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drivers
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dri
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i965
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brw_shader.cpp
Commit message (
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Author
Age
Files
Lines
*
i965: Remove brw_shader_program wrapper struct.
Kenneth Graunke
2012-11-15
1
-5
/
+4
*
i965: Complain about variable index lowering when INTEL_DEBUG=perf.
Kenneth Graunke
2012-09-29
1
-2
/
+8
*
i965: Dump linked shaders on MESA_GLSL=dump.
Kenneth Graunke
2012-09-29
1
-0
/
+9
*
intel: Mark some file-local code as static.
Eric Anholt
2012-09-27
1
-1
/
+1
*
i965: Make VS programs obey the shader_precompile driconf option.
Kenneth Graunke
2012-08-27
1
-1
/
+1
*
i965: Fix brw_link_shader to return false rather than NULL.
Kenneth Graunke
2012-08-25
1
-1
/
+1
*
i965/fs: Add support for loading uniform buffer variables as pull constants.
Eric Anholt
2012-08-07
1
-0
/
+3
*
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
2012-07-20
1
-25
/
+0
*
i965: Add a lowering pass to convert TXD to TXL by computing the LOD.
Kenneth Graunke
2012-07-12
1
-0
/
+1
*
i965: Fix refcount leak of the gl_program structure.
Eric Anholt
2012-01-18
1
-0
/
+2
*
i965: Don't use _mesa_ir_link_shader to do our dirty work
Ian Romanick
2012-01-11
1
-7
/
+85
*
i965/fs: Factor out texture offset bitfield computation.
Kenneth Graunke
2011-12-19
1
-0
/
+23
*
i965: Don't perform the precompile on fragment shaders by default.
Eric Anholt
2011-11-30
1
-1
/
+3
*
i965: Make brw_type_for_base_type return the element type for arrays.
Eric Anholt
2011-11-09
1
-0
/
+1
*
i965: Move _mesa_ir_link_shader call before device-specific linking
Ian Romanick
2011-11-07
1
-3
/
+3
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
1
-1
/
+2
*
intel: Convert from GLboolean to 'bool' from stdbool.h.
Kenneth Graunke
2011-10-18
1
-3
/
+3
*
i965: Stop lowering integer division to multiply and reciprocal.
Kenneth Graunke
2011-10-02
1
-1
/
+0
*
i965/fs: Implement integer quotient and remainder math operations.
Kenneth Graunke
2011-10-02
1
-0
/
+4
*
glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Bryan Cain
2011-08-31
1
-0
/
+1
*
i965/vs: Don't lower uniform array indexing.
Eric Anholt
2011-08-30
1
-1
/
+1
*
i965: Fix Android build by removing relative includes
Chad Versace
2011-08-30
1
-2
/
+2
*
i965/vs: Run the shader backend at link time and return compile failures.
Eric Anholt
2011-08-16
1
-0
/
+4
*
i965/vs: Enable variable array indexing in the VS.
Eric Anholt
2011-08-16
1
-5
/
+7
*
i965: Start adding the VS visitor and codegen.
Eric Anholt
2011-08-16
1
-0
/
+26
*
i965: Generate driver-specific IR for non-fragment shaders as well.
Eric Anholt
2011-08-16
1
-5
/
+12
*
i965/fs: Do a FS compile up front at link time to produce link errors.
Eric Anholt
2011-05-27
1
-0
/
+17
*
i965: Move a couple of GLSL IR -> BRW helper functions to brw_shader.cpp.
Eric Anholt
2011-05-27
1
-0
/
+50
*
i965: Move non-FS-specific shader support to brw_shader.cpp.
Eric Anholt
2011-05-27
1
-0
/
+127