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path: root/src/gallium/drivers/svga
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* gallium: Add PIPE_SHADER_CAP_INT64_ATOMICSJan Vesely2017-09-211-0/+1
* gallium: Add PIPE_SHADER_CAP_FP16Jan Vesely2017-09-181-0/+6
* gallium: add PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVENicolai Hähnle2017-09-181-1/+6
* gallium: introduce PIPE_CAP_LOAD_CONSTBUFTimothy Arceri2017-09-151-0/+1
* svga: abort shader translation upon indirect indexing of temporariesCharmaine Lee2017-09-081-0/+6
* svga: move index buffer bind flag assertionCharmaine Lee2017-09-051-3/+3
* svga: avoid emitting redundant SetShaderResources and SetVertexBuffersCharmaine Lee2017-09-052-18/+116
* svga: include sample count in surface_size() computationBrian Paul2017-08-301-1/+1
* gallium: remove TGSI opcode SCSMarek Olšák2017-08-222-64/+0
* gallium: remove TGSI opcode BREAKCMarek Olšák2017-08-221-2/+0
* gallium: remove TGSI opcode XPDMarek Olšák2017-08-222-174/+0
* gallium: remove TGSI opcode DPHMarek Olšák2017-08-222-72/+0
* gallium: remove TGSI opcode DP2AMarek Olšák2017-08-222-52/+0
* svga: replace gotos with conditionals in array drawing codeBrian Paul2017-08-212-32/+32
* svga: whitespace clean-up in svga_draw_private.hBrian Paul2017-08-211-29/+27
* gallium: introduce PIPE_CAP_MEMOBJTimothy Arceri2017-08-031-0/+1
* gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding capNicolai Hähnle2017-08-021-0/+1
* gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREFNicolai Hähnle2017-07-311-0/+1
* svga: implement MSAA alpha_to_one featureBrian Paul2017-07-255-1/+57
* svga: rework the FS white fragments codeBrian Paul2017-07-252-33/+21
* svga: Limit number of immediates in shaderNeha Bhende2017-07-221-3/+5
* svga: fix constant indices for texcoord scale factors and texture buffer sizeCharmaine Lee2017-07-221-9/+6
* svga: fix unnormalized->normalized texture coordinate conversionNeha Bhende2017-07-223-3/+35
* svga: only support 4x, 8x, 16x msaaBrian Paul2017-07-221-0/+5
* drivers/svga: Connect driver-side fence_* functionsSinclair Yeh2017-07-172-1/+56
* winsys/svga/drm: Create winsys interface for Fence FDSinclair Yeh2017-07-171-1/+33
* drivers/svga, winsys/svga/drm: Thread through timeout for fence_finishSinclair Yeh2017-07-174-6/+12
* svga: whitespace clean-up in svga_winsys.hBrian Paul2017-07-171-67/+66
* svga: add some const qualifiersBrian Paul2017-07-171-3/+3
* svga: add comment about 'extra' constant locationsBrian Paul2017-07-171-1/+5
* svga: whitespace, formatting fixes in svga_swtnl_backend.cBrian Paul2017-07-121-34/+45
* svga: whitespace, formatting fixes in svga_swtnl_draw.cBrian Paul2017-07-121-9/+9
* svga: whitespace, formatting fixes in svga_swtnl_state.cBrian Paul2017-07-121-19/+19
* svga: move comment, declaration in svga_init_shader_key_common()Brian Paul2017-07-121-6/+5
* svga: fix texture swizzle writemaskingBrian Paul2017-07-111-0/+2
* svga: s/unsigned/enum tgsi_texture_type/Brian Paul2017-07-111-3/+4
* svga: s/unsigned/enum tgsi_swizzleBrian Paul2017-07-111-4/+4
* svga: s/unsigned/enum tgsi_interpolate_mode/Brian Paul2017-07-111-1/+2
* svga: s/unsigned/enum tgsi_file_type/Brian Paul2017-07-111-7/+7
* svga: s/unsigned/enum tgsi_semantic/Brian Paul2017-07-114-8/+10
* svga: fix PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE valueBrian Paul2017-07-101-1/+4
* svga: fix breakage in create_backed_surface_view()Brian Paul2017-07-101-4/+3
* svga: adjust line subpixel position for HWv8Brian Paul2017-07-071-1/+1
* Android: generate symlinks for all enabled gallium driversMauro Rossi2017-07-051-1/+1
* svga: don't call svga_texture_device_format_has_alpha() for PIPE_BUFFERBrian Paul2017-07-032-1/+5
* svga: fix texture buffer object regressionBrian Paul2017-07-031-9/+11
* svga: move assertion in draw_vgpu10()Brian Paul2017-07-031-1/+1
* svga: fix buffer binding flags initializationBrian Paul2017-07-031-0/+6
* svga: add texture size/levels sanity check code in svga_texture_create()Brian Paul2017-06-301-0/+33
* svga: update a few surface format namesBrian Paul2017-06-303-24/+24