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src
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gallium
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drivers
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ilo
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ilo_3d_pipeline_gen6.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
ilo: add HiZ op support to the pipelines
Chia-I Wu
2014-01-08
1
-0
/
+177
*
ilo: assorted GPE fixes for HiZ
Chia-I Wu
2014-01-08
1
-1
/
+1
*
ilo: offset to layers only when necessary
Chia-I Wu
2014-01-08
1
-5
/
+37
*
ilo: preliminary GEN 7.5 support
Chia-I Wu
2013-09-08
1
-5
/
+20
*
ilo: do not need last shader stage for 3DSTATE_SBE
Chia-I Wu
2013-08-22
1
-4
/
+2
*
ilo: no binding table change when constants are pushed
Chia-I Wu
2013-08-13
1
-21
/
+17
*
ilo: support copying constant buffer 0 to PCB
Chia-I Wu
2013-08-13
1
-15
/
+85
*
ilo: get rid of GPE tables completely
Chia-I Wu
2013-08-08
1
-14
/
+11
*
ilo: clean up GPE header inclusions
Chia-I Wu
2013-08-08
1
-0
/
+1
*
ilo: initialize alpha test state in ilo_gpe_init_dsa
Chia-I Wu
2013-08-08
1
-3
/
+3
*
ilo: Call GPE emit functions directly.
Courtney Goeltzenleuchter
2013-08-08
1
-118
/
+63
*
ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
Chia-I Wu
2013-08-07
1
-4
/
+2
*
ilo: move a santiy check into its assert()
Chia-I Wu
2013-07-13
1
-5
/
+2
*
ilo: clean up states that use ilo_view_surface
Chia-I Wu
2013-06-28
1
-13
/
+10
*
ilo: remove ilo_cbuf_state::count
Chia-I Wu
2013-06-28
1
-13
/
+11
*
ilo: use shorter names for dirty flags
Chia-I Wu
2013-06-28
1
-27
/
+24
*
ilo: track if primitive restart has changed
Chia-I Wu
2013-06-28
1
-1
/
+6
*
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
Chia-I Wu
2013-06-26
1
-2
/
+2
*
ilo: make pipe_draw_info a context state
Chia-I Wu
2013-06-26
1
-8
/
+5
*
ilo: remove ilo_shader_internal.h from GEN6 pipeline
Chia-I Wu
2013-06-25
1
-35
/
+45
*
ilo: use ilo_shader_state exclusively in GPE
Chia-I Wu
2013-06-25
1
-6
/
+2
*
ilo: use ilo_shader_cso for FS
Chia-I Wu
2013-06-25
1
-4
/
+3
*
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
Chia-I Wu
2013-06-25
1
-1
/
+1
*
ilo: use ilo_shader_cso for GS
Chia-I Wu
2013-06-25
1
-9
/
+2
*
ilo: introduce ilo_shader_cso for VS
Chia-I Wu
2013-06-25
1
-2
/
+1
*
ilo: move internal shader interface to a new header
Chia-I Wu
2013-06-25
1
-0
/
+1
*
ilo: rework shader cache
Chia-I Wu
2013-06-19
1
-7
/
+10
*
ilo: construct depth/stencil command in create_surface()
Chia-I Wu
2013-06-18
1
-1
/
+14
*
ilo: re-emit states that involve resources
Chia-I Wu
2013-06-13
1
-4
/
+19
*
ilo: construct 3DSTATE_SF in create_rasterizer_state()
Chia-I Wu
2013-06-07
1
-2
/
+1
*
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
Chia-I Wu
2013-06-07
1
-1
/
+1
*
ilo: use emit_SURFACE_STATE() for render targets
Chia-I Wu
2013-06-07
1
-9
/
+9
*
ilo: use emit_SURFACE_STATE() for constant buffers
Chia-I Wu
2013-06-07
1
-5
/
+5
*
ilo: add emit_SURFACE_STATE() for sampler views
Chia-I Wu
2013-06-07
1
-4
/
+7
*
ilo: convert generic depth-stencil-alpha pipe state to ilo pipe state
Courtney Goeltzenleuchter
2013-06-07
1
-4
/
+4
*
ilo: introduce vertex element CSO
Chia-I Wu
2013-06-07
1
-4
/
+3
*
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
Chia-I Wu
2013-06-07
1
-2
/
+1
*
ilo: introduce blend CSO
Chia-I Wu
2013-06-07
1
-6
/
+3
*
ilo: introduce sampler CSO
Chia-I Wu
2013-06-07
1
-3
/
+3
*
ilo: construct SCISSOR_RECT in set_scissor_states()
Chia-I Wu
2013-06-07
1
-1
/
+1
*
ilo: introduce viewport CSO
Chia-I Wu
2013-06-07
1
-15
/
+16
*
ilo: switch to ilo states for shaders and resources
Chia-I Wu
2013-06-07
1
-17
/
+13
*
ilo: switch to ilo states for CC stage
Chia-I Wu
2013-06-07
1
-29
/
+24
*
ilo: switch to ilo states for WM stage
Chia-I Wu
2013-06-07
1
-9
/
+9
*
ilo: switch to ilo states for CLIP and SF stages
Chia-I Wu
2013-06-07
1
-11
/
+13
*
ilo: switch to ilo states for SOL stage
Chia-I Wu
2013-06-07
1
-4
/
+3
*
ilo: switch to ilo states for VF stage
Chia-I Wu
2013-06-07
1
-8
/
+7
*
ilo: Add support for HW primitive restart.
Courtney Goeltzenleuchter
2013-05-10
1
-1
/
+1
*
ilo: add gen6_pipeline_update_max_svbi()
Chia-I Wu
2013-05-01
1
-13
/
+30
*
ilo: move device limits to ilo_dev_info or to GPEs
Chia-I Wu
2013-05-01
1
-7
/
+4
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