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i965
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brw_shader.cpp
Commit message (
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Author
Age
Files
Lines
*
i965: Move intel_context::perf_debug to brw_context.
Kenneth Graunke
2013-07-09
1
-1
/
+1
*
i965: Pass brw_context to functions rather than intel_context.
Kenneth Graunke
2013-07-09
1
-1
/
+1
*
mesa: renumber shader indices according to their placement in pipeline
Marek Olšák
2013-07-02
1
-6
/
+2
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
1
-5
/
+4
*
glsl: Remove ir_print_visitor.h includes and usage
Eric Anholt
2013-06-21
1
-1
/
+0
*
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
2013-05-12
1
-1
/
+2
*
i965: Lower bitfieldInsert.
Matt Turner
2013-05-06
1
-0
/
+4
*
i965: Make dump_instructions be a virtual method of the visitor.
Eric Anholt
2013-05-02
1
-0
/
+11
*
i965: Lower textureGrad() for samplerCubeShadow.
Kenneth Graunke
2013-05-01
1
-2
/
+1
*
i965: Move is_math/is_tex/is_control_flow() to backend_instruction.
Kenneth Graunke
2013-04-29
1
-0
/
+45
*
i965/vs: Add support for LRP instruction.
Matt Turner
2013-04-25
1
-2
/
+1
*
i965/vs: Use GRFs for pull constant offsets on gen7.
Eric Anholt
2013-04-10
1
-0
/
+2
*
i965: Dump shader source for linked shader programs.
Eric Anholt
2013-04-01
1
-2
/
+18
*
i965: Fix INTEL_DEBUG=shader_time for fragment shaders with discards.
Kenneth Graunke
2013-03-29
1
-0
/
+3
*
i965: Add names for all instructions to dump_instruction() in FS and VS.
Eric Anholt
2013-03-29
1
-0
/
+110
*
i965: Make perf_debug() output to GL_ARB_debug_output in a debug context.
Eric Anholt
2013-03-05
1
-1
/
+1
*
i965/fs: Use the LRP instruction for ir_triop_lrp when possible.
Kenneth Graunke
2013-02-28
1
-1
/
+3
*
glsl: Convert mix() to use a new ir_triop_lrp opcode.
Kenneth Graunke
2013-02-28
1
-1
/
+2
*
i965: Lower the 4x8 pack/unpack operations
Matt Turner
2013-01-25
1
-1
/
+5
*
glsl: Add GLSL_TYPE_INTERFACE
Ian Romanick
2013-01-25
1
-0
/
+1
*
glsl: Replace most default cases in switches on GLSL type
Ian Romanick
2013-01-25
1
-2
/
+5
*
i965: Lower the GLSL ES 3.00 pack/unpack operations (v2)
Chad Versace
2013-01-24
1
-0
/
+32
*
i965: Use Haswell's sample_d_c for textureGrad with shadow samplers.
Kenneth Graunke
2013-01-07
1
-1
/
+2
*
i965: Stop making a copy of non-builtin uniforms in ParameterValues[].
Eric Anholt
2012-12-28
1
-3
/
+0
*
i965: Add texrect scale parameters before pointers to ParameterValues.
Eric Anholt
2012-12-28
1
-0
/
+2
*
i965: Fix a typo in a comment.
Eric Anholt
2012-12-28
1
-1
/
+1
*
i965/fs: Add support for uniform array access with a variable index.
Eric Anholt
2012-12-04
1
-1
/
+1
*
i965: Remove brw_shader_program wrapper struct.
Kenneth Graunke
2012-11-15
1
-5
/
+4
*
i965: Complain about variable index lowering when INTEL_DEBUG=perf.
Kenneth Graunke
2012-09-29
1
-2
/
+8
*
i965: Dump linked shaders on MESA_GLSL=dump.
Kenneth Graunke
2012-09-29
1
-0
/
+9
*
intel: Mark some file-local code as static.
Eric Anholt
2012-09-27
1
-1
/
+1
*
i965: Make VS programs obey the shader_precompile driconf option.
Kenneth Graunke
2012-08-27
1
-1
/
+1
*
i965: Fix brw_link_shader to return false rather than NULL.
Kenneth Graunke
2012-08-25
1
-1
/
+1
*
i965/fs: Add support for loading uniform buffer variables as pull constants.
Eric Anholt
2012-08-07
1
-0
/
+3
*
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
2012-07-20
1
-25
/
+0
*
i965: Add a lowering pass to convert TXD to TXL by computing the LOD.
Kenneth Graunke
2012-07-12
1
-0
/
+1
*
i965: Fix refcount leak of the gl_program structure.
Eric Anholt
2012-01-18
1
-0
/
+2
*
i965: Don't use _mesa_ir_link_shader to do our dirty work
Ian Romanick
2012-01-11
1
-7
/
+85
*
i965/fs: Factor out texture offset bitfield computation.
Kenneth Graunke
2011-12-19
1
-0
/
+23
*
i965: Don't perform the precompile on fragment shaders by default.
Eric Anholt
2011-11-30
1
-1
/
+3
*
i965: Make brw_type_for_base_type return the element type for arrays.
Eric Anholt
2011-11-09
1
-0
/
+1
*
i965: Move _mesa_ir_link_shader call before device-specific linking
Ian Romanick
2011-11-07
1
-3
/
+3
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
1
-1
/
+2
*
intel: Convert from GLboolean to 'bool' from stdbool.h.
Kenneth Graunke
2011-10-18
1
-3
/
+3
*
i965: Stop lowering integer division to multiply and reciprocal.
Kenneth Graunke
2011-10-02
1
-1
/
+0
*
i965/fs: Implement integer quotient and remainder math operations.
Kenneth Graunke
2011-10-02
1
-0
/
+4
*
glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Bryan Cain
2011-08-31
1
-0
/
+1
*
i965/vs: Don't lower uniform array indexing.
Eric Anholt
2011-08-30
1
-1
/
+1
*
i965: Fix Android build by removing relative includes
Chad Versace
2011-08-30
1
-2
/
+2
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