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path: root/src/mesa/drivers/dri/i965/brw_vs.c
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* i965/vs: add support for emitting gl_ClipVertexChris Forbes2013-06-071-6/+0
* i965: Avoid recompiles for fragment clamping on non-clamping APIs.Eric Anholt2013-04-251-1/+1
* i965/vs: split brw_vs_prog_data into generic and VS-specific parts.Paul Berry2013-04-111-19/+48
* i965/vs: split brw_vs_prog_key into generic and VS-specific parts.Paul Berry2013-04-111-23/+24
* i965/vs: split brw_vs_compile into generic and VS-specific parts.Paul Berry2013-04-111-2/+2
* i965/vs: Remove brw_vs_prog_data pointer from brw_vs_compile.Paul Berry2013-04-111-13/+15
* i965: Generalize computation of VUE map in preparation for GS.Paul Berry2013-04-111-6/+6
* i965: Fix an inconsistency inb the VUE map with gl_ClipVertex on gen4/5.Eric Anholt2013-03-301-7/+11
* i965: Shrink brw_vue_map struct.Paul Berry2013-03-241-0/+8
* i965: Store the geometry output VUE map in brw_context.Paul Berry2013-03-241-0/+5
* i965: Move brw_vs_prog_data::outputs_written into VUE map.Paul Berry2013-03-241-11/+12
* i965: Rename BRW_VARYING_SLOT_MAX -> BRW_VARYING_SLOT_COUNT.Paul Berry2013-03-241-2/+2
* i965: Clarify nomenclature: vert_result -> varyingPaul Berry2013-03-231-9/+9
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-151-30/+30
* i965: Make perf_debug() output to GL_ARB_debug_output in a debug context.Eric Anholt2013-03-051-10/+11
* i965: Consign COORD_REPLACE VS hacks to Pre-Gen6.Paul Berry2013-02-201-10/+12
* i965: Support GL_FIXED and packed vertex formats natively on Haswell+.Kenneth Graunke2013-01-071-2/+8
* i965/vs: Move uses of brw_compile from do_vs_prog to brw_vs_emit.Kenneth Graunke2012-11-281-6/+2
* i965/vs: Rework memory contexts for shader compilation data.Kenneth Graunke2012-11-281-1/+1
* i965/vs: Pass the brw_context pointer into brw_compute_vue_map().Kenneth Graunke2012-11-281-3/+2
* i965/vs: Pass the brw_context pointer into vec4_visitor and do_vs_prog.Kenneth Graunke2012-11-281-1/+1
* i965: set attribute w/a bits for packed formatsChris Forbes2012-11-261-4/+26
* i965: Generalize GL_FIXED VS w/a supportChris Forbes2012-11-261-4/+5
* i965: Remove unused variables after removing the old VS backend.Kenneth Graunke2012-11-011-2/+0
* i965/vs: Remove brw_vs_compile::constant_map.Kenneth Graunke2012-11-011-17/+1
* i965/vs: Replace brw_vs_emit.c with dumping code into the vec4_visitor.Kenneth Graunke2012-11-011-9/+6
* i965/vs: Fix unit mismatch in scratch base_offset parameter.Kenneth Graunke2012-10-101-1/+1
* i965: Make the param pointer arrays for the VS dynamically sized.Eric Anholt2012-09-071-0/+33
* i965: Add functions for comparing two brw_wm/vs_prog_data structs.Eric Anholt2012-09-071-0/+19
* i965: Set swizzle fields in the VS precompile program key.Kenneth Graunke2012-08-271-0/+11
* i965/vs: Add VS program key dumping to INTEL_DEBUG=perf.Kenneth Graunke2012-08-271-0/+71
* i965: Add performance debug for register spilling.Eric Anholt2012-08-121-0/+4
* i965/gen6+: Add support for edge flags.Eric Anholt2012-08-091-2/+4
* i965/vs: Add comment noting copy_edgeflag state dependency.Eric Anholt2012-08-091-0/+2
* i965/vs: Add support for loading uniform buffer variables as pull constants.Eric Anholt2012-08-071-0/+5
* i965: Bind UBOs as surfaces like we do for pull constants.Eric Anholt2012-08-071-1/+1
* i965: Allocate dummy slots for point sprites before computing VUE map.Kenneth Graunke2012-08-061-2/+2
* i965: Move loop over texture units into brw_populate_sampler_prog_key.Kenneth Graunke2012-07-121-4/+1
* i965: Split the VS binding table to a separate table.Eric Anholt2012-02-211-0/+5
* i965: Move VUE map computation to once at VS compile time.Eric Anholt2012-02-211-7/+9
* i965: Make the userclip flag for the VUE map come from VS prog data.Eric Anholt2012-02-211-2/+7
* i965: Remove the INTEL_OLD_VS option.Kenneth Graunke2012-01-181-1/+1
* i965: Fix transform feedback of gl_ClipVertex.Paul Berry2012-01-051-5/+8
* i965: Add missing _NEW_TEXTURE dirty bit to brw_vs_prog state atom.Kenneth Graunke2012-01-041-0/+1
* i965/vs: Add texture related data to brw_vs_prog_key.Kenneth Graunke2011-12-191-0/+8
* mesa: Make gl_program::InputsRead 64 bits.Mathias Fröhlich2011-11-291-2/+2
* i965: Move program compile to emit() time.Eric Anholt2011-10-291-1/+1
* i965: Rename (vs|wm)_max_threads to max_(vs|wm)_threads for consistency.Kenneth Graunke2011-10-251-1/+1
* intel: Convert from GLboolean to 'bool' from stdbool.h.Kenneth Graunke2011-10-181-1/+1
* mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgramIan Romanick2011-10-071-3/+5