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authorPaul Berry <[email protected]>2012-04-29 21:41:42 -0700
committerPaul Berry <[email protected]>2012-05-15 15:09:23 -0700
commit19e9b24626c2b9d7abef054d57bb2a52106c545b (patch)
tree400b049b32a91ad064f94dadd38929f6a65b6768 /src/mesa/drivers/dri/i965/gen7_blorp.cpp
parent506d70be21cd3469118de89297cba0c0f709c1ae (diff)
i965/gen6: Initial implementation of MSAA.
This patch enables MSAA for Gen6, by modifying intel_mipmap_tree to understand multisampled buffers, adapting the rendering pipeline setup to enable multisampled rendering, and adding multisample resolve operations to brw_blorp_blit.cpp. Some preparation work is also included for Gen7, but it is not yet enabled. MSAA support is still fairly preliminary. In particular, the following are not yet supported: - Fully general blits between MSAA and non-MSAA buffers. - Formats other than RGBA8, DEPTH24, and STENCIL8. - Centroid interpolation. - Coverage parameters (glSampleCoverage, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLE_COVERAGE_INVERT). Fixes piglit tests "EXT_framebuffer_multisample/accuracy" on i965/Gen6. v2: - In intel_alloc_renderbuffer_storage(), quantize the requested number of samples to the next higher sample count supported by the hardware. This ensures that a query of GL_SAMPLES will return the correct value. It also ensures that MSAA is fully disabled on Gen7 for now (since Gen7 MSAA support doesn't work yet). - When reading from a non-MSAA surface, ensure that s_is_zero is true so that we won't try to read from a nonexistent sample.
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen7_blorp.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/gen7_blorp.cpp20
1 files changed, 17 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
index f10d0aab2f8..fbb94dfed56 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
@@ -143,6 +143,10 @@ gen7_blorp_emit_surface_state(struct brw_context *brw,
uint32_t wm_surf_offset;
uint32_t width, height;
surface->get_miplevel_dims(&width, &height);
+ if (surface->num_samples > 0) { /* TODO: wrong for 8x */
+ width /= 2;
+ height /= 2;
+ }
if (surface->map_stencil_as_y_tiled) {
width *= 2;
height /= 2;
@@ -181,6 +185,8 @@ gen7_blorp_emit_surface_state(struct brw_context *brw,
pitch_bytes *= 2;
surf->ss3.pitch = pitch_bytes - 1;
+ gen7_set_surface_num_multisamples(surf, surface->num_samples);
+
if (intel->is_haswell) {
surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
@@ -366,7 +372,7 @@ gen7_blorp_emit_sf_config(struct brw_context *brw,
OUT_BATCH(_3DSTATE_SF << 16 | (7 - 2));
OUT_BATCH(params->depth_format <<
GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT);
- OUT_BATCH(0);
+ OUT_BATCH(params->num_samples > 0 ? GEN6_SF_MSRAST_ON_PATTERN : 0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -397,7 +403,7 @@ gen7_blorp_emit_wm_config(struct brw_context *brw,
{
struct intel_context *intel = &brw->intel;
- uint32_t dw1 = 0;
+ uint32_t dw1 = 0, dw2 = 0;
switch (params->hiz_op) {
case GEN6_HIZ_OP_DEPTH_CLEAR:
@@ -423,10 +429,18 @@ gen7_blorp_emit_wm_config(struct brw_context *brw,
dw1 |= GEN7_WM_DISPATCH_ENABLE; /* We are rendering */
}
+ if (params->num_samples > 0) {
+ dw1 |= GEN7_WM_MSRAST_ON_PATTERN;
+ dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
+ } else {
+ dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
+ dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
+ }
+
BEGIN_BATCH(3);
OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2));
OUT_BATCH(dw1);
- OUT_BATCH(0);
+ OUT_BATCH(dw2);
ADVANCE_BATCH();
}