry2012-05-251-0/+3
* i965/blorp: Use MSDISPMODE_PERSAMPLE rendering when necessaryPaul Berry2012-05-251-3/+7
* i965/gen6+: Add support for fast depth clears.Eric Anholt2012-05-231-3/+2
* i965/gen7: Add CC viewport setup to blorp code.Eric Anholt2012-05-231-0/+21
* i965: Drop a layer of indirection in doing HiZ resolves.Eric Anholt2012-05-231-22/+0
* i965/gen6: Initial implementation of MSAA.Paul Berry2012-05-151-3/+17
* i965/gen6+: Add code to perform blits on the render path ("blorp").Paul Berry2012-05-151-7/+304
* i965: split gen{6,7}_blorp_exec functions into manageable chunks.Paul Berry2012-05-151-269/+281
* i965: Parameterize HiZ code to prepare for adding blitting.Paul Berry2012-05-151-52/+35
* i965/hiz: Convert gen{6,7}_hiz.h to gen{6,7}_blorp.hPaul Berry2012-05-101-2/+2
* i965/hiz: Convert gen{6,7}_hiz.c to C++Paul Berry2012-05-101-0/+501