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src
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gallium
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drivers
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radeonsi
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si_shader.h
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Author
Age
Files
Lines
*
radeonsi: use tgsi_shader_info::colors_written
Marek Olšák
2015-12-11
1
-1
/
+0
*
radeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader::rsrc{1,2}
Tom Stellard
2015-11-25
1
-2
/
+2
*
radeonsi: remove dead code after ES-GS linkage change
Marek Olšák
2015-11-13
1
-1
/
+0
*
radeonsi: link ES-GS just like LS-HS
Marek Olšák
2015-11-13
1
-12
/
+9
*
radeonsi: calculate optimal GS ring sizes to fix GS hangs on Tonga
Marek Olšák
2015-11-13
1
-0
/
+1
*
radeonsi: calculate ESGS_RING_ITEMSIZE in create_shader
Marek Olšák
2015-11-13
1
-0
/
+1
*
radeonsi: move maximum gs stream calculation into create_shader
Marek Olšák
2015-11-13
1
-0
/
+1
*
radeonsi: clean up small duplication in si_shader_gs
Marek Olšák
2015-11-13
1
-1
/
+2
*
radeonsi: fix the export_prim_id field size in the shader key
Marek Olšák
2015-10-20
1
-2
/
+2
*
radeonsi: support thread-safe shaders shared by multiple contexts
Marek Olšák
2015-10-20
1
-14
/
+17
*
radeonsi: implement vertex color clamping
Marek Olšák
2015-10-17
1
-2
/
+6
*
radeonsi: implement fragment color clamping
Marek Olšák
2015-10-17
1
-0
/
+1
*
radeonsi: remove an unused ctx parameter in si_shader_destroy
Marek Olšák
2015-10-17
1
-1
/
+1
*
radeonsi: do force_persample_interp in shaders for non-trivial cases
Marek Olšák
2015-10-03
1
-18
/
+31
*
radeonsi: don't rebind GSVS ring buffers every draw call using GS
Marek Olšák
2015-09-01
1
-0
/
+1
*
radeonsi: optimize scissor states
Marek Olšák
2015-09-01
1
-1
/
+3
*
radeonsi: fix a Unigine Heaven hang when drirc is missing
Marek Olšák
2015-09-01
1
-0
/
+1
*
radeonsi: allow si_dump_key to write to a file
Marek Olšák
2015-08-26
1
-0
/
+1
*
radeonsi: add support for gl_PrimitiveID in the fragment shader
Marek Olšák
2015-08-13
1
-0
/
+12
*
radeonsi: split out interpolation input selection
Dave Airlie
2015-07-25
1
-1
/
+1
*
radeonsi: add tessellation shader states
Marek Olšák
2015-07-23
1
-0
/
+3
*
radeonsi: update si_get_vs_info and si_get_vs_state for tessellation
Marek Olšák
2015-07-23
1
-2
/
+8
*
radeonsi: add shader code generation for tessellation
Marek Olšák
2015-07-23
1
-5
/
+104
*
radeonsi: make ES2GS offset sgpr location dynamic
Marek Olšák
2015-07-23
1
-3
/
+0
*
radeonsi: upload shader rodata after updating scratch relocations
Marek Olšák
2015-07-23
1
-0
/
+1
*
radeonsi: remove redundant parameter in si_shader_binary_read
Marek Olšák
2015-07-23
1
-2
/
+1
*
radeonsi: Use param export count from si_llvm_export_vs in si_shader_vs
Michel Dänzer
2015-07-07
1
-0
/
+1
*
radeonsi: add support for geometry shader invocations.
Dave Airlie
2015-06-27
1
-0
/
+1
*
radeonsi: Cache LLVMTargetMachineRef in context instead of in screen
Michel Dänzer
2015-03-30
1
-2
/
+3
*
radeonsi: add shader code for smoothing
Marek Olšák
2015-03-16
1
-0
/
+1
*
radeonsi/compute: Use value from compiler for COMPUTE_PGM_RSRC1.FLOAT_MODE
Tom Stellard
2015-03-09
1
-0
/
+1
*
radeonsi: implement polygon stippling
Marek Olšák
2015-02-04
1
-0
/
+1
*
radeonsi: Enable VGPR spilling for all shader types v5
Tom Stellard
2015-01-28
1
-1
/
+5
*
radeonsi: Add radeon_shader_binary member to struct si_shader
Tom Stellard
2015-01-28
1
-0
/
+1
*
radeonsi: enable LLVM optimizations that assume no NaNs for non-compute shaders
Marek Olšák
2015-01-07
1
-0
/
+1
*
radeonsi: remove flatshade from the shader key
Marek Olšák
2015-01-07
1
-1
/
+0
*
radeonsi: get info about VS outputs from tgsi_shader_info
Marek Olšák
2014-12-10
1
-5
/
+6
*
radeonsi/compute: Enable PIPE_SHADER_IR_NATIVE for compute shaders v2
Tom Stellard
2014-10-31
1
-0
/
+7
*
radeonsi: remove shader->input[] and output[] arrays and dependencies
Marek Olšák
2014-10-12
1
-21
/
+0
*
radeonsi: move param_offset out of shader->input[] and output[]
Marek Olšák
2014-10-12
1
-0
/
+3
*
radeonsi: use tgsi_shader_info in si_shader_ps
Marek Olšák
2014-10-12
1
-1
/
+0
*
radeonsi: don't recompile shaders when changing nr_cbufs from 0 to 1
Marek Olšák
2014-10-12
1
-1
/
+1
*
radeonsi: remove vs.ucps_enabled from the shader key
Marek Olšák
2014-10-12
1
-1
/
+0
*
radeonsi: assume ClipDistance usage mask is always 0xf
Marek Olšák
2014-10-12
1
-1
/
+0
*
radeonsi: set number of userdata SGPRs of GS copy shader to 4
Marek Olšák
2014-10-04
1
-8
/
+10
*
radeonsi: make the vertex shader key smaller
Marek Olšák
2014-10-04
1
-1
/
+2
*
radeonsi: remove interp_at_sample from the key, use TGSI_INTERPOLATE_LOC_SAMPLE
Marek Olšák
2014-10-04
1
-1
/
+0
*
radeonsi: move geometry shader properties from si_shader to si_shader_selector
Marek Olšák
2014-10-04
1
-5
/
+5
*
radeonsi: remove unused variable si_shader::gs_input_prim
Marek Olšák
2014-10-04
1
-1
/
+0
*
radeonsi: get fs_write_all from tgsi_shader_info directly
Marek Olšák
2014-10-04
1
-6
/
+0
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