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path: root/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
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* gallium: remove TGSI_OPCODE_SUBMarek Olšák2017-01-051-25/+0
* gallium: remove TGSI_OPCODE_ABSMarek Olšák2017-01-051-24/+0
* svga: s/INDEX_0D/INDEX_IMMEDIATE32/Brian Paul2016-08-261-1/+1
* svga: add guest statistic gathering interfaceCharmaine Lee2016-08-261-1/+4
* svga: fix indirect non-indexable temp accessCharmaine Lee2016-08-261-2/+25
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-231-1/+1
* svga: s/Elements/ARRAY_SIZE/Brian Paul2016-04-251-10/+10
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-221-12/+12
* svga: check TXF instruction's target to determine MSAABrian Paul2016-04-021-1/+1
* svga: use shader sampler view declarationsBrian Paul2016-03-211-29/+49
* svga: allow non-contiguous VS input declarationsBrian Paul2016-02-181-2/+2
* tgsi: add ureg support for image declsIlia Mirkin2016-01-081-0/+2
* util/pstipple: allow fragment shader POSITION to be a system valueMarek Olšák2016-01-081-1/+2
* svga: skip vertex attribute instruction with zero usage_maskCharmaine Lee2016-01-061-0/+5
* gallium/drivers: Sanitize NULL checks into canonical formEdward O'Callaghan2015-12-061-1/+1
* svga: implement 'white_fragments' option for VGPU10 fragment shadersBrian Paul2015-11-041-5/+30
* svga: detect constant color writes in fragment shadersBrian Paul2015-10-221-2/+37
* svga: fix clip plane regression after recent tgsi_scan changeBrian Paul2015-10-211-2/+2
* svga: use new svga_new_shader_variant() functionBrian Paul2015-10-161-1/+1
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-2/+2
* svga: add new svga_tgsi_vgpu10.c fileBrian Paul2015-09-021-0/+6778