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path: root/src/gallium/drivers/v3d/v3dx_emit.c
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* v3d: support transform feedback with geometry shadersIago Toral Quiroga2019-12-161-8/+19
* v3d: emit geometry shader state commandsIago Toral Quiroga2019-12-161-0/+3
* util: Move gallium's PIPE_FORMAT utils to /util/format/Eric Anholt2019-11-141-1/+1
* v3d: keep track of resources written by transform feedbackIago Toral Quiroga2019-07-021-2/+2
* v3d: add a helper to check if transform feedback is enabledIago Toral Quiroga2019-06-211-2/+1
* v3d: Rename gallium-local limits defines from VC5 to V3D.Eric Anholt2019-01-271-2/+2
* v3d: Make an array for frag/vert texture state in the context.Eric Anholt2018-12-071-2/+2
* v3d: Stop clearing the OQ state at the end of the job.Eric Anholt2018-09-171-2/+1
* v3d: Always emit a TF disable at the start of drawing on V3D 4.x.Eric Anholt2018-09-171-4/+4
* v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.Eric Anholt2018-09-071-1/+3
* v3d: Rename "configuration" and "config" in the XML to "cfg"Eric Anholt2018-07-301-4/+4
* v3d: s/colour/color in the XML.Eric Anholt2018-07-301-9/+9
* v3d: Add pack header support for f187 values.Eric Anholt2018-07-301-1/+1
* v3d: Move depth offset packet setup to CSO creation time.Eric Anholt2018-07-301-11/+9
* v3d: Fix MRT blending with independent blending disabled.Eric Anholt2018-07-121-1/+4
* v3d: Implement noperspective varyings on V3D 4.x.Eric Anholt2018-07-091-0/+25
* v3d: Refactor flat shade/centroid flag emission.Eric Anholt2018-07-091-64/+76
* v3d: Skip emitting per-RT blend state for RTs with blend disabled.Eric Anholt2018-07-051-2/+8
* v3d: Add proper support for GL_EXT_draw_buffers2's blending enables.Eric Anholt2018-07-051-9/+17
* v3d: Rewrite the color write masks to match CLIF format.Eric Anholt2018-06-291-18/+6
* v3d: Fix Z clipping when viewport.scale[2] is negative.Eric Anholt2018-06-271-4/+6
* v3d: Set the SO offsets correctly if we have to re-emit.Eric Anholt2018-06-181-3/+9
* v3d: Handle a no-intersection scissor even if it's outside of the VP.Eric Anholt2018-06-151-10/+8
* v3d: Fix polygon offset for Z16 buffers.Eric Anholt2018-06-141-2/+8
* v3d: Add support for glSampleMask / glSampleCoverage.Eric Anholt2018-05-171-1/+22
* v3d: Fix wiring filters to NEAREST for 32-bit texture returns.Eric Anholt2018-05-161-1/+1
* v3d: Rename driver functions from vc5 to v3d.Eric Anholt2018-05-161-129/+129
* v3d: Rename the driver files from "vc5" to "v3d".Eric Anholt2018-05-161-0/+722