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Author
Age
Files
Lines
*
gallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for LowerPrecisionTemporaries
Marek Olšák
2020-07-07
16
-0
/
+20
*
llvmpipe: add ARB_post_depth_coverage support.
Dave Airlie
2020-07-08
2
-3
/
+30
*
draw/gs: use mask to limit vertex emission.
Dave Airlie
2020-07-08
1
-0
/
+1
*
gallivm/gs_iface: pass stream into end primitive interface.
Dave Airlie
2020-07-08
1
-1
/
+1
*
util: Share a single function pointer for the 4-byte rgba unpack function.
Eric Anholt
2020-07-07
1
-1
/
+1
*
llvmpipe: Generalize "could llvmpipe fetch this format" check in unit testing.
Eric Anholt
2020-07-07
1
-11
/
+7
*
util: Merge util_format_read_4* functions.
Eric Anholt
2020-07-07
1
-38
/
+19
*
util: Merge util_format_write_4* functions.
Eric Anholt
2020-07-07
1
-25
/
+11
*
svga: Reuse util_format_unpack_rgba().
Eric Anholt
2020-07-07
1
-12
/
+1
*
etnaviv: Use the util_pack_color_union() helper.
Eric Anholt
2020-07-07
1
-7
/
+1
*
softpipe: Clean up softpipe's SSBO load/store interpreting instructions.
Eric Anholt
2020-07-07
1
-25
/
+9
*
nv50/ir/nir: fix cache mode conversion
Karol Herbst
2020-07-07
1
-6
/
+3
*
gv100/ir: fix coherent and volatile memory access
Karol Herbst
2020-07-07
2
-15
/
+10
*
gv100/ir: implement sample shading
Karol Herbst
2020-07-07
1
-7
/
+45
*
nv50/ir/nir: fix interpolation on explicit operations
Karol Herbst
2020-07-07
1
-2
/
+12
*
iris: Fix fast-clearing of depth via glClearTex(Sub)Image
Danylo Piliaiev
2020-07-07
1
-1
/
+1
*
gallium/swr: Fix compilation warnings
jzielins
2020-07-07
9
-73
/
+34
*
freedreno/a6xx: Force gl_Layer to 0 when necessary
Connor Abbott
2020-07-07
1
-0
/
+2
*
panfrost: Expose MSAA 4x
Alyssa Rosenzweig
2020-07-07
1
-3
/
+0
*
panfrost: Save sample_mask before blitting
Alyssa Rosenzweig
2020-07-07
1
-3
/
+1
*
panfrost: Enable MSAA if we render to such a surface
Alyssa Rosenzweig
2020-07-07
1
-0
/
+11
*
panfrost: Set depth/stencil_layer_stride accordingly
Alyssa Rosenzweig
2020-07-07
1
-0
/
+11
*
panfrost: Implement alpha-to-coverage
Alyssa Rosenzweig
2020-07-07
2
-2
/
+5
*
panfrost: Pass sample_mask to the hardware
Alyssa Rosenzweig
2020-07-07
3
-1
/
+9
*
panfrost: Identify coverage_mask
Alyssa Rosenzweig
2020-07-07
1
-1
/
+1
*
panfrost: Don't advertise MSAA 2x
Alyssa Rosenzweig
2020-07-07
1
-2
/
+3
*
panfrost: Set layer_stride for multisampled rendering
Alyssa Rosenzweig
2020-07-07
1
-0
/
+12
*
panfrost: Index texture by sample
Alyssa Rosenzweig
2020-07-07
5
-7
/
+9
*
panfrost: Allocate space for multisampling
Alyssa Rosenzweig
2020-07-07
1
-1
/
+14
*
panfrost: Set depth to sample_count for MSAA 2D
Alyssa Rosenzweig
2020-07-07
1
-2
/
+14
*
ir3: use empirical size for params as used by the shader
Ilia Mirkin
2020-07-06
1
-7
/
+8
*
v3d: Enable perpendicular line caps when line smoothing
Neil Roberts
2020-07-06
1
-0
/
+6
*
v3d: Add a lowering pass for line smoothing
Neil Roberts
2020-07-06
5
-2
/
+56
*
v3d: Handle the line width intrinsics
Neil Roberts
2020-07-06
1
-0
/
+11
*
intel/perf: move query_mask and location out of gen_perf_query_counter
Marcin Ślusarz
2020-07-06
1
-5
/
+6
*
iris: remove iris_monitor_config
Marcin Ślusarz
2020-07-06
3
-108
/
+20
*
a4xx: hook up centroid ij coords
Ilia Mirkin
2020-07-06
1
-2
/
+5
*
v3d: Only call nir_lower_io on shader_in/out
Jason Ekstrand
2020-07-06
1
-8
/
+6
*
vc4: Only call nir_lower_io on shader_in/out
Jason Ekstrand
2020-07-06
1
-2
/
+2
*
nouveau: Only call nir_lower_io on shader_in/out
Jason Ekstrand
2020-07-06
1
-1
/
+3
*
lima: Only call nir_lower_io on shader_in/out
Jason Ekstrand
2020-07-06
1
-2
/
+4
*
freedreno: Only call nir_lower_io on shader_in/out
Jason Ekstrand
2020-07-06
2
-7
/
+12
*
etnaviv: replace prims-emitted query
Christian Gmeiner
2020-07-06
3
-6
/
+6
*
a4xx: add polygon offset clamp, fix units
Ilia Mirkin
2020-07-06
4
-3
/
+7
*
a4xx: add noperspective interpolation support
Ilia Mirkin
2020-07-06
2
-18
/
+16
*
freedreno/ir3: fix/rework tess levels
Jonathan Marek
2020-07-06
1
-0
/
+2
*
iris: return max counter value for AMD_performance_monitor
Marcin Ślusarz
2020-07-06
1
-3
/
+4
*
llvmpipe: enable GL 4.2
Dave Airlie
2020-07-06
1
-1
/
+1
*
llvmpipe: bump to GL support to GL 4.1
Dave Airlie
2020-07-06
1
-1
/
+1
*
llvmpipe: bump texture/scene limits to enable GL 4.1
Dave Airlie
2020-07-06
2
-4
/
+4
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