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drivers
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dri
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i915
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i915_state.c
Commit message (
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Author
Age
Files
Lines
*
intel: Use accessor for stencil reference values
Chris Forbes
2013-05-15
1
-4
/
+5
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-1
/
+1
*
intel: Move RenderMode fallback func to i915 driver.
Eric Anholt
2012-08-28
1
-0
/
+10
*
intel: use _mesa_is_winsys/user_fbo() helpers
Brian Paul
2012-05-01
1
-3
/
+4
*
i915: set SPRITE_POINT_ENABLE bit correctly
Yuanhan Liu
2012-04-09
1
-12
/
+43
*
dri: Remove unused dri texmem.c
Kristian Høgsberg
2011-11-02
1
-2
/
+0
*
mesa: Replace _mesa_rgba_logicop_enabled(ctx) with ctx->Color.ColorLogicOpEna...
Ian Romanick
2011-09-19
1
-1
/
+1
*
i915: Fix incorrect depth scaling when enabling/disabling depth buffers.
Eric Anholt
2011-07-18
1
-24
/
+19
*
i915: Make stencil test for no-stencil handling match depth test.
Eric Anholt
2011-07-18
1
-21
/
+11
*
i915: Disable the depth test whenever we don't have a depth buffer.
Eric Anholt
2011-07-18
1
-0
/
+7
*
i915: Gut all remaining bits of hardware fog
Ian Romanick
2011-04-21
1
-86
/
+7
*
i915: i915_context::vertex_fog is always I915_FOG_NONE, so kill it
Ian Romanick
2011-04-21
1
-2
/
+0
*
i915: There's always a fragment program
Ian Romanick
2011-04-21
1
-26
/
+5
*
i915: Delete disabled try_pixel_fog paths
Ian Romanick
2011-04-21
1
-55
/
+0
*
i915: gl_fragment_program::FogOption is always GL_NONE so don't check it
Ian Romanick
2011-04-21
1
-2
/
+2
*
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
Brian Paul
2011-03-11
1
-1
/
+2
*
i915: And remember assign the new value to the state reg...
Chris Wilson
2011-02-23
1
-0
/
+1
*
i915: Suppress emission of redundant stencil updates
Chris Wilson
2011-02-21
1
-45
/
+55
*
i915: Separate BLEND from general context state.
Chris Wilson
2011-02-21
1
-11
/
+15
*
i915: Only flag context changes if the actual state is changed
Chris Wilson
2011-02-21
1
-49
/
+105
*
mesa: begin implementation of GL_ARB_draw_buffers_blend
Brian Paul
2011-01-15
1
-6
/
+6
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-32
/
+32
*
intel: Drop viewport hack when we can
Kristian Høgsberg
2010-05-11
1
-2
/
+0
*
intel: Remove redundant fields from struct intel_context
Kristian Høgsberg
2010-03-30
1
-1
/
+1
*
i915: Remove unused initial and current state, now that there's nothing else.
Eric Anholt
2010-01-28
1
-3
/
+0
*
mesa: Replace CLAMP_SELF() macro with more obvious CLAMP() usage.
Eric Anholt
2009-12-22
1
-2
/
+2
*
i915: Actually put i915PointParameterfv in the driver function table. Duh.
Ian Romanick
2009-11-30
1
-0
/
+1
*
i915: Round point sizes instead of truncate.
Ian Romanick
2009-11-29
1
-1
/
+1
*
i915: Enable point sprite coordinate generation
Ian Romanick
2009-11-29
1
-0
/
+29
*
intel: Add support for EXT_provoking_vertex.
Eric Anholt
2009-08-04
1
-1
/
+34
*
i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.
Eric Anholt
2009-07-29
1
-47
/
+104
*
i915: updated render to texture/fbo test
Brian Paul
2009-01-30
1
-12
/
+3
*
i915: Only call CalcViewport from DrawBuffers instead of Viewport.
Eric Anholt
2009-01-30
1
-1
/
+2
*
i915: rename some functions
Brian Paul
2009-01-26
1
-4
/
+4
*
intel: move some driver functions around
Brian Paul
2009-01-26
1
-0
/
+70
*
mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
Eric Anholt
2009-01-07
1
-1
/
+1
*
mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...
Brian Paul
2008-09-18
1
-5
/
+5
*
[intel] Clean up references to screen buffer metrics.
Kristian Høgsberg
2008-01-22
1
-41
/
+2
*
[915] Make polygon stipple use pre-unpacked pixel data.
Eric Anholt
2007-12-18
1
-1
/
+7
*
Move i915tex driver into place as just i915.
Eric Anholt
2007-09-24
1
-0
/
+1014
*
Remove the old i915 driver now that i915tex works without TTM.
Eric Anholt
2007-09-24
1
-970
/
+0
*
Replace initInitState() with _mesa_init_driver_state().
Brian
2007-05-22
1
-8
/
+3
*
just clean-ups
Brian
2007-04-16
1
-23
/
+24
*
Restore the UseTexEnvProgram logic.
Brian
2007-03-27
1
-1
/
+1
*
merge from master
Brian
2007-03-21
1
-1
/
+1
|
\
|
*
fix off-by-one in load_state_immediate
Keith Whitwell
2007-03-18
1
-1
/
+1
*
|
Update DRI drivers for new glsl compiler.
Brian
2007-02-23
1
-1
/
+1
|
/
*
Fix fd.o #9686, when fall into vertex fog,
Zou Nan hai
2007-02-02
1
-4
/
+6
*
Use RGBA_LOGICOP_ENABLED() instead of ctx->Color._LogicOpEnabled since we often
Brian Paul
2006-11-02
1
-1
/
+1
*
Fix writemasks on texture arb fp instructions.
Alan Hourihane
2006-08-18
1
-3
/
+4
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