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drivers
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i965
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brw_gs.c
Commit message (
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Author
Age
Files
Lines
*
i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.
Kenneth Graunke
2016-11-19
1
-4
/
+0
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
1
-1
/
+1
*
i965: get num_images from shader_info rather than gl_linked_shader
Timothy Arceri
2016-11-17
1
-2
/
+3
*
i965: only try print GLSL IR once when using INTEL_DEBUG to dump ir
Timothy Arceri
2016-11-17
1
-3
/
+0
*
i965: replace brw_geomerty_program with brw_program
Timothy Arceri
2016-10-26
1
-6
/
+4
*
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
2016-10-26
1
-11
/
+8
*
i965: switch gs over to shared shader_info
Timothy Arceri
2016-10-26
1
-1
/
+1
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965: get outputs written from nir info
Timothy Arceri
2016-10-06
1
-1
/
+1
*
i965: Eliminate brw->gs.prog_data pointer.
Kenneth Graunke
2016-10-05
1
-6
/
+5
*
i965: make gs key generation helper available to shader cache
Timothy Arceri
2016-09-27
1
-1
/
+1
*
i965: get rid of duplicated values from gen_device_info
Lionel Landwerlin
2016-09-23
1
-3
/
+4
*
intel/i965: make gen_device_info mutable
Lionel Landwerlin
2016-09-23
1
-2
/
+2
*
i965: Rename intelScreen to screen.
Kenneth Graunke
2016-09-20
1
-4
/
+4
*
intel: s/brw_device_info/gen_device_info/
Jason Ekstrand
2016-09-03
1
-1
/
+1
*
i965: remove unnecessary null check
Timothy Arceri
2016-07-28
1
-4
/
+1
*
i965: print error messages if gs fails to compile
Timothy Arceri
2016-07-21
1
-0
/
+6
*
i965: make more effective use of SamplersUsed
Timothy Arceri
2016-07-05
1
-3
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-3
/
+2
*
i965: Keep track of the per-thread scratch allocation in brw_stage_state.
Francisco Jerez
2016-06-13
1
-5
/
+3
*
i965: Shrink stage_prog_data param array length
Jordan Justen
2016-05-29
1
-3
/
+1
*
i965: remove redundant NULL check
Timothy Arceri
2016-05-22
1
-1
/
+1
*
i965: Mark brw const in brw_state_dirty and callers.
Kenneth Graunke
2016-05-16
1
-1
/
+1
*
i965: Add support for GL_ARB_cull_distance
Kristian Høgsberg Kristensen
2016-05-13
1
-0
/
+4
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
i965: Add INTEL_DEBUG=perf information for GS recompiles.
Kenneth Graunke
2015-12-02
1
-0
/
+58
*
i965: Clean up #includes in the compiler.
Matt Turner
2015-11-24
1
-0
/
+1
*
i965: Push down inclusion of brw_program.h.
Matt Turner
2015-11-24
1
-0
/
+1
*
i965: Fix num_uniforms count for scalar GS.
Kenneth Graunke
2015-11-22
1
-1
/
+3
*
i965: Convert scalar_* flags to a scalar_stage array.
Kenneth Graunke
2015-11-16
1
-1
/
+2
*
i965: Add a brw->scalar_gs flag controlled by INTEL_SCALAR_GS=1.
Kenneth Graunke
2015-10-21
1
-1
/
+2
*
i965/gs: Do prog_data setup and other calculations in brw_compile_gs
Jason Ekstrand
2015-10-21
1
-203
/
+2
*
i965/gs: Use NIR info for setting up prog_data
Jason Ekstrand
2015-10-21
1
-11
/
+13
*
i965/gs: Pull prog_data out of brw_gs_compile
Jason Ekstrand
2015-10-21
1
-29
/
+31
*
i965/gs: Use NIR instead of the brw_geometry_program for GS metadata
Jason Ekstrand
2015-10-21
1
-1
/
+0
*
i965/gs: Move the mem_ctx argument to brw_compile_gs
Jason Ekstrand
2015-10-21
1
-2
/
+2
*
i965/gs: Set static_vertex_count unconditionally on GEN8+
Jason Ekstrand
2015-10-21
1
-1
/
+1
*
i965: Rename brw_foo_emit to brw_compile_foo
Jason Ekstrand
2015-10-19
1
-3
/
+3
*
i965/gs: Rework gs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
1
-1
/
+5
*
i965: Move brw_get_shader_time_index() call out of emit functions
Kristian Høgsberg Kristensen
2015-10-08
1
-1
/
+5
*
i965: Move brw_dump_ir() out of brw_*_emit() functions
Kristian Høgsberg Kristensen
2015-10-08
1
-0
/
+3
*
i965: Move prog_data uniform setup to the codegen level
Jason Ekstrand
2015-10-02
1
-1
/
+4
*
i965: Move binding table setup to codegen time.
Jason Ekstrand
2015-10-02
1
-0
/
+19
*
i965: Pull stage_prog_data.nr_params out of the NIR shader
Jason Ekstrand
2015-10-02
1
-3
/
+2
*
i965: Get rid of prog_data compare functions
Jason Ekstrand
2015-09-30
1
-21
/
+0
*
i965: Implement "Static Vertex Count" geometry shader optimization.
Kenneth Graunke
2015-09-26
1
-0
/
+5
*
i965: Simplify handling of VUE map changes.
Kenneth Graunke
2015-09-26
1
-15
/
+1
*
i965/gs: Remove the dependency on the VS VUE map.
Kenneth Graunke
2015-09-26
1
-9
/
+14
*
i965: Don't re-layout varyings for separate shader programs.
Kenneth Graunke
2015-09-26
1
-3
/
+7
*
i965: Optimize VUE map comparisons.
Kenneth Graunke
2015-09-03
1
-2
/
+2
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