| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
From Intel Skylake PRM, vol 07, "Immediate" section (page 768):
"For a word, unsigned word, or half-float immediate data,
software must replicate the same 16-bit immediate value to both
the lower word and the high word of the 32-bit immediate field
in a GEN instruction."
This fixes the int16/uint16 negate and abs immediates that weren't
taking into account the replication in lower and upper words.
v2: Integer cases are different to Float cases. (Jason Ekstrand)
Included reference to PRM (Jose Maria Casanova)
v3: Make explicit uint32_t casting for left shift (Jason Ekstrand)
Split half float implementation. (Jason Ekstrand)
Fix brw_abs_immediate (Jose Maria Casanova)
Cc: "18.0 18.1" <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This method is similar to the existing ::equals methods. Instead of
testing that two src_regs are equal to each other, it tests that one is
the negation of the other.
v2: Simplify various checks based on suggestions from Matt. Use
src_reg::type instead of fixed_hw_reg.type in a check. Also suggested
by Matt.
v3: Rebase on 3 years. Fix some problems with negative_equals with VF
constants. Add fs_reg::negative_equals.
v4: Replace the existing default case with BRW_REGISTER_TYPE_UB,
BRW_REGISTER_TYPE_B, and BRW_REGISTER_TYPE_NF. Suggested by Matt.
Expand the FINISHME comment to better explain why it isn't already
finished.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Alejandro Piñeiro <[email protected]> [v3]
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
OpenCL kernels also have int8/uint8.
v2: remove changes in nir_search as Jason posted a patch for that
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Rob Clark <[email protected]>
Signed-off-by: Karol Herbst <[email protected]>
|
|
|
|
|
|
|
|
| |
NIR has code to lower these away for us but we can do significantly
better in many cases with register regioning and SIMD4x2.
Acked-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
|
|
|
|
|
| |
Acked-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
|
|
|
|
| |
Reviewed-by: Iago Toral Quiroga <[email protected]>
|
|
|
|
|
|
|
|
|
| |
These days, we're just passing a pointer to a prog_data field, which
we already have access to. We can just use it directly.
(In the past, it was a pointer to a separate value.)
Reviewed-by: Iago Toral Quiroga <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This new type exposes the additional precision offered by the
accumulator register and will be used in the next patch to implement the
functionality of the PLN instruction using a pair of MAD instructions.
One weird thing to note: align1 ternary instructions may only have an
accumulator in the dst or src1 normally, but when src0's type is :NF
the accumulator is read.
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
| |
These are the same, we don't need a separate opcode enum per backend.
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
v2: Fix alignment style (Topi Pohjolainen)
(Jason Ekstrand)
- Enable bit_size parameter to scattered messages to enable different
bitsizes byte/word/dword.
- Remove use of brw_send_indirect_scattered_message in favor of
brw_send_indirect_surface_message.
- Move scattered messages to surface messages namespace.
- Assert align1 for scattered messages and assume Gen8+.
- Inline brw_set_dp_byte_scattered_read.
v3: (Jason Ekstrand)
- Use renamed brw_byte_scattered_data_element_from_bit_size method
- Assert scattered read for Gen8+ and Haswell.
- Use conditional expresion at components_read.
- Include comment about params for scattered opcodes.
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
v2: (Jason Ekstrand)
- Enable bit_size parameter to scattered messages to enable different
bitsizes byte/word/dword.
- Remove use of brw_send_indirect_scattered_message in favor of
brw_send_indirect_surface_message.
- Move scattered messages to surface messages namespace.
- Assert align1 for scattered messages and assume Gen8+.
- Inline brw_set_dp_byte_scattered_write.
v3: - Remove leftover newline (Topi Pohjolainen)
- Rename brw_data_size to brw_scattered_data_element and use
defines instead of an enum (Jason Ekstrand)
- Assert scattered write for Gen8+ and Haswell (Jason Ekstrand)
Signed-off-by: Jose Maria Casanova Crespo <[email protected]>
Signed-off-by: Alejandro Piñeiro <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Although it is possible to emit them directly as AND/OR on brw_fs_nir,
having a specific opcode makes it easier to remove duplicate settings
later.
v2: (Curro)
- Set thread control to 'switch' when using the control register
- Use a single SHADER_OPCODE_RND_MODE opcode taking an immediate
with the rounding mode.
- Avoid magic numbers setting rounding mode field at control register.
v3: (Curro)
- Remove redundant and add missing whitespace lines.
- Match printing instruction to IR opcode "rnd_mode"
v4: (Topi Pohjolainen)
- Fix code style.
Signed-off-by: Alejandro Piñeiro <[email protected]>
Signed-off-by: Jose Maria Casanova Crespo <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
| |
v2: Fixed calculation of scalar size for 16-bit types. (Jason Ekstrand)
v3: Fix coding style (Topi Pohjolainen)
Signed-off-by: Jose Maria Casanova Crespo <[email protected]>
Signed-off-by: Eduardo Lima <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
We use the same hardware mechanism for both atomic counters and SSBO
atomics, so there's really no benefit to maintaining separate code to
handle each case. Instead, we can just use Rob's shiny new NIR pass to
convert atomic_uints to SSBOs, and delete piles of code.
The ssbo_start section of the binding table becomes a combined ABO and
SSBO section, with ABOs first, then SSBOs.
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
| |
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
| |
These restrictions effectively already existed due to the way we use
indirect sources but weren't being directly enforced.
Reviewed-by: Iago Toral Quiroga <[email protected]>
|
|
|
|
|
|
|
|
|
| |
The caller can now use brw_stage_prog_data::program_size which is set
by the brw_compile_* functions.
Cc: Jason Ekstrand <[email protected]>
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This will be used by the on disk shader cache.
v2:
* Set in brw_compile_* rather than brw_codegen_*. (Jason)
Signed-off-by: Timothy Arceri <[email protected]>
[[email protected]: Only add to brw_stage_prog_data]
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
NIR does not have these instructions. TGSI and Mesa IR both implement
them using < and >=, repsectively. Removing them deletes a bunch of
code and means I don't have to add code to the SPIR-V generator for
them.
v2: Rebase on 2+ years of change... and fix a major bug added in the
rebase.
text data bss dec hex filename
8255291 268856 294072 8818219 868e2b 32-bit i965_dri.so before
8254235 268856 294072 8817163 868a0b 32-bit i965_dri.so after
7815339 345592 420592 8581523 82f193 64-bit i965_dri.so before
7813995 345560 420592 8580147 82ec33 64-bit i965_dri.so after
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
| |
It's redundant with nir_shader::info::stage.
Acked-by: Timothy Arceri <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This eliminates a layer of wrapping, and makes a backend_instruction
sufficient. The downside is that it exposes 'eot' to the vec4 backend,
which it doesn't need, but can basically happily ignore.
Reviewed-by: Matt Turner <[email protected]>
Tested-by: Pallavi G <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
v1: By Ben Widawsky <[email protected]>
v2: v1 had an assert only for VS. Add the restriction for GS, HS and
DS as well and make sure the allocated sizes are not multiple of 3.
v3: Move the entry_size checks in to compiler code (Ken)
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Commit e1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b changed the shader_info
from being embedded into being just a pointer. The idea was that
sharing the shader_info between NIR and GLSL would be easier if it were
a pointer pointing to the same shader_info struct. This, however, has
caused a few problems:
1) There are many things which generate NIR without GLSL. This means
we have to support both NIR shaders which come from GLSL and ones
that don't and need to have an info elsewhere.
2) The solution to (1) raises all sorts of ownership issues which have
to be resolved with ralloc_parent checks.
3) Ever since 00620782c92100d77c660f9783504c6d80fa1d58, we've been
using nir_gather_info to fill out the final shader_info. Thanks to
cloning and the above ownership issues, the nir_shader::info may not
point back to the gl_shader anymore and so we have to do a copy of
the shader_info from NIR back to GLSL anyway.
All of these issues go away if we just embed the shader_info in the
nir_shader. There's a little downside of having to copy it back after
calling nir_gather_info but, as explained above, we have to do that
anyway.
Acked-by: Timothy Arceri <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
This way we can set the destination type as double to all these new opcodes,
avoiding any optimizer's confusion that was happening before.
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
[ Francisco Jerez: Drop no_spill workaround originally needed due to
the bogus destination type of VEC4_OPCODE_FROM_DOUBLE. ]
Reviewed-by: Francisco Jerez <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Technically those hw operations are only available on gen7, as gen8+
support the conversion on the MOV. But, when using the builder to
implement nir operations (example: nir_op_fquantize2f16), it is not
needed to do the gen check. This check is done later, on the final
emission at brw_F32TO16 (brw_eu_emit), choosing between the MOV or the
specific operation accordingly.
So in the middle, during optimization phases those hw operations can
be around for gen8+ too.
Without this patch, several (at least 95) vulkan-cts quantize tests
crashes when using INTEL_DEBUG=optimizer. For example:
dEQP-VK.spirv_assembly.instruction.graphics.opquantize.too_small_vert
v2: simplify the code using GEN_GE (Ilia Mirkin)
v3: tweak brw_instruction_name instead of changing opcode_descs
table, that is used for validation (Matt Turner)
Reviewed-by: Matt Turner <[email protected]>
|
|
Mostly a dummy git mv with a couple of noticable parts:
- With the earlier header cleanups, nothing in src/intel depends
files from src/mesa/drivers/dri/i965/
- Both Autoconf and Android builds are addressed. Thanks to Mauro and
Tapani for the fixups in the latter
- brw_util.[ch] is not really compiler specific, so it's moved to i965.
v2:
- move brw_eu_defines.h instead of brw_defines.h
- remove no-longer applicable includes
- add missing vulkan/ prefix in the Android build (thanks Tapani)
v3:
- don't list brw_defines.h in src/intel/Makefile.sources (Jason)
- rebase on top of the oa patches
[Emil Velikov: commit message, various small fixes througout]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
|