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gallium
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drivers
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vc4
Commit message (
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Author
Age
Files
Lines
*
vc4: Do instruction scheduling on the QIR to hide texture fetch latency.
Eric Anholt
2015-12-18
4
-0
/
+624
*
vc4: Fix latency handling for QPU texture scheduling.
Eric Anholt
2015-12-18
1
-32
/
+50
*
vc4: Keep sample mask writes from being reordered after TLB writes
Eric Anholt
2015-12-18
1
-1
/
+2
*
vc4: Add support for dumping executed commands to a file.
Eric Anholt
2015-12-15
3
-0
/
+94
*
vc4: Import updated vc4_drm.h with hang state.
Eric Anholt
2015-12-15
1
-0
/
+45
*
vc4: Only update vc4->msaa when the framebuffer changes.
Eric Anholt
2015-12-15
1
-7
/
+0
*
vc4: Don't consider nr_samples==1 surfaces to be MSAA.
Eric Anholt
2015-12-15
6
-21
/
+25
*
vc4: Fix min() wrapper definition for the simulator's kernel code.
Eric Anholt
2015-12-15
1
-1
/
+1
*
vc4: Warn instead of abort()ing on exec ioctl failures.
Eric Anholt
2015-12-15
1
-3
/
+5
*
vc4: Add quick algebraic optimization for clamping of unpacked values.
Eric Anholt
2015-12-11
1
-0
/
+18
*
vc4: When doing algebraic optimization into a MOV, use the right MOV.
Eric Anholt
2015-12-11
1
-1
/
+6
*
vc4: Fix handling of src packs on in qir_follow_movs().
Eric Anholt
2015-12-11
1
-2
/
+8
*
vc4: Add missing progress note in opt_algebraic.
Eric Anholt
2015-12-11
1
-0
/
+1
*
vc4: Add debugging of the estimated time to run the shader to shader-db.
Eric Anholt
2015-12-11
3
-17
/
+50
*
vc4: Fix handling of sample_mask output.
Eric Anholt
2015-12-11
2
-6
/
+6
*
nir: Get rid of *_indirect variants of input/output load/store intrinsics
Jason Ekstrand
2015-12-10
4
-34
/
+71
*
vc4: Enable MSAA.
Eric Anholt
2015-12-08
1
-2
/
+3
*
vc4: Add support for mapping of MSAA resources.
Eric Anholt
2015-12-08
2
-8
/
+105
*
vc4: Add support for texel fetches from MSAA resources.
Eric Anholt
2015-12-08
5
-15
/
+295
*
vc4: Add support for multisample framebuffer operations.
Eric Anholt
2015-12-08
7
-24
/
+191
*
vc4: Add a workaround for HW-2905, and additional failure I saw with MSAA.
Eric Anholt
2015-12-08
1
-2
/
+16
*
vc4: Add support for drawing in MSAA.
Eric Anholt
2015-12-08
6
-50
/
+148
*
vc4: Add kernel RCL support for MSAA rendering.
Eric Anholt
2015-12-08
5
-39
/
+239
*
vc4: Rename color_ms_write to color_write.
Eric Anholt
2015-12-08
3
-22
/
+21
*
vc4: Allow RCL blits to the edge of the surface.
Eric Anholt
2015-12-08
1
-2
/
+8
*
vc4: Add disabled debug printf for describing blits.
Eric Anholt
2015-12-08
1
-0
/
+10
*
vc4: Fix check for tile RCL blits with mismatched y.
Eric Anholt
2015-12-08
1
-1
/
+1
*
vc4: Fix compiler warning from size_t change.
Eric Anholt
2015-12-08
1
-1
/
+1
*
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
2015-12-06
1
-1
/
+1
*
vc4: Fix accidental scissoring when scissor is disabled.
Eric Anholt
2015-12-05
1
-5
/
+23
*
vc4: Disable RCL blitting when scissors are enabled.
Eric Anholt
2015-12-05
1
-0
/
+3
*
vc4: Bring over cleanups from submitting to the kernel.
Eric Anholt
2015-12-05
4
-87
/
+78
*
vc4: Add debug dumping of MSAA surfaces.
Eric Anholt
2015-12-04
2
-6
/
+145
*
vc4: Add support for laying out MSAA resources.
Eric Anholt
2015-12-04
1
-5
/
+20
*
vc4: Add support for storing sample mask.
Eric Anholt
2015-12-04
5
-0
/
+24
*
vc4: Fix up tile alignment checks for blitting using just an RCL.
Eric Anholt
2015-12-04
1
-6
/
+22
*
vc4: Add support for loading sample mask.
Eric Anholt
2015-12-04
6
-1
/
+19
*
vc4: Add the RCL to CL debug dumping when in simulator mode.
Eric Anholt
2015-12-03
1
-0
/
+6
*
vc4: Just put USE_VC4_SIMULATOR in DEFINES.
Eric Anholt
2015-11-22
2
-5
/
+0
*
vc4: Use nir_channel() to simplify all of our nir_swizzle() cases.
Eric Anholt
2015-11-21
2
-6
/
+5
*
vc4: Fix point size lookup.
Eric Anholt
2015-11-21
1
-1
/
+1
*
vc4: Don't bother lowering uniforms when the same value is used twice.
Eric Anholt
2015-11-17
1
-13
/
+33
*
vc4: Fix uniform reordering to support reading the same uniform twice.
Eric Anholt
2015-11-17
1
-8
/
+18
*
vc4: Fix documentation on vc4_qir_lower_uniforms.c.
Eric Anholt
2015-11-17
1
-7
/
+3
*
vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB.
Eric Anholt
2015-11-17
5
-0
/
+26
*
gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototype
Ilia Mirkin
2015-11-11
1
-0
/
+1
*
vc4: Avoid loading undefined (newly-allocated) FBO contents.
Eric Anholt
2015-11-09
1
-0
/
+17
*
vc4: Return NULL when we can't make our shadow for a sampler view.
Eric Anholt
2015-11-09
1
-0
/
+4
*
vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.
Eric Anholt
2015-11-09
2
-19
/
+32
*
vc4: Add CL dumping for GL_ARRAY_PRIMITIVE.
Eric Anholt
2015-11-09
1
-1
/
+16
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