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authorAxel Davy <[email protected]>2014-11-26 20:52:53 +0100
committerAxel Davy <[email protected]>2014-12-03 16:39:24 +0100
commit5d6d260833e374404f80d1c36bc0e1854369a069 (patch)
tree4525bfc678b5fbd5960cac8249035dca2d051dae /src/gallium/state_trackers/nine/nine_shader.c
parent3e1f731d3eef6142bf3d4aed529e9ef8131bb817 (diff)
st/nine: sm1_declusage_to_tgsi, do not restrict indices with TGSI_SEMANTIC_GENERIC
With sm3, you can declare an input/output with an usage and an usage index. Nine code hardcodes the translation usage/index to a corresponding TGSI code. The translation was limited to a few usage/index combinations that were corresponding to most of the needs of games, but some games did not work. This patch rewrites that Nine code to map all possible usage/index combination to TGSI code. The index associated to TGSI_SEMANTIC_GENERIC doesn't need to be low for good performance, as the old code was supposing, and is not particularly bounded (it's UINT16). Given the index is BYTE, we can map all combinations. Cc: "10.4" <[email protected]> Tested-by: Yaroslav Andrusyak <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/nine_shader.c')
-rw-r--r--src/gallium/state_trackers/nine/nine_shader.c112
1 files changed, 52 insertions, 60 deletions
diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c
index 4f78f6e933b..3c39b246101 100644
--- a/src/gallium/state_trackers/nine/nine_shader.c
+++ b/src/gallium/state_trackers/nine/nine_shader.c
@@ -1677,101 +1677,93 @@ sm1_declusage_to_tgsi(struct tgsi_declaration_semantic *sem,
boolean tc,
struct sm1_semantic *dcl)
{
- const unsigned generic_base = tc ? 0 : 8; /* TEXCOORD[0..7] */
+ BYTE index = dcl->usage_idx;
- sem->Name = TGSI_SEMANTIC_GENERIC;
- sem->Index = 0;
-
- /* TGSI_SEMANTIC_GENERIC assignments (+8 if !PIPE_CAP_TGSI_TEXCOORD):
- * Try to put frequently used semantics at low GENERIC indices.
+ /* For everything that is not matching to a TGSI_SEMANTIC_****,
+ * we match to a TGSI_SEMANTIC_GENERIC with index.
+ *
+ * The index can be anything UINT16 and usage_idx is BYTE,
+ * so we can fit everything. It doesn't matter if indices
+ * are close together or low.
*
- * POSITION[1..4]: 17, 27, 28, 29
- * COLOR[2..4]: 14, 15, 26
- * TEXCOORD[8..15]: 10, 11, 18, 19, 20, 21, 22, 23
- * BLENDWEIGHT[0..3]: 0, 4, 8, 12
- * BLENDINDICES[0..3]: 1, 5, 9, 13
- * NORMAL[0..1]: 2, 6
- * TANGENT[0]: 3, 24
- * BINORMAL[0]: 7, 25
- * TESSFACTOR[0]: 16
+ *
+ * POSITION >= 1: 10 * index + 6
+ * COLOR >= 2: 10 * (index-1) + 7
+ * TEXCOORD[0..15]: index
+ * BLENDWEIGHT: 10 * index + 18
+ * BLENDINDICES: 10 * index + 19
+ * NORMAL: 10 * index + 20
+ * TANGENT: 10 * index + 21
+ * BINORMAL: 10 * index + 22
+ * TESSFACTOR: 10 * index + 23
*/
switch (dcl->usage) {
case D3DDECLUSAGE_POSITION:
case D3DDECLUSAGE_POSITIONT:
case D3DDECLUSAGE_DEPTH:
- sem->Name = TGSI_SEMANTIC_POSITION;
- assert(dcl->usage_idx <= 4);
- if (dcl->usage_idx == 1) {
- sem->Name = TGSI_SEMANTIC_GENERIC;
- sem->Index = generic_base + 17;
- } else
- if (dcl->usage_idx >= 2) {
+ if (index == 0) {
+ sem->Name = TGSI_SEMANTIC_POSITION;
+ sem->Index = 0;
+ } else {
sem->Name = TGSI_SEMANTIC_GENERIC;
- sem->Index = generic_base + 27 + (dcl->usage_idx - 2);
+ sem->Index = 10 * index + 6;
}
break;
case D3DDECLUSAGE_COLOR:
- assert(dcl->usage_idx <= 4);
- if (dcl->usage_idx < 2) {
+ if (index < 2) {
sem->Name = TGSI_SEMANTIC_COLOR;
- sem->Index = dcl->usage_idx;
- } else
- if (dcl->usage_idx < 4) {
- sem->Index = generic_base + 14 + (dcl->usage_idx - 2);
+ sem->Index = index;
} else {
- sem->Index = generic_base + 26;
+ sem->Name = TGSI_SEMANTIC_GENERIC;
+ sem->Index = 10 * (index-1) + 7;
}
break;
case D3DDECLUSAGE_FOG:
+ assert(index == 0);
sem->Name = TGSI_SEMANTIC_FOG;
- assert(dcl->usage_idx == 0);
+ sem->Index = 0;
break;
case D3DDECLUSAGE_PSIZE:
+ assert(index == 0);
sem->Name = TGSI_SEMANTIC_PSIZE;
- assert(dcl->usage_idx == 0);
+ sem->Index = 0;
break;
case D3DDECLUSAGE_TEXCOORD:
- assert(dcl->usage_idx < 16);
- if (dcl->usage_idx < 8) {
- if (tc)
- sem->Name = TGSI_SEMANTIC_TEXCOORD;
- sem->Index = dcl->usage_idx;
- } else
- if (dcl->usage_idx < 10) {
- sem->Index = generic_base + 10 + (dcl->usage_idx - 8);
- } else {
- sem->Index = generic_base + 18 + (dcl->usage_idx - 10);
- }
+ assert(index < 16);
+ if (index < 8 && tc)
+ sem->Name = TGSI_SEMANTIC_TEXCOORD;
+ else
+ sem->Name = TGSI_SEMANTIC_GENERIC;
+ sem->Index = index;
break;
- case D3DDECLUSAGE_BLENDWEIGHT: /* 0, 4, 8, 12 */
- assert(dcl->usage_idx < 4);
- sem->Index = generic_base + dcl->usage_idx * 4;
+ case D3DDECLUSAGE_BLENDWEIGHT:
+ sem->Name = TGSI_SEMANTIC_GENERIC;
+ sem->Index = 10 * index + 18;
break;
- case D3DDECLUSAGE_BLENDINDICES: /* 1, 5, 9, 13 */
- assert(dcl->usage_idx < 4);
- sem->Index = generic_base + dcl->usage_idx * 4 + 1;
+ case D3DDECLUSAGE_BLENDINDICES:
+ sem->Name = TGSI_SEMANTIC_GENERIC;
+ sem->Index = 10 * index + 19;
break;
- case D3DDECLUSAGE_NORMAL: /* 2, 3 */
- assert(dcl->usage_idx < 2);
- sem->Index = generic_base + 2 + dcl->usage_idx * 4;
+ case D3DDECLUSAGE_NORMAL:
+ sem->Name = TGSI_SEMANTIC_GENERIC;
+ sem->Index = 10 * index + 20;
break;
case D3DDECLUSAGE_TANGENT:
- /* Yes these are weird, but we try to fit the more frequently used
- * into lower slots. */
- assert(dcl->usage_idx <= 1);
- sem->Index = generic_base + (dcl->usage_idx ? 24 : 3);
+ sem->Name = TGSI_SEMANTIC_GENERIC;
+ sem->Index = 10 * index + 21;
break;
case D3DDECLUSAGE_BINORMAL:
- assert(dcl->usage_idx <= 1);
- sem->Index = generic_base + (dcl->usage_idx ? 25 : 7);
+ sem->Name = TGSI_SEMANTIC_GENERIC;
+ sem->Index = 10 * index + 22;
break;
case D3DDECLUSAGE_TESSFACTOR:
- assert(dcl->usage_idx == 0);
- sem->Index = generic_base + 16;
+ sem->Name = TGSI_SEMANTIC_GENERIC;
+ sem->Index = 10 * index + 23;
break;
case D3DDECLUSAGE_SAMPLE:
sem->Name = TGSI_SEMANTIC_COUNT;
+ sem->Index = 0;
break;
default:
assert(!"Invalid DECLUSAGE.");