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path:
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src
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gallium
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drivers
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vc4
/
vc4_program.c
Commit message (
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)
Author
Age
Files
Lines
*
vc4: Handle discards while in control flow.
Eric Anholt
2016-08-29
1
-6
/
+27
*
vc4: Add support for fddx/fddy
Eric Anholt
2016-08-25
1
-0
/
+52
*
vc4: Tell state_tracker that we would prefer NIR.
Eric Anholt
2016-08-22
1
-7
/
+25
*
vc4: Use proper type sizes for uniforms.
Eric Anholt
2016-08-22
1
-4
/
+5
*
vc4: Add VARYING_SLOT_PNTC support.
Eric Anholt
2016-08-22
1
-4
/
+5
*
nir: Define system values for vc4's blending-lowering arguments.
Eric Anholt
2016-08-22
1
-25
/
+31
*
vc4: Switch store_output to using nir_lower_io_to_scalar / component.
Eric Anholt
2016-08-19
1
-5
/
+13
*
vc4: Use the intrinsic's first_component for vattr VPM index.
Eric Anholt
2016-08-19
1
-5
/
+1
*
vc4: Convert to using nir_lower_io_scalar for FS inputs.
Eric Anholt
2016-08-19
1
-3
/
+17
*
vc4: Switch to using the intrinsic accessors.
Eric Anholt
2016-08-19
1
-9
/
+10
*
ttn: Make FRAG_RESULT_DEPTH be a float variable to match gtn and ptn.
Eric Anholt
2016-08-19
1
-1
/
+1
*
vc4: Dump the TGSI before trying to convert it to NIR.
Eric Anholt
2016-08-19
1
-4
/
+3
*
vc4: Move scalarizing and some lowering to link time.
Eric Anholt
2016-08-04
1
-5
/
+12
*
vc4: Avoid VS shader recompiles by keeping a set of FS inputs seen so far.
Eric Anholt
2016-08-04
1
-12
/
+66
*
vc4: Don't recompile the CS when the FS changes.
Eric Anholt
2016-08-04
1
-0
/
+2
*
vc4: Move FS inputs setup out to a helper function.
Eric Anholt
2016-08-04
1
-34
/
+41
*
vc4: Avoid generating a custom shader per level in glGenerateMipmaps().
Eric Anholt
2016-08-03
1
-6
/
+4
*
vc4: Dump NIR at shader state creation time as well.
Eric Anholt
2016-08-03
1
-0
/
+8
*
vc4: Disable early Z with computed depth.
Eric Anholt
2016-07-26
1
-0
/
+5
*
vc4: Speed up glGenerateMipmaps by avoiding shadow baselevel.
Eric Anholt
2016-07-15
1
-0
/
+11
*
vc4: Drop VC4_DIRTY_TEXSTATE in favor of the per-stage flags.
Eric Anholt
2016-07-15
1
-2
/
+0
*
vc4: Emit resets of the uniform stream at the starts of blocks.
Eric Anholt
2016-07-13
1
-0
/
+1
*
vc4: Add support for NIR loops and break/continue.
Eric Anholt
2016-07-12
1
-3
/
+77
*
vc4: Add support for emitting NIR IF nodes.
Eric Anholt
2016-07-12
1
-1
/
+91
*
vc4: Add support for storing to NIR registers in a non-SSA fashion.
Eric Anholt
2016-07-12
1
-85
/
+132
*
vc4: Add a flag in the screen to track control flow support.
Eric Anholt
2016-07-12
1
-0
/
+1
*
vc4: Add a "qir_for_each_inst_inorder" macro and use it in many places.
Eric Anholt
2016-07-12
1
-1
/
+1
*
vc4: Also enable phi elimination.
Eric Anholt
2016-07-12
1
-0
/
+1
*
vc4: Enable dead CF elimination.
Eric Anholt
2016-07-04
1
-0
/
+1
*
vc4: Add support for vertex color clamping in the rasterizer.
Eric Anholt
2016-05-17
1
-0
/
+4
*
vc4: Move tgsi_to_nir to precompile time.
Eric Anholt
2016-05-17
1
-12
/
+15
*
vc4: Enable sharing shaders across contexts.
Eric Anholt
2016-05-17
1
-1
/
+2
*
vc4: Switch to using nir_load_front_face.
Eric Anholt
2016-05-17
1
-4
/
+9
*
vc4: fixup for new nir_foreach_block()
Connor Abbott
2016-05-05
1
-11
/
+4
*
vc4: Use NIR lowering for sRGB decode.
Eric Anholt
2016-05-02
1
-35
/
+3
*
vc4: Just use NIR lowering for texture projection.
Eric Anholt
2016-05-02
1
-15
/
+3
*
vc4: Scalarize phi nodes as well.
Eric Anholt
2016-05-02
1
-0
/
+1
*
vc4: Add whitespace after each program stage dump.
Eric Anholt
2016-05-02
1
-0
/
+2
*
vc4: Use the NIR cubemap normalization instead of our own.
Eric Anholt
2016-05-02
1
-6
/
+1
*
nir: Switch the arguments to nir_foreach_function
Jason Ekstrand
2016-04-28
1
-2
/
+2
*
nir: Switch the arguments to nir_foreach_instr
Jason Ekstrand
2016-04-28
1
-2
/
+2
*
nir: rename lower_flrp to lower_flrp32
Samuel Iglesias Gonsálvez
2016-04-28
1
-1
/
+1
*
vc4: Make sure we recompile when sample_mask changes.
Eric Anholt
2016-04-22
1
-0
/
+1
*
vc4: Only do MSAA FB operations if the FB is MSAA.
Eric Anholt
2016-04-22
1
-5
/
+8
*
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
2016-04-22
1
-7
/
+7
*
nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Connor Abbott
2016-04-20
1
-1
/
+1
*
nir/dead_variables: Configurably work with any variable mode
Jason Ekstrand
2016-04-13
1
-1
/
+1
*
vc4: Move FRAG_X/Y/REV_FLAG to a QFILE like VPM or TLB color writes.
Eric Anholt
2016-04-08
1
-3
/
+5
*
vc4: Allow TLB Z/color/stencil writes from any ALU operation in QIR.
Eric Anholt
2016-04-08
1
-13
/
+16
*
vc4: Add a helper function for the construction of qregs.
Eric Anholt
2016-04-08
1
-4
/
+3
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