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path: root/src/mesa/drivers/dri/i915/i830_texstate.c
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* i915: Don't rely on fence regs when we don't have to.Eric Anholt2009-06-041-4/+6
* dri: use BorderColor instead of _BorderChanBrian Paul2009-04-011-4/+10
* Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format.Eric Anholt2009-03-201-3/+7
* mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...Brian Paul2008-09-181-3/+3
* intel: track bufmgr move to libdrm_intel and bufmgr_fake irq emit/wait change.Eric Anholt2008-09-101-1/+0
* i915: texture object's lod bias. fix bug #15192Xiang, Haihao2008-03-311-3/+11
* Move i915tex driver into place as just i915.Eric Anholt2007-09-241-0/+343
* Remove the old i915 driver now that i915tex works without TTM.Eric Anholt2007-09-241-483/+0
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-2/+2
* remove the redundant textureSize field, use tex.size instead, it's always the...Brian Paul2005-09-091-1/+1
* Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt2004-10-071-0/+19
* Add GL_ARB_texture_cube_map support for i830. Most of the code wasIan Romanick2004-09-191-40/+137
* fix up heights for i830/i915 texture compressionDave Airlie2004-07-151-1/+9
* enable FXT1 texture compression for ixxx chipsetsDave Airlie2004-07-151-0/+6
* add missing license textsKeith Whitwell2004-06-181-0/+20
* New driver for i915 as well as older i830/i845/i865 chipsets.Keith Whitwell2004-06-101-0/+333