| Commit message (Expand) | Author | Age | Files | Lines |
* | vc4: Add support for mapping of MSAA resources. | Eric Anholt | 2015-12-08 | 1 | -0/+3 |
* | gallium: replace INLINE with inline | Ilia Mirkin | 2015-07-21 | 1 | -3/+3 |
* | vc4: Drop the unused "stride" field of surfaces. | Eric Anholt | 2015-06-16 | 1 | -1/+0 |
* | vc4: Move vc4_packet.h to the kernel/ directory, since it's also shared. | Eric Anholt | 2015-06-16 | 1 | -1/+1 |
* | vc4: Just stream out fallback IB contents. | Eric Anholt | 2015-05-27 | 1 | -2/+4 |
* | vc4: Remove dead fields from vc4_surface. | Eric Anholt | 2015-04-13 | 1 | -3/+0 |
* | vc4: Add a dump-the-surface-contents routine. | Eric Anholt | 2015-03-24 | 1 | -0/+1 |
* | vc4: Translate 4-byte index buffers to 2 bytes. | Eric Anholt | 2014-10-19 | 1 | -1/+16 |
* | vc4: Add support for rebasing texture levels so firstlevel == 0. | Eric Anholt | 2014-10-19 | 1 | -0/+14 |
* | vc4: Add support for texture cube maps. | Eric Anholt | 2014-09-29 | 1 | -0/+1 |
* | vc4: Rename the slice's size0. | Eric Anholt | 2014-09-29 | 1 | -1/+1 |
* | vc4: Add support for texture tiling. | Eric Anholt | 2014-08-22 | 1 | -2/+18 |
* | vc4: Store the (currently always linear) tiling format in the resource. | Eric Anholt | 2014-08-11 | 1 | -0/+2 |
* | vc4: Initial skeleton driver import. | Eric Anholt | 2014-08-08 | 1 | -0/+68 |