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path: root/src/intel/compiler/brw_fs_nir.cpp
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* i965/fs: Move remapping of gl_PointSize to the NIR levelJason Ekstrand2017-05-091-23/+3
* i965/fs: Lower gl_VertexID and friends to inputs at the NIR levelJason Ekstrand2017-05-091-29/+1
* i965: Move multiply by 4 for VS ATTR setup into the scalar backend.Jason Ekstrand2017-05-091-1/+1
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-9/+9
* i965/fs: Always provide a default LOD of 0 for TXS and TXLJason Ekstrand2017-04-041-9/+9
* nir: Rework conversion opcodesJason Ekstrand2017-03-141-24/+11
* i965/fs: Re-arrange conversion operationsJason Ekstrand2017-03-141-36/+31
* i965/fs: Use num_components from the SSA def in image intrinsicsJason Ekstrand2017-03-141-2/+1
* i965: Move the back-end compiler to src/intel/compilerJason Ekstrand2017-03-131-0/+4679