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src
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gallium
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drivers
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ilo
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ilo_gpe_gen6.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
ilo: fix a false assertion failure on GEN6
Chia-I Wu
2014-02-22
1
-4
/
+12
*
ilo: handle NULL renderbuffers correctly
Chia-I Wu
2014-01-14
1
-11
/
+26
*
ilo: use a helper to determine if HiZ is enabled
Chia-I Wu
2014-01-14
1
-2
/
+3
*
ilo: assorted GPE fixes for HiZ
Chia-I Wu
2014-01-08
1
-7
/
+8
*
ilo: no layer offsetting on GEN7+
Chia-I Wu
2014-01-08
1
-1
/
+5
*
ilo: offset to layers only when necessary
Chia-I Wu
2014-01-08
1
-0
/
+89
*
ilo: allow ilo_zs_surface to skip layer offsetting
Chia-I Wu
2014-01-08
1
-13
/
+13
*
ilo: allow ilo_view_surface to skip layer offsetting
Chia-I Wu
2014-01-08
1
-41
/
+33
*
ilo: preliminary GEN 7.5 support
Chia-I Wu
2013-09-08
1
-14
/
+20
*
Revert "ilo: initialize constant buffer SURFACE_STATE early"
Chia-I Wu
2013-08-13
1
-2
/
+2
*
ilo: initialize constant buffer SURFACE_STATE early
Chia-I Wu
2013-08-12
1
-2
/
+2
*
ilo: get rid of GPE tables completely
Chia-I Wu
2013-08-08
1
-19
/
+8
*
ilo: clean up GPE header inclusions
Chia-I Wu
2013-08-08
1
-1
/
+0
*
ilo: initialize alpha test state in ilo_gpe_init_dsa
Chia-I Wu
2013-08-08
1
-3
/
+34
*
ilo: Call GPE emit functions directly.
Courtney Goeltzenleuchter
2013-08-08
1
-58
/
+0
*
ilo: move emit functions so that they can be inlined.
Courtney Goeltzenleuchter
2013-08-08
1
-2413
/
+0
*
ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
Chia-I Wu
2013-08-07
1
-20
/
+9
*
ilo: skip 3DSTATE_INDEX_BUFFER when possible
Chia-I Wu
2013-07-14
1
-3
/
+3
*
ilo: clean up ilo_blitter_pipe_begin()
Chia-I Wu
2013-07-13
1
-3
/
+5
*
ilo: Remove max_threads dead code path.
Vinson Lee
2013-06-26
1
-3
/
+0
*
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
Chia-I Wu
2013-06-26
1
-16
/
+16
*
ilo: remove ilo_shader_internal.h from GEN6 pipeline
Chia-I Wu
2013-06-25
1
-2
/
+9
*
ilo: move SBE setup code to ilo_shader.c
Chia-I Wu
2013-06-25
1
-154
/
+36
*
ilo: use ilo_shader_state exclusively in GPE
Chia-I Wu
2013-06-25
1
-12
/
+10
*
ilo: use ilo_shader_cso for FS
Chia-I Wu
2013-06-25
1
-66
/
+103
*
ilo: use ilo_rasterizer_state exclusively in GPE
Chia-I Wu
2013-06-25
1
-8
/
+11
*
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
Chia-I Wu
2013-06-25
1
-29
/
+59
*
ilo: use ilo_shader_cso for GS
Chia-I Wu
2013-06-25
1
-114
/
+146
*
ilo: introduce ilo_shader_cso for VS
Chia-I Wu
2013-06-25
1
-25
/
+49
*
ilo: move internal shader interface to a new header
Chia-I Wu
2013-06-25
1
-0
/
+1
*
ilo: construct depth/stencil command in create_surface()
Chia-I Wu
2013-06-18
1
-263
/
+312
*
ilo: fix for half-float vertex arrays
Chia-I Wu
2013-06-15
1
-1
/
+14
*
ilo: access bo size directly
Chia-I Wu
2013-06-12
1
-2
/
+2
*
ilo: construct 3DSTATE_SF in create_rasterizer_state()
Chia-I Wu
2013-06-07
1
-148
/
+167
*
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
Chia-I Wu
2013-06-07
1
-48
/
+60
*
ilo: use emit_SURFACE_STATE() for render targets
Chia-I Wu
2013-06-07
1
-31
/
+0
*
ilo: use emit_SURFACE_STATE() for constant buffers
Chia-I Wu
2013-06-07
1
-20
/
+0
*
ilo: add emit_SURFACE_STATE() for sampler views
Chia-I Wu
2013-06-07
1
-38
/
+12
*
ilo: add ilo_view_surface for SURFACE_STATE
Chia-I Wu
2013-06-07
1
-63
/
+76
*
ilo: convert generic depth-stencil-alpha pipe state to ilo pipe state
Courtney Goeltzenleuchter
2013-06-07
1
-12
/
+33
*
ilo: introduce vertex element CSO
Chia-I Wu
2013-06-07
1
-107
/
+202
*
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
Chia-I Wu
2013-06-07
1
-24
/
+13
*
ilo: introduce blend CSO
Chia-I Wu
2013-06-07
1
-83
/
+154
*
ilo: introduce sampler CSO
Chia-I Wu
2013-06-07
1
-329
/
+404
*
ilo: construct SCISSOR_RECT in set_scissor_states()
Chia-I Wu
2013-06-07
1
-19
/
+53
*
ilo: introduce viewport CSO
Chia-I Wu
2013-06-07
1
-149
/
+127
*
ilo: switch to ilo states for CC stage
Chia-I Wu
2013-06-07
1
-30
/
+28
*
ilo: add support for TBOs on GEN6
Chia-I Wu
2013-05-27
1
-8
/
+26
*
ilo: set more fields of 3DSTATE_DEPTH_BUFFER
Chia-I Wu
2013-05-22
1
-48
/
+120
*
ilo: correctly set view extent in SURFACE_STATE
Chia-I Wu
2013-05-22
1
-41
/
+59
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