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src
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glsl
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ir_set_program_inouts.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: avoid hitting assert for arrays of arrays
Timothy Arceri
2015-10-15
1
-0
/
+6
*
glsl: use separate varying slots for patch varyings
Marek Olšák
2015-07-23
1
-3
/
+24
*
glsl: add the patch in/out qualifier (v2)
Fabian Bieler
2015-07-23
1
-8
/
+61
*
glsl: track which program inputs are doubles
Dave Airlie
2015-05-08
1
-13
/
+3
*
glsl: Support double inouts
Dave Airlie
2015-02-19
1
-4
/
+24
*
glsl: Mark program as using dFdy if coarse/fine variant is used
Chris Forbes
2014-08-15
1
-1
/
+3
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
1
-14
/
+15
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-2
/
+4
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
1
-11
/
+11
*
glsl: introduce data section to ir_variable
Tapani Pälli
2013-12-12
1
-2
/
+2
*
glsl: Populate gl_fragment_program::IsSample bitfield
Chris Forbes
2013-12-07
1
-1
/
+4
*
glsl: flag shaders which use gather4 at all
Chris Forbes
2013-10-03
1
-0
/
+9
*
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
2013-09-23
1
-0
/
+4
*
glsl: Fix incorrect pattern matching in ir_set_program_inouts
Paul Berry
2013-08-14
1
-2
/
+2
*
glsl: Modify ir_set_program_inouts to handle geometry shaders.
Paul Berry
2013-08-01
1
-12
/
+75
*
glsl: In ir_set_program_inouts, handle indexing outside array/matrix bounds.
Paul Berry
2013-08-01
1
-5
/
+26
*
glsl: Fallback gracefully if ir_set_program_inouts sees unexpected indexing.
Paul Berry
2013-08-01
1
-0
/
+23
*
glsl: Extract marking functions from ir_set_program_inouts.
Paul Berry
2013-08-01
1
-14
/
+45
*
glsl: Use count_attribute_slots() in ir_set_program_inouts.
Paul Berry
2013-08-01
1
-8
/
+2
*
glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.
Paul Berry
2013-08-01
1
-12
/
+12
*
glsl: Remove hash table from ir_set_program_inouts pass.
Kenneth Graunke
2013-02-03
1
-24
/
+14
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
1
-3
/
+3
*
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
2012-07-20
1
-0
/
+14
*
glsl: Set UsesDFdy appropriately for GLSL shaders.
Paul Berry
2012-07-19
1
-5
/
+17
*
glsl: Add IsCentroid bitfield to gl_fragment_program.
Paul Berry
2012-06-25
1
-1
/
+5
*
glsl: add support for ARB_blend_func_extended (v3)
Dave Airlie
2012-04-13
1
-2
/
+2
*
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
2011-10-27
1
-13
/
+34
*
ir_to_mesa: Move some things outside the 'extern "C"' blocks
Ian Romanick
2011-10-18
1
-2
/
+0
*
glsl: Fix setting of OutputsWritten for whole array dereference.
Eric Anholt
2011-09-08
1
-4
/
+2
*
Merge branch 'draw-instanced'
Brian Paul
2011-01-15
1
-1
/
+5
|
\
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*
glsl: add support for system values and GL_ARB_draw_instanced
Brian Paul
2010-12-08
1
-2
/
+7
*
|
glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
Eric Anholt
2010-12-09
1
-20
/
+15
|
/
*
glsl: Include main/core.h.
Chia-I Wu
2010-08-24
1
-1
/
+1
*
glsl: Fix leak-causing typo in destructor that made it another constructor.
Eric Anholt
2010-08-18
1
-1
/
+1
*
glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.
Eric Anholt
2010-08-06
1
-0
/
+167