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* nvc0: track texture dirty state individuallyChristoph Bumiller2012-04-145-40/+81
* nv50,nvc0: use new scratch buffers codeChristoph Bumiller2012-04-148-84/+62
* nouveau: add new shared scratch buffersChristoph Bumiller2012-04-143-0/+185
* nvc0: only force early fragment tests if requested by shaderChristoph Bumiller2012-04-145-14/+7
* nv50,nvc0: hold references to the framebuffer surfacesChristoph Bumiller2012-04-144-2/+32
* r300g: align vertex buffer suballocations to 4Marek Olšák2012-04-131-1/+1
* nvc0: remove include of old libdrm_nouveau's nouveau_reloc.hChristoph Bumiller2012-04-141-2/+0
* nv50,nvc0: handle PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETSChristoph Bumiller2012-04-142-0/+4
* nv30: s/DUAL_SOURCE_BLEND/MAX_DUAL_SOURCE_RENDER_TARGETSChristoph Bumiller2012-04-141-1/+1
* nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variantsBen Skeggs2012-04-1440-5/+13721
* nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller2012-04-1456-3428/+3713
* nvc0: remove obsolete nvc0_push2.cChristoph Bumiller2012-04-142-334/+0
* nouveau: remove automatic buffer migration heuristicsChristoph Bumiller2012-04-144-36/+0
* nvfx: completely remove this driver (GeForce FX/6/7)Ben Skeggs2012-04-1441-14895/+2
* r600g: initial r600 dual src blending supportDave Airlie2012-04-135-16/+44
* softpipe: add dual source blending supportDave Airlie2012-04-132-12/+88
* gallium: rename DUAL_SOURCE_BLEND cap to MAX_DUAL_SOURCE_RENDER_TARGETSDave Airlie2012-04-133-2/+6
* radeonsi: initial WIP SI codeTom Stellard2012-04-13178-1/+65612
* util: fix uninitialized tableDylan Noblesmith2012-04-131-1/+2
* Revert "i915g: Implement stipple with draw."Stéphane Marchesin2012-04-122-2/+1
* Revert "i915g: Remove unused poly stipple state."Stéphane Marchesin2012-04-122-0/+54
* r600g: check gpr count limitVadim Girlin2012-04-091-0/+8
* svga: add missing cases for PIPE_CAP_x queriesBrian Paul2012-04-061-7/+42
* svga: return 1 for PIPE_CAP_VERTEX_COLOR_UNCLAMPED queryBrian Paul2012-04-061-0/+7
* svga: handle TGSI_SEMANTIC_CLIPDIST/VERTEX semanticsBrian Paul2012-04-061-0/+7
* gallivm: Updated lp_build_log2_approx to use a more accurate polynomial.James Benton2012-04-051-2/+2
* r600g: inline r600_upload_index_bufferMarek Olšák2012-04-043-14/+5
* r600g: inline r600_upload_const_bufferMarek Olšák2012-04-043-50/+32
* r600g: handle DISCARD_WHOLE_RESOURCE for buffersMarek Olšák2012-04-042-1/+60
* r600g: invalidate caches at the beginning of CSMarek Olšák2012-04-041-0/+9
* r600g: remove dead code after the reworkMarek Olšák2012-04-045-125/+8
* r600g: rework state emission of constant buffersMarek Olšák2012-04-046-93/+188
* r600g: rework state emission of vertex buffersMarek Olšák2012-04-047-67/+93
* r600g: kill off the fallback for crazy src_offset valuesMarek Olšák2012-04-043-51/+17
* r300g/swtcl: fix crash when back color is present in vertex shaderMarek Olšák2012-04-041-39/+56
* r300g/swtcl: initialize some Draw optionsMarek Olšák2012-04-041-0/+3
* r300g/swtcl: fix polygon offsetMarek Olšák2012-04-041-0/+4
* r300g/swtcl: don't expose shader subroutine supportMarek Olšák2012-04-041-0/+1
* r300g: initialize state & render functions before creating u_vbuf & u_blitterMarek Olšák2012-04-043-11/+15
* r300g/swtcl: don't enter u_vbuf_mgrMarek Olšák2012-04-045-34/+48
* r300g/swtcl: don't print an error when getting ClipVertexMarek Olšák2012-04-044-9/+21
* r600g: remove dead code in r600_update_derived_stateMarek Olšák2012-04-031-6/+0
* r600g: unduplicate code for PS partial flushMarek Olšák2012-04-011-4/+2
* r600g: determine in advance if hw has vertex cacheMarek Olšák2012-04-013-14/+16
* r600g: optimize r600_resource_vaMarek Olšák2012-04-013-13/+8
* r600g: cleanup after get_query_result changeMarek Olšák2012-03-302-35/+9
* r300g: cleanup after get_query_result changeMarek Olšák2012-03-301-10/+13
* gallium: adapt to get_query_result interface changeMarek Olšák2012-03-3015-27/+30
* r600g: also disable transform feedback on caymanMarek Olšák2012-03-281-3/+4
* r600g: enable transform feedback on everything that isn't r700Marek Olšák2012-03-271-0/+6