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i965
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brw_tex_layout.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
i965: Fix 3D texture layout by more literally copying from the spec.
Eric Anholt
2013-10-09
1
-55
/
+20
*
i965: Don't forget the cube map padding on gen5+.
Eric Anholt
2013-10-09
1
-7
/
+15
*
gen7 depth surface: program 3DSTATE_DEPTH_BUFFER to top of surface
Jordan Justen
2013-08-04
1
-9
/
+1
*
i965: Move intel_context::gen and gt fields to brw_context.
Kenneth Graunke
2013-07-09
1
-9
/
+5
*
i965: Pass brw_context to functions rather than intel_context.
Kenneth Graunke
2013-07-09
1
-12
/
+16
*
i965: Replace #include "intel_context.h" with brw_context.h.
Kenneth Graunke
2013-07-09
1
-1
/
+1
*
i965: Move the rest of intel_tex_layout.c into brw_tex_layout.c.
Kenneth Graunke
2013-07-03
1
-3
/
+102
*
i965: Push intel_get_texture_alignment_unit call into brw_miptree_layout
Kenneth Graunke
2013-07-03
1
-0
/
+3
*
i965: Declare for-loop counters in the loop in brw_tex_layout.c.
Kenneth Graunke
2013-07-03
1
-11
/
+7
*
i965: Remove use of GLuint/GLint in brw_tex_layout.c.
Kenneth Graunke
2013-07-03
1
-19
/
+19
*
i965: Tidy the brw_tex_layout.c copyright and file header comments.
Kenneth Graunke
2013-07-03
1
-34
/
+31
*
i965: Move i945_texture_layout_2d to brw_tex_layout.c
Kenneth Graunke
2013-07-03
1
-2
/
+72
*
i965: Remove fallthrough for Gen4 cube map layout.
Kenneth Graunke
2013-07-03
1
-9
/
+7
*
i965: Combine GL_TEXTURE_CUBE_MAP_ARRAY case with the other array cases.
Kenneth Graunke
2013-07-03
1
-5
/
+2
*
i965: Pull 3D texture layout code out into a helper function.
Kenneth Graunke
2013-07-03
1
-77
/
+82
*
mesa: Introduce a globally-available minify() macro.
Eric Anholt
2013-04-21
1
-4
/
+4
*
i965: add support for multisample textures
Chris Forbes
2013-03-02
1
-0
/
+1
*
intel: Clean up confusion between logical and physical surface dimensions.
Paul Berry
2013-01-09
1
-10
/
+10
*
i965: Add various plumbing for cubemap arrays
Chris Forbes
2012-12-14
1
-0
/
+4
*
i965/msaa: Add an enum to describe MSAA layout.
Paul Berry
2012-07-11
1
-2
/
+8
*
i965/msaa: Properly handle sliced layout for Gen7.
Paul Berry
2012-05-25
1
-2
/
+8
*
i965: fix wrong cube/3D texture layout
Yuanhan Liu
2012-05-09
1
-2
/
+3
*
intel: Set depth to 6 for cubemaps
Ian Romanick
2012-01-18
1
-3
/
+3
*
i965: Don't minify depth when setting up cube map miptrees on Gen4.
Kenneth Graunke
2011-12-19
1
-1
/
+2
*
intel: Store miptree alignment units in the miptree
Chad Versace
2011-11-22
1
-18
/
+8
*
intel: Kill intel_mipmap_level::nr_images [v4]
Chad Versace
2011-11-22
1
-9
/
+8
*
i965: Add support for GL_EXT_texture_array and GL_MESA_texture_array.
Eric Anholt
2011-10-03
1
-0
/
+5
*
i965: Refactor out the cube map setup for general texture array setup.
Eric Anholt
2011-10-03
1
-29
/
+37
*
intel: Remove pointless boolean return value from *_miptree_layout.
Kenneth Graunke
2011-09-23
1
-4
/
+2
*
intel: Silence several "warning: unused parameter"
Ian Romanick
2011-09-09
1
-4
/
+3
*
i965: Use proper texture alignment units for cubemaps on Gen5+.
Kenneth Graunke
2011-09-07
1
-1
/
+4
*
i965/gen5+: Fix incorrect miptree layout for non-power-of-two cubemaps.
Kenneth Graunke
2011-08-01
1
-1
/
+1
*
intel: Add block alignment for RGTC textures.
Eric Anholt
2011-06-14
1
-1
/
+1
*
i965/gen7: Fix miptree layout for cube surfaces.
Kenneth Graunke
2011-05-22
1
-1
/
+1
*
i965: Remove comments about pre-965 hardware.
Kenneth Graunke
2011-05-22
1
-3
/
+0
*
Revert "intel: Always allocate miptrees from level 0, not tObj->BaseLevel."
Eric Anholt
2011-01-10
1
-2
/
+2
*
intel: Always allocate miptrees from level 0, not tObj->BaseLevel.
Eric Anholt
2011-01-05
1
-2
/
+2
*
i965: Fix sampler on sandybridge
Zhenyu Wang
2010-09-28
1
-1
/
+1
*
i965: Fix cube map layouts on Ironlake.
Eric Anholt
2010-04-29
1
-62
/
+18
*
intel: Clean up chipset name and gen num for Ironlake
Zhenyu Wang
2010-04-21
1
-1
/
+1
*
intel: Replace mt->pitch with mt->region->pitch.
Eric Anholt
2010-03-17
1
-14
/
+9
*
i965: Remove unnecessary headers.
Vinson Lee
2010-01-30
1
-1
/
+0
*
intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync.
Eric Anholt
2009-12-22
1
-1
/
+1
*
intel: Keep track of x,y offsets in miptrees and use them for blitting.
Eric Anholt
2009-10-23
1
-3
/
+4
*
intel: Fix failure to commit -a --amend before last push.
Eric Anholt
2009-08-19
1
-1
/
+1
*
intel: Align cubemap texture height to its padding requirements.
Eric Anholt
2009-08-19
1
-0
/
+10
*
i965: fix cube map on IGDNG
Xiang, Haihao
2009-08-13
1
-5
/
+8
*
i965: add support for new chipsets
Xiang, Haihao
2009-07-13
1
-1
/
+73
*
i965: Fix up texture layout for small things with wide pitches (tiled)
Eric Anholt
2009-06-17
1
-1
/
+1
*
intel: Add support for tiled textures.
Eric Anholt
2009-06-04
1
-4
/
+5
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