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authorChia-I Wu <[email protected]>2013-06-03 12:35:01 +0800
committerChia-I Wu <[email protected]>2013-06-07 11:13:15 +0800
commitd4fa98db0c9a5d640fee946c713c8d06597e47f3 (patch)
treeddcab2e399773fe46d96aa151cf94c9645239a3f /src/gallium/drivers/ilo/ilo_gpe_gen6.c
parenteea1be2072a1c980871d80df71d3e39a67fdfb0a (diff)
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
Remove hiz and dsa from the parameters. We would know whether HiZ buffer exists from ilo_texture once it is supported. DSA state should not affect 3DSTATE_DEPTH_BUFFER.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_gpe_gen6.c')
-rw-r--r--src/gallium/drivers/ilo/ilo_gpe_gen6.c37
1 files changed, 13 insertions, 24 deletions
diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen6.c b/src/gallium/drivers/ilo/ilo_gpe_gen6.c
index dab964f36c1..a585819961f 100644
--- a/src/gallium/drivers/ilo/ilo_gpe_gen6.c
+++ b/src/gallium/drivers/ilo/ilo_gpe_gen6.c
@@ -2272,18 +2272,17 @@ gen6_get_depth_buffer_format(const struct ilo_dev_info *dev,
return depth_format;
}
-void
-ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
- const struct pipe_surface *surface,
- const struct pipe_depth_stencil_alpha_state *dsa,
- bool hiz,
- struct ilo_cp *cp)
+static void
+gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
+ const struct pipe_surface *surface,
+ struct ilo_cp *cp)
{
const uint32_t cmd = (dev->gen >= ILO_GEN(7)) ?
ILO_GPE_CMD(0x3, 0x0, 0x05) : ILO_GPE_CMD(0x3, 0x1, 0x05);
const uint8_t cmd_len = 7;
const int max_2d_size = (dev->gen >= ILO_GEN(7)) ? 16384 : 8192;
const int max_array_size = (dev->gen >= ILO_GEN(7)) ? 2048 : 512;
+ const bool hiz = false;
struct ilo_texture *tex;
uint32_t dw1, dw3, dw4, dw6;
uint32_t slice_offset, x_offset, y_offset;
@@ -2465,17 +2464,15 @@ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
(tex->bo_stride - 1);
if (dev->gen >= ILO_GEN(7)) {
- if (has_depth) {
- if (dsa->depth.writemask)
- dw1 |= 1 << 28;
- if (hiz)
- dw1 |= 1 << 22;
- }
+ if (has_depth)
+ dw1 |= 1 << 28;
- if (has_stencil &&
- (dsa->stencil[0].writemask || dsa->stencil[1].writemask))
+ if (has_stencil)
dw1 |= 1 << 27;
+ if (hiz)
+ dw1 |= 1 << 22;
+
dw3 = (height - 1) << 18 |
(width - 1) << 4 |
lod;
@@ -2526,15 +2523,6 @@ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
}
static void
-gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev,
- const struct pipe_surface *surface,
- bool hiz,
- struct ilo_cp *cp)
-{
- ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(dev, surface, NULL, hiz, cp);
-}
-
-static void
gen6_emit_3DSTATE_POLY_STIPPLE_OFFSET(const struct ilo_dev_info *dev,
int x_offset, int y_offset,
struct ilo_cp *cp)
@@ -2765,12 +2753,13 @@ gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(const struct ilo_dev_info *dev,
ILO_GPE_CMD(0x3, 0x0, 0x07) :
ILO_GPE_CMD(0x3, 0x1, 0x0f);
const uint8_t cmd_len = 3;
+ const bool hiz = false;
struct ilo_texture *tex;
uint32_t slice_offset;
ILO_GPE_VALID_GEN(dev, 6, 7);
- if (!surface) {
+ if (!surface || !hiz) {
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0);