aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/nv50
Commit message (Expand)AuthorAgeFilesLines
* nv50,nvc0: use new scratch buffers codeChristoph Bumiller2012-04-143-31/+29
* nv50,nvc0: hold references to the framebuffer surfacesChristoph Bumiller2012-04-142-1/+16
* nv50,nvc0: handle PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETSChristoph Bumiller2012-04-141-0/+2
* nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variantsBen Skeggs2012-04-141-2/+0
* nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller2012-04-1420-1455/+1510
* nouveau: remove automatic buffer migration heuristicsChristoph Bumiller2012-04-141-3/+0
* gallium: adapt to get_query_result interface changeMarek Olšák2012-03-301-3/+3
* gallium/drivers: Use automake to generate makefileTom Stellard2012-03-141-0/+3
* nv50: add support for R8G8_R8B8 and G8R8_B8R8 formatsChristoph Bumiller2012-03-091-0/+2
* nv50,nvc0: share the format table codeChristoph Bumiller2012-03-091-16/+42
* Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"Marek Olšák2012-03-051-1/+1
* gallium: remove PIPE_SHADER_CAP_OUTPUT_READMarek Olšák2012-02-271-2/+0
* gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONChristoph Bumiller2012-02-091-0/+1
* nv50: fix bad assertion on Elements(phi->src) in regallocChristoph Bumiller2012-02-061-1/+1
* nv50: add assertions missed in earlier nv50 commitBrian Paul2012-02-012-0/+2
* nv50: use larger arrays to silence warnings and fix buffer overflowsBrian Paul2012-02-012-2/+2
* nvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVELChristoph Bumiller2012-01-291-0/+2
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-1/+3
* nv50/ir: make use of TGSI_INTERPOLATE_COLORChristoph Bumiller2012-01-122-5/+10
* nvc0: fix submission of VertexID and EdgeFlag in push modeChristoph Bumiller2012-01-123-0/+9
* nv50/ir: handle TGSI_OPCODE_ISSGChristoph Bumiller2012-01-111-3/+8
* nv50/ir: handle TGSI_TEXTURE_SHADOWCUBEChristoph Bumiller2012-01-111-0/+1
* nv50,nvc0: zero out program struct on program_destroyChristoph Bumiller2012-01-111-1/+7
* nv50: fix clip state validationChristoph Bumiller2012-01-101-3/+4
* nv50/ir: handle TGSI_SEMANTIC_VERTEXIDChristoph Bumiller2012-01-103-5/+5
* nv50/ir/tgsi: translate SNE as unordered comparisonChristoph Bumiller2012-01-101-0/+1
* nv50/ir/ra: don't coalesce contraint-movesChristoph Bumiller2012-01-101-0/+4
* nv50/ir/tgsi: handle TGSI_OPCODE_IABSChristoph Bumiller2012-01-101-0/+3
* nv50/ir/opt: optimize u32 MOD by power of 2 into ANDChristoph Bumiller2012-01-101-0/+8
* nv50/ir/opt: s/SHL/SHR in optimization of u32 DIVChristoph Bumiller2012-01-101-1/+1
* nv50/ir,nvc0: make ClipDistance and ClipVertex workChristoph Bumiller2012-01-103-10/+35
* nv50,nvc0: handle new PIPE_CAPsChristoph Bumiller2012-01-101-0/+10
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-106-46/+53
* gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLYMarek Olšák2012-01-051-1/+1
* gallium: interface changes necessary to implement transform feedback (v5)Marek Olšák2011-12-151-1/+1
* nouveau: get rid of winsys objectMarcin Slusarz2011-12-133-5/+1
* nv50/nvc0: fix crash when channel allocation failsMarcin Slusarz2011-12-021-1/+2
* gallium: separate out floating-point CAPs into its own enumMarek Olšák2011-11-221-7/+7
* gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionallyMarek Olšák2011-11-221-1/+0
* nvc0: add support for GF119 (NVD9)Ben Skeggs2011-11-171-0/+1
* scons: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-061-1/+2
* android: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-061-2/+2
* nv50: fix max texture levelsAdel Gadllah2011-10-241-3/+3
* nv50/ir: import SM4 converterChristoph Bumiller2011-10-214-4/+2513
* nouveau,nvc0: fix/improve handling of multiple constant buffersChristoph Bumiller2011-10-212-0/+39
* nvc0: add support for linear and buffer textures and RTsChristoph Bumiller2011-10-213-14/+65
* nvc0: fixes for program tessellation parametersChristoph Bumiller2011-10-211-0/+19
* nv50,nvc0: reset per-instance state for inactive vertex elementsChristoph Bumiller2011-10-211-0/+4
* nv50,nvc0: reset base element in draw_arraysChristoph Bumiller2011-10-211-0/+6
* nv50/ir: use RDSV to fetch FrontFacing before loweringChristoph Bumiller2011-10-213-0/+22