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authorChristoph Bumiller <[email protected]>2011-03-13 13:05:14 +0100
committerChristoph Bumiller <[email protected]>2011-03-13 13:23:54 +0100
commitf0ee7d8bb46ac7694693f3fb8cd0f15c422f1bef (patch)
tree2542af2077e4ee01a3638605e98bb3e027ef2e45 /src/gallium/drivers/nvc0/nvc0_shader_state.c
parentd9f1310e519ac8182329fcd3e6c357d44d110955 (diff)
nvc0: don't enable early-z if alpha test is enabled
Depth values are also written before the shader is executed, so if early tests are enabled, fragments that failed the alpha test were modifying the depth buffer, but they shouldn't.
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_shader_state.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_shader_state.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nvc0/nvc0_shader_state.c
index 79b5f3d81cc..7294eaa222e 100644
--- a/src/gallium/drivers/nvc0/nvc0_shader_state.c
+++ b/src/gallium/drivers/nvc0/nvc0_shader_state.c
@@ -111,8 +111,6 @@ nvc0_fragprog_validate(struct nvc0_context *nvc0)
return;
nvc0_program_update_context_state(nvc0, fp, 4);
- BEGIN_RING(chan, RING_3D(EARLY_FRAGMENT_TESTS), 1);
- OUT_RING (chan, fp->fp.early_z);
BEGIN_RING(chan, RING_3D(SP_SELECT(5)), 2);
OUT_RING (chan, 0x51);
OUT_RING (chan, fp->code_base);