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path: root/src/gallium/drivers/nvc0/nvc0_shader_state.c
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* nvc0: add support for clip distance shader outputsChristoph Bumiller2011-10-211-1/+28
* nvc0: emit state to allow GP to select the RT layerChristoph Bumiller2011-10-211-1/+4
* nvc0: implement resource_resolveChristoph Bumiller2011-09-141-4/+6
* nvc0: emit tessellation mode and patch size in TCP/TEP validationChristoph Bumiller2011-09-141-1/+12
* nvc0: hook up to new shader code generatorChristoph Bumiller2011-09-141-23/+24
* nv50,nvc0: implement colour clamping controlsChristoph Bumiller2011-03-291-2/+0
* nvc0: don't enable early-z if alpha test is enabledChristoph Bumiller2011-03-131-2/+0
* nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs2011-03-011-2/+2
* nvc0: port to common fence/mm/buffer codeBen Skeggs2011-03-011-5/+5
* nvc0: set local memory usage info in shader headerChristoph Bumiller2011-02-241-0/+15
* nvc0: implement transform feedback stateChristoph Bumiller2011-01-301-1/+57
* nvc0: enable early fragment tests where possibleChristoph Bumiller2011-01-151-1/+1
* nvc0: support user clip planesChristoph Bumiller2010-12-111-0/+8
* nvc0: enable vertex color clampingChristoph Bumiller2010-12-111-2/+2
* nvc0: buffer suballocation with a primitive slab allocatorChristoph Bumiller2010-12-091-4/+4
* nvc0: import nvc0 gallium driverChristoph Bumiller2010-11-121-0/+172