| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: Mark program as using dFdy if coarse/fine variant is used | Chris Forbes | 2014-08-15 | 1 | -1/+3 |
* | glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp. | Paul Berry | 2014-01-08 | 1 | -14/+15 |
* | glsl: move variables in to ir_variable::data, part II | Tapani Pälli | 2013-12-12 | 1 | -2/+4 |
* | glsl: move variables in to ir_variable::data, part I | Tapani Pälli | 2013-12-12 | 1 | -11/+11 |
* | glsl: introduce data section to ir_variable | Tapani Pälli | 2013-12-12 | 1 | -2/+2 |
* | glsl: Populate gl_fragment_program::IsSample bitfield | Chris Forbes | 2013-12-07 | 1 | -1/+4 |
* | glsl: flag shaders which use gather4 at all | Chris Forbes | 2013-10-03 | 1 | -0/+9 |
* | glsl: Hide many classes local to individual .cpp files in anon namespaces. | Eric Anholt | 2013-09-23 | 1 | -0/+4 |
* | glsl: Fix incorrect pattern matching in ir_set_program_inouts | Paul Berry | 2013-08-14 | 1 | -2/+2 |
* | glsl: Modify ir_set_program_inouts to handle geometry shaders. | Paul Berry | 2013-08-01 | 1 | -12/+75 |
* | glsl: In ir_set_program_inouts, handle indexing outside array/matrix bounds. | Paul Berry | 2013-08-01 | 1 | -5/+26 |
* | glsl: Fallback gracefully if ir_set_program_inouts sees unexpected indexing. | Paul Berry | 2013-08-01 | 1 | -0/+23 |
* | glsl: Extract marking functions from ir_set_program_inouts. | Paul Berry | 2013-08-01 | 1 | -14/+45 |
* | glsl: Use count_attribute_slots() in ir_set_program_inouts. | Paul Berry | 2013-08-01 | 1 | -8/+2 |
* | glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type. | Paul Berry | 2013-08-01 | 1 | -12/+12 |
* | glsl: Remove hash table from ir_set_program_inouts pass. | Kenneth Graunke | 2013-02-03 | 1 | -24/+14 |
* | glsl: Eliminate ambiguity between function ins/outs and shader ins/outs | Paul Berry | 2013-01-24 | 1 | -3/+3 |
* | mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts. | Paul Berry | 2012-07-20 | 1 | -0/+14 |
* | glsl: Set UsesDFdy appropriately for GLSL shaders. | Paul Berry | 2012-07-19 | 1 | -5/+17 |
* | glsl: Add IsCentroid bitfield to gl_fragment_program. | Paul Berry | 2012-06-25 | 1 | -1/+5 |
* | glsl: add support for ARB_blend_func_extended (v3) | Dave Airlie | 2012-04-13 | 1 | -2/+2 |
* | mesa: Expose GLSL interpolation qualifiers in gl_fragment_program. | Paul Berry | 2011-10-27 | 1 | -13/+34 |
* | ir_to_mesa: Move some things outside the 'extern "C"' blocks | Ian Romanick | 2011-10-18 | 1 | -2/+0 |
* | glsl: Fix setting of OutputsWritten for whole array dereference. | Eric Anholt | 2011-09-08 | 1 | -4/+2 |
* | Merge branch 'draw-instanced' | Brian Paul | 2011-01-15 | 1 | -1/+5 |
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| * | glsl: add support for system values and GL_ARB_draw_instanced | Brian Paul | 2010-12-08 | 1 | -2/+7 |
* | | glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices. | Eric Anholt | 2010-12-09 | 1 | -20/+15 |
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* | glsl: Include main/core.h. | Chia-I Wu | 2010-08-24 | 1 | -1/+1 |
* | glsl: Fix leak-causing typo in destructor that made it another constructor. | Eric Anholt | 2010-08-18 | 1 | -1/+1 |
* | glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass. | Eric Anholt | 2010-08-06 | 1 | -0/+167 |