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path: root/src/gallium/drivers/nouveau/nvc0
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* nv50,nvc0: flush texture cache in presence of coherent bufsIlia Mirkin2015-09-171-0/+20
* nv50,nvc0: detect underlying resource changes and update ticIlia Mirkin2015-09-171-0/+22
* nv50, nvc0: fix max texture buffer size to 128M elementsIlia Mirkin2015-09-161-1/+1
* nv50/ir: add support for TXQS tgsi opcodeIlia Mirkin2015-09-131-1/+1
* gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supportedIlia Mirkin2015-09-131-0/+1
* nvc0: keep track of cb bindings per buffer, use for upload settingsIlia Mirkin2015-09-094-8/+51
* nvc0: always emit a full shader colormaskIlia Mirkin2015-09-081-1/+1
* nvc0: change prefix of MP performance counters to HW_SMSamuel Pitoiset2015-08-292-149/+149
* nvc0: sort performance counter queries by nameSamuel Pitoiset2015-08-292-142/+142
* nvc0: make names of performance counter queries consistentSamuel Pitoiset2015-08-292-56/+56
* nvc0: use enumerations for driver queriesSamuel Pitoiset2015-08-291-120/+123
* nvc0: remove commented out code related to PCOUNTER queriesSamuel Pitoiset2015-08-291-20/+0
* nouveau: avoid build failures since 0fc21ecfIlia Mirkin2015-08-261-1/+1
* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-262-2/+2
* nv50,nvc0: disable depth bounds test on blitIlia Mirkin2015-08-231-0/+1
* nvc0: implement the color buffer 0 is integer rule for alpha-to-one/covIlia Mirkin2015-08-173-11/+22
* nvc0: program smooth line width when multisampling is enabledIlia Mirkin2015-08-171-1/+1
* nvc0: bind a fake tess control program when there isn't one availableIlia Mirkin2015-08-174-8/+44
* nv50,nvc0: take level into account when doing eng2d multi-layer blitsIlia Mirkin2015-08-171-4/+10
* nvc0: disable tessellation on maxwellIlia Mirkin2015-08-141-2/+5
* nvc0: add depth bounds test supportIlia Mirkin2015-08-143-2/+9
* gallium: add an interface for EXT_depth_bounds_testMarek Olšák2015-08-141-0/+1
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-141-0/+2
* nvc0: fix geometry program revalidation of clipping paramsIlia Mirkin2015-07-251-1/+1
* nvc0/ir: per-patch vars are in a separate address spaceIlia Mirkin2015-07-241-11/+7
* nvc0/ir: cleanup private enums that have graduated to galliumIlia Mirkin2015-07-231-2/+0
* nvc0/ir: mark varyings as per-patch based on semantic nameIlia Mirkin2015-07-231-4/+2
* nvc0: TESSCOORD comes in as a sysval, not an inputIlia Mirkin2015-07-231-9/+10
* nvc0: add handling for set_tess_state callbackIlia Mirkin2015-07-233-0/+34
* nvc0: add support for setting patch vertices at draw timeIlia Mirkin2015-07-234-3/+8
* nvc0: support MAX_SHADER_PATCH_VARYINGSIlia Mirkin2015-07-231-1/+2
* nvc0: preliminary tess supportIlia Mirkin2015-07-237-47/+82
* gallium: replace INLINE with inlineIlia Mirkin2015-07-2117-72/+72
* nvc0: force cache flush when binding a new uboSamuel Pitoiset2015-07-211-0/+2
* nouveau: use bool instead of booleanSamuel Pitoiset2015-07-2120-226/+226
* nvc0: add a missing parameter to nvc0_set_shader_images()Samuel Pitoiset2015-07-201-3/+3
* gallium: add interface for writable shader imagesMarek Olšák2015-07-161-4/+6
* gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák2015-07-161-0/+1
* nv50, nvc0: enable at least one color RT if alphatest is enabledIlia Mirkin2015-07-101-0/+18
* nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copySamuel Pitoiset2015-07-081-1/+1
* nvc0: turn sample counts off during blitIlia Mirkin2015-07-071-0/+7
* nvc0: tune PREFER_BLIT_BASED_TEXTURE_TRANSFER capabilityAlexandre Courbot2015-07-011-1/+2
* nvc0: create screen fence objects with coherent attributeAlexandre Courbot2015-07-021-2/+6
* gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZEGrigori Goronzy2015-06-291-0/+4
* nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_dataIlia Mirkin2015-06-232-0/+2
* nvc0: always put all tfb bufs into bufctxIlia Mirkin2015-06-231-3/+4
* nvc0: use NV_VRAM_DOMAIN() macroAlexandre Courbot2015-06-229-18/+23
* nv50,nvc0: clamp uniform size to 64kIlia Mirkin2015-06-151-2/+2
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-0/+1
* nvc0: a geometry shader can have up to 1024 vertices outputIlia Mirkin2015-05-231-1/+1