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path: root/src/gallium/state_trackers/nine/nine_shader.c
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* st/nine: Implement TEXDP3TEXAxel Davy2015-01-221-1/+19
* st/nine: Implement TEXDP3Axel Davy2015-01-221-1/+11
* st/nine: Implement TEXDEPTHAxel Davy2015-01-221-1/+22
* st/nine: Implement TEXM3x3SPECAxel Davy2015-01-221-1/+38
* st/nine: Implement TEXM3x2TEXAxel Davy2015-01-221-1/+19
* st/nine: implement TEXM3x2DEPTHAxel Davy2015-01-221-1/+26
* st/nine: Fix TEXM3x3 and implement TEXM3x3VSPECAxel Davy2015-01-221-17/+36
* st/nine: Fill missing dst and src number for some instructions.Axel Davy2015-01-221-23/+23
* st/nine: Implement TEXCOORD special behavioursAxel Davy2015-01-221-5/+26
* st/nine: Fix CALLNZ implementationAxel Davy2015-01-221-9/+4
* st/nine: Clamp ps 1.X constantsAxel Davy2015-01-221-0/+7
* st/nine: Remove duplicated code for ps texcoord input declarationAxel Davy2015-01-221-8/+4
* st/nine: Fix CND implementationAxel Davy2015-01-221-9/+13
* st/nine: Match REP implementation to LOOPAxel Davy2015-01-221-19/+30
* st/nine: Rewrite LOOP implementation, and a0 aL handlingAxel Davy2015-01-221-63/+100
* st/nine: Correct LOG on negative valuesAxel Davy2015-01-221-2/+13
* st/nine: Handle NRM with input of null normAxel Davy2015-01-221-1/+3
* st/nine: Handle RSQ special casesAxel Davy2015-01-221-1/+12
* st/nine: Fix POW implementationAxel Davy2015-01-221-1/+12
* st/nine: Fix typo for M4x4Axel Davy2015-01-221-1/+1
* st/nine: Correctly declare NineTranslateInstruction_Mkxn inputsAxel Davy2015-01-221-2/+5
* st/nine: Saturate oFog and oPts vs outputsAxel Davy2015-01-221-2/+2
* st/nine: Remove some shader unused codeAxel Davy2015-01-221-22/+1
* st/nine: Fix D3DRS_POINTSPRITE supportXavier Bouchoux2015-01-221-3/+3
* Remove useless checks for NULL before freeingMatt Turner2014-12-081-4/+2
* st/nine: sm1_declusage_to_tgsi, do not restrict indices with TGSI_SEMANTIC_GE...Axel Davy2014-12-031-60/+52
* st/nine: Fix setting of the shift modifier in nine_shaderAxel Davy2014-11-261-2/+4
* nine: Drop use of TGSI_OPCODE_CND.Jose Fonseca2014-11-241-9/+1
* nine: Don't reference the dead TGSI_OPCODE_NRM.Jose Fonseca2014-11-241-1/+1
* nine: Don't use the otherwise-dead SFL opcode in an unreachable path.Eric Anholt2014-11-241-1/+1
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+2959