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gallium
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drivers
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Commit message (
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Author
Age
Files
Lines
*
meson: build gallium helper drivers
Dylan Baker
2017-10-16
1
-0
/
+28
*
gallium: add pipe_screen::check_resource_capability
Marek Olšák
2017-10-12
1
-0
/
+11
*
ddebug: write out final driver log messages with GALLIUM_DDEBUG=always
Nicolai Hähnle
2017-09-13
3
-2
/
+15
*
gallium: remove unused PIPE_DUMP_* defines
Nicolai Hähnle
2017-08-22
1
-17
/
+4
*
ddebug: remove dd_draw_record::driver_state_log
Nicolai Hähnle
2017-08-22
2
-58
/
+0
*
ddebug: add driver log to record dumps
Nicolai Hähnle
2017-08-22
3
-0
/
+30
*
gallium: introduce device/driver UUID queries
Andres Rodriguez
2017-08-06
1
-0
/
+18
*
gallium: introduce memory object
Dave Airlie
2017-08-06
1
-0
/
+40
*
ddebug: handle get_query_result_resource as a GPU call
Nicolai Hähnle
2017-08-02
3
-32
/
+92
*
gallium: add util_dump_query_type and use it in ddebug
Nicolai Hähnle
2017-08-02
1
-11
/
+1
*
gallium: rename util_dump_* to util_str_* for enum-to-string conversion
Nicolai Hähnle
2017-08-02
1
-1
/
+1
*
ddebug: fix parsing of the pipelined mode
Samuel Pitoiset
2017-07-17
1
-1
/
+1
*
ddebug: handle some cases of non-TGSI shaders
Nicolai Hähnle
2017-07-05
3
-6
/
+28
*
ddebug: add ARB_bindless_texture support
Samuel Pitoiset
2017-06-14
1
-0
/
+60
*
gallium: remove pipe_index_buffer and set_index_buffer
Marek Olšák
2017-05-10
3
-24
/
+18
*
gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytes
Marek Olšák
2017-05-10
2
-16
/
+33
*
gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytes
Marek Olšák
2017-05-10
1
-9
/
+6
*
ddebug: implement dd_dump_launch_grid
Nicolai Hähnle
2017-05-10
2
-1
/
+7
*
ddebug: extract dd_dump_shader
Nicolai Hähnle
2017-05-10
1
-74
/
+82
*
ddebug: implement get_query_result_resource
Marek Olšák
2017-04-25
1
-0
/
+16
*
gallium/ddebug: dump missing members of pipe_draw_info
Nicolai Hähnle
2017-04-14
1
-0
/
+2
*
ddebug: add resource_commit pass-through
Nicolai Hähnle
2017-04-05
1
-0
/
+11
*
ddebug: implement clear_texture
Marek Olšák
2017-03-30
2
-0
/
+34
*
gallium/util: replace pipe_thread_create() with u_thread_create()
Timothy Arceri
2017-03-12
1
-1
/
+1
*
gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()
Brian Paul
2017-03-08
1
-1
/
+1
*
gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()
Brian Paul
2017-03-08
1
-1
/
+1
*
gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()
Brian Paul
2017-03-08
1
-1
/
+2
*
gallium/util: replace pipe_thread_wait() with thrd_join()
Timothy Arceri
2017-03-07
1
-1
/
+1
*
gallium/util: remove PIPE_THREAD_ROUTINE()
Timothy Arceri
2017-03-07
2
-2
/
+4
*
gallium/util: replace pipe_thread with thrd_t
Timothy Arceri
2017-03-07
1
-1
/
+1
*
gallium/util: replace pipe_mutex_unlock() with mtx_unlock()
Timothy Arceri
2017-03-07
2
-4
/
+4
*
gallium/util: replace pipe_mutex_lock() with mtx_lock()
Timothy Arceri
2017-03-07
2
-4
/
+4
*
gallium/util: replace pipe_mutex_destroy() with mtx_destroy()
Timothy Arceri
2017-03-07
1
-2
/
+2
*
gallium/util: replace pipe_mutex_init() with mtx_init()
Timothy Arceri
2017-03-07
1
-1
/
+1
*
gallium/util: replace pipe_mutex with mtx_t
Timothy Arceri
2017-03-07
1
-1
/
+1
*
ddebug/rbug/trace: add get_disk_shader_cache() to pass-throughs
Timothy Arceri
2017-02-23
1
-0
/
+9
*
gallium: set pipe_context uploaders in drivers (v3)
Marek Olšák
2017-02-14
1
-0
/
+2
*
gallium: add pipe_screen::resource_changed callback wrappers
Philipp Zabel
2017-01-20
1
-0
/
+10
*
gallium: add flags parameter to texture barrier
Ilia Mirkin
2017-01-16
1
-2
/
+2
*
ddebug: fix hang detection with deferred flushes
Marek Olšák
2016-11-29
1
-1
/
+1
*
ddebug: dump most driver information with GALLIUM_DDEBUG=always
Marek Olšák
2016-10-05
1
-1
/
+5
*
ddebug: add pass-through of set_device_reset_callback
Nicolai Hähnle
2016-10-05
1
-0
/
+10
*
ddebug: dump shader buffers and images
Marek Olšák
2016-09-13
1
-3
/
+27
*
ddebug: fix a crash in resource_get_handle
Marek Olšák
2016-09-13
1
-1
/
+1
*
gallium: Use enum pipe_shader_type in set_shader_images()
Kai Wasserbäch
2016-08-29
1
-1
/
+2
*
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
2016-08-29
1
-1
/
+2
*
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
2016-08-29
1
-1
/
+2
*
gallium: add a pipe_context parameter to resource_get_handle
Marek Olšák
2016-08-25
1
-1
/
+3
*
gallium: add a pipe_context parameter to fence_finish
Marek Olšák
2016-08-10
2
-2
/
+4
*
gallium: add render_condition_enable param to clear_render_target/depth_stencil
Marek Olšák
2016-08-10
1
-4
/
+8
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