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mesa
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drivers
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dri
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i965
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brw_context.c
Commit message (
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Author
Age
Files
Lines
*
i965: Validate API and version in brwCreateContext
Ian Romanick
2012-08-13
1
-3
/
+37
*
i965/gen7: Reduce GT1 WM thread count according to updated BSpec.
Eric Anholt
2012-07-27
1
-1
/
+1
*
intel: increase wm thread number to 80 on gen6 GT2
Zou Nan hai
2012-07-27
1
-5
/
+1
*
i965/msaa: Switch on 8x MSAA for Gen7.
Paul Berry
2012-07-24
1
-1
/
+3
*
i965/msaa: Remove comment about falsely claiming to support MSAA.
Paul Berry
2012-07-24
1
-5
/
+0
*
i965/gen7: Increase the WM threads to hardware limits.
Eric Anholt
2012-07-20
1
-1
/
+1
*
i965: Add hardware context support.
Kenneth Graunke
2012-07-10
1
-0
/
+1
*
i965/msaa: Fix centroid interpolation of unlit pixels.
Paul Berry
2012-07-02
1
-0
/
+4
*
mesa: rename MaxTransformFeedbackSeparateAttribs to MaxTransformFeedbackBuffers
Marek Olšák
2012-06-28
1
-1
/
+1
*
i965: add flag to enable cut_index
Jordan Justen
2012-05-23
1
-0
/
+1
*
i965: create code path to handle primitive restart in hardware
Jordan Justen
2012-05-23
1
-0
/
+2
*
i965/gen6+: Add support for GL_ARB_blend_func_extended.
Eric Anholt
2012-05-23
1
-0
/
+1
*
i965: Rewrite the HiZ op
Chad Versace
2012-02-07
1
-55
/
+0
*
i965: Add a driconf option to force GLSL extension behavior to "warn".
Eric Anholt
2012-01-30
1
-0
/
+2
*
i965/gen6/GT1: Increase max_vs_entries to 256.
Paul Berry
2012-01-25
1
-1
/
+1
*
i965: Remove the INTEL_OLD_VS option.
Kenneth Graunke
2012-01-18
1
-8
/
+2
*
i965: Claim to support 4 multisamples on gen6+.
Eric Anholt
2012-01-10
1
-0
/
+8
*
i965: Increase the number of array texture levels to the hardware limit.
Eric Anholt
2012-01-10
1
-5
/
+6
*
i965/gen7: Flush the batch between transform feedbacks.
Eric Anholt
2012-01-06
1
-3
/
+10
*
i965: Implement bounds checking for transform feedback output.
Kenneth Graunke
2011-12-20
1
-0
/
+1
*
i965: Flush pipeline on EndTransformFeedback.
Paul Berry
2011-12-20
1
-0
/
+1
*
i965 gen6: Initial implementation of transform feedback.
Paul Berry
2011-12-20
1
-0
/
+20
*
i965: Advertise our vertex shader texture units.
Kenneth Graunke
2011-12-19
1
-1
/
+1
*
i965 gen6: Allocate URB space for GS
Paul Berry
2011-12-07
1
-0
/
+1
*
i965: Set the maximum number of GS URB entries on Sandybridge.
Kenneth Graunke
2011-12-07
1
-0
/
+2
*
i965: Don't perform the precompile on fragment shaders by default.
Eric Anholt
2011-11-30
1
-0
/
+1
*
i965: Use the surface format table to determine render target supportedness.
Eric Anholt
2011-11-22
1
-0
/
+2
*
i965: Prevent recursive calls to FLUSH_VERTICES [v2]
Chad Versace
2011-11-22
1
-0
/
+66
*
i965: remove #include of api_noop.h
Brian Paul
2011-11-11
1
-1
/
+0
*
i965: Add new brw_context::max_gs_threads constant.
Kenneth Graunke
2011-10-25
1
-0
/
+7
*
i965: Rename (vs|wm)_max_threads to max_(vs|wm)_threads for consistency.
Kenneth Graunke
2011-10-25
1
-14
/
+14
*
i965: Remove "single threaded" INTEL_DEBUG mode.
Kenneth Graunke
2011-10-25
1
-5
/
+0
*
i965: Set MaxIfDepth to UINT_MAX on Gen6+ and 16 on prior generations.
Kenneth Graunke
2011-10-21
1
-0
/
+1
*
i965: Initialize intel_context::vtbl after calling intelInitContext()
Chad Versace
2011-10-18
1
-1
/
+2
*
intel: Convert from GLboolean to 'bool' from stdbool.h.
Kenneth Graunke
2011-10-18
1
-22
/
+23
*
i965: Add support for GL_EXT_texture_array and GL_MESA_texture_array.
Eric Anholt
2011-10-03
1
-0
/
+5
*
intel: Introduce a new intel_context::gt field to go along with gen.
Kenneth Graunke
2011-09-26
1
-3
/
+3
*
i965: Enable lower_clip_distance.
Paul Berry
2011-09-23
1
-0
/
+1
*
i965/vs: Switch to the new VS backend by default.
Eric Anholt
2011-09-08
1
-1
/
+1
*
mesa: add a UniformBooleanTrue option
Bryan Cain
2011-09-05
1
-1
/
+3
*
i965: Use native integer uniforms when the new VS backend is in use.
Eric Anholt
2011-08-30
1
-0
/
+6
*
i965/vs: Move the flag for whether to use the new backend to the context.
Eric Anholt
2011-08-30
1
-0
/
+2
*
i965: Fix Android build by removing relative includes
Chad Versace
2011-08-30
1
-1
/
+1
*
i965: Rename CMD_VF_STATISTICS_(965|GM45) to include "3DSTATE".
Kenneth Graunke
2011-07-18
1
-2
/
+2
*
intel: Make our context structure be a ralloc context.
Eric Anholt
2011-07-11
1
-1
/
+2
*
i965/gen6: Limit the workaround flush to once per primitive.
Eric Anholt
2011-06-20
1
-0
/
+2
*
i965: Fix flipped GT1 vs GT2 URB VS entry count limits.
Eric Anholt
2011-06-07
1
-2
/
+2
*
i965: Raise const.MaxTextureLevels to 14 (8192)
Chris Wilson
2011-06-02
1
-3
/
+3
*
i965: Rename IS_GT1 and IS_GT2 to IS_SNB_GT1 and IS_SNB_GT2.
Kenneth Graunke
2011-05-18
1
-1
/
+1
*
i965: Don't use the GS for breaking down quads on Ivybridge.
Kenneth Graunke
2011-05-17
1
-1
/
+1
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