index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_setup.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
llvmpipe: add fragment shader image support
Dave Airlie
2019-08-27
1
-0
/
+5
*
llvmpipe: add support for shader buffer binding.
Dave Airlie
2019-07-07
1
-0
/
+5
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
llvmpipe: clamp fragment shader depth write to the current viewport depth range.
Matthew McClure
2013-12-09
1
-1
/
+6
*
llvmpipe: clamp scissors to be between 0 and max
Zack Rusin
2013-05-25
1
-0
/
+6
*
llvmpipe: implement support for multiple viewports
Zack Rusin
2013-05-25
1
-2
/
+2
*
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
2013-04-23
1
-1
/
+2
*
llvmpipe: fix clearing integer color buffers
Roland Scheidegger
2013-01-10
1
-1
/
+1
*
llvmpipe: support pipe_resource-based constant buffers
Brian Paul
2012-12-11
1
-2
/
+1
*
gallivm,llvmpipe,draw: Support multiple constant buffers.
José Fonseca
2012-12-07
1
-1
/
+2
*
llvmpipe: EXT_transform_feedback support (v1.1)
Dave Airlie
2012-12-06
1
-0
/
+4
*
llvmpipe: combine vertex/fragment sampler state into an array
Brian Paul
2012-08-06
1
-1
/
+1
*
gallium: remove flags from the flush function
Marek Olšák
2011-03-11
1
-1
/
+0
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
1
-0
/
+3
*
Merge remote branch 'origin/master' into lp-setup-llvm
Keith Whitwell
2010-10-17
1
-1
/
+7
|
\
|
*
llvmpipe: Decouple sampler view and sampler state updates.
José Fonseca
2010-09-29
1
-1
/
+5
|
*
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
2010-09-24
1
-1
/
+2
|
*
llvmpipe: rename sprite field, add sprite_coord_origin
Brian Paul
2010-09-20
1
-1
/
+2
*
|
llvmpipe: use llvm for attribute interpolant calculation
Keith Whitwell
2010-09-18
1
-26
/
+3
|
/
*
llvmpipe: declare fence handle struct
Keith Whitwell
2010-09-07
1
-0
/
+1
*
llvmpipe: enforce fixed memory limit on scenes
Keith Whitwell
2010-09-07
1
-2
/
+0
*
llvmpipe: point sprites rasterization
Hui Qi Tay
2010-08-27
1
-1
/
+3
*
llvmpipe: native point rasterization
Hui Qi Tay
2010-08-27
1
-0
/
+4
*
llvmpipe: native rasterization for lines
Hui Qi Tay
2010-08-27
1
-0
/
+4
*
llvmpipe: fence debugging, add llvmpipe_finish
Keith Whitwell
2010-08-25
1
-1
/
+2
*
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-13
1
-1
/
+2
*
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
2010-07-06
1
-5
/
+0
*
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-07-06
1
-0
/
+5
*
llvmpipe: Don't waste time interpolating unused input channels.
José Fonseca
2010-06-01
1
-2
/
+6
*
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
2010-05-30
1
-5
/
+3
*
llvmpipe: implement occlusion query
Qicheng Christopher Li
2010-05-06
1
-0
/
+10
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-5
/
+4
*
llvmpipe: added stencil ref values to jit context state
Brian Paul
2010-03-17
1
-0
/
+4
*
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-13
1
-17
/
+18
|
\
|
*
llvmpipe: Obey rasterization rules.
José Fonseca
2010-03-13
1
-1
/
+2
|
*
llvmpipe: setup_context -> lp_setup_context
José Fonseca
2010-03-13
1
-16
/
+16
*
|
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-10
1
-1
/
+1
|
\
|
|
*
llvmpipe: reorganize transfer usage
Keith Whitwell
2010-03-02
1
-1
/
+1
*
|
llvmpipe: Fix after sampler view changes.
michal
2009-12-10
1
-2
/
+3
|
/
*
llvmpipe: added simple perf/statistics counting facility
Brian Paul
2010-01-21
1
-1
/
+1
*
llvmpipe: implement scissor test in triangle setup
Brian Paul
2010-01-15
1
-1
/
+2
*
llvmpipe: generate two shader varients, one omits triangle in/out testing
Brian Paul
2010-01-15
1
-3
/
+4
*
llvmpipe: implement scissor testing
Brian Paul
2010-01-14
1
-0
/
+4
*
llvmpipe: add scene texture referencing code
Brian Paul
2010-01-13
1
-1
/
+1
*
llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
José Fonseca
2010-01-13
1
-1
/
+2
*
llvmpipe: fix double free
Keith Whitwell
2010-01-06
1
-2
/
+0
*
llvmpipe: merge setup and draw vbuf submodules
Keith Whitwell
2010-01-06
1
-19
/
+15
*
llvmpipe: checkpoint: plug in the new fencing code
Brian Paul
2009-12-11
1
-0
/
+4
*
llvmpipe: simplify framebuffer state code
Brian Paul
2009-12-04
1
-3
/
+2
[next]