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path: root/src/intel/compiler/brw_vec4_nir.cpp
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* i965/vec4: fix swizzle and writemask when loading an uniform with constant of...Samuel Iglesias Gonsálvez2017-05-181-4/+11
* i965/vec4: Delete the system value infastructureJason Ekstrand2017-05-091-38/+0
* i965/vec4: Use NIR remapping for VS attributesJason Ekstrand2017-05-091-47/+2
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-4/+4
* i965/vec4: use vec4_builder to emit instructions in setup_imm_df()Samuel Iglesias Gonsálvez2017-04-141-48/+49
* i965/vec4: split VEC4_OPCODE_FROM_DOUBLE into one opcode per destination's typeSamuel Iglesias Gonsálvez2017-04-141-6/+18
* i965/vec4: split d2x conversion and data gathering from one opcode to two exp...Samuel Iglesias Gonsálvez2017-04-141-0/+1
* intel/vec4: Add some fall through commentsJason Ekstrand2017-04-031-0/+4
* nir: Rework conversion opcodesJason Ekstrand2017-03-141-38/+29
* i965/vec4: Get rid of the type parameter from to/from_doubleJason Ekstrand2017-03-141-20/+13
* i965: Move the back-end compiler to src/intel/compilerJason Ekstrand2017-03-131-0/+2407