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path: root/src/gallium/state_trackers/nine/cubetexture9.c
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* gallium: add pipe_resource::nr_storage_samples, and set it same as nr_samplesMarek Olšák2018-07-311-0/+1
* st/nine: Don't call u_box_union_* when dirty region is emptyMasanori Kakura2017-01-121-4/+8
* st/nine: Fix leak with cubetexture dtorAxel Davy2016-12-201-1/+1
* st/nine: Use align_calloc instead of align_mallocAxel Davy2016-10-241-1/+1
* st/nine: Switch {Set/Get/Free}PrivateData functionsPatrick Rudolph2016-10-101-3/+3
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-081-3/+0
* st/nine: Align stack for entry pointsAxel Davy2016-02-121-5/+5
* st/nine: SCRATCH does support all formatsAxel Davy2016-02-121-1/+3
* st/nine: Support ATI1/ATI2 for CubeTextureAxel Davy2016-02-121-4/+0
* st/nine: Clean pSharedHandle Texture ctors checksAxel Davy2016-02-121-3/+4
* st/nine: Move texture creation checksAxel Davy2016-02-121-0/+2
* st/nine: Use align_free when neededAxel Davy2016-02-041-1/+1
* st/nine: Silent warning in NineCubeTexture9_ctorAxel Davy2015-08-211-1/+1
* st/nine: Impose restrictions on DXTN texture sizesAxel Davy2015-08-211-0/+7
* st/nine: Textures start dirtyAxel Davy2015-08-211-1/+5
* st/nine: Track dirty region for SYSTEMMEM tooAxel Davy2015-08-211-2/+4
* st/nine: Add missing BASETEX_REGISTER_UPDATE callsAxel Davy2015-08-211-1/+3
* st/nine: Align texture memoryPatrick Rudolph2015-08-211-1/+1
* st/nine: Bound the dirty regions to resource sizeAxel Davy2015-04-291-0/+4
* st/nine: Encapsulate variables for MANAGED resourceAxel Davy2015-04-291-1/+1
* st/nine: Rework texture data allocationAxel Davy2015-04-291-10/+36
* st/nine: Add debug warning when application uses sw processingAxel Davy2015-04-291-0/+3
* st/nine: Refactor format d3d9 to pipe conversionAxel Davy2015-02-061-4/+3
* st/nine: Add ATI1 and ATI2 supportAxel Davy2015-01-221-0/+4
* st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad formatAxel Davy2015-01-221-1/+9
* st/nine: CubeTexture: fix GetLevelDescAxel Davy2015-01-221-1/+1
* st/nine: call DBG() at more external entry pointsStanislaw Halik2014-11-261-0/+17
* st/nine: rework the way D3DPOOL_SYSTEMMEM is handledAxel Davy2014-11-261-1/+1
* st/nine: Rework Basetexture9 and Resource9.Axel Davy2014-11-261-5/+2
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+274