diff options
author | Marek Olšák <[email protected]> | 2016-08-06 16:41:42 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-08-10 01:11:10 +0200 |
commit | 54272e18a682c8b82d4a86b2c07b51c303d8cead (patch) | |
tree | c9c0ac7ad2fb4144ebeb9c7851eaa19a8103973c /src/gallium/drivers/ddebug | |
parent | c6043e7d54fc48771856a50235f9141b711151f3 (diff) |
gallium: add a pipe_context parameter to fence_finish
required by glClientWaitSync (GL 4.5 Core spec) that can optionally flush
the context
Reviewed-by: Rob Clark <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ddebug')
-rw-r--r-- | src/gallium/drivers/ddebug/dd_draw.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/ddebug/dd_screen.c | 4 |
2 files changed, 4 insertions, 2 deletions
diff --git a/src/gallium/drivers/ddebug/dd_draw.c b/src/gallium/drivers/ddebug/dd_draw.c index 7abcf877a3b..3124d0552d0 100644 --- a/src/gallium/drivers/ddebug/dd_draw.c +++ b/src/gallium/drivers/ddebug/dd_draw.c @@ -548,7 +548,7 @@ dd_flush_and_check_hang(struct dd_context *dctx, if (!fence) return false; - idle = screen->fence_finish(screen, fence, timeout_ms * 1000000); + idle = screen->fence_finish(screen, NULL, fence, timeout_ms * 1000000); screen->fence_reference(screen, &fence, NULL); if (!idle) fprintf(stderr, "dd: GPU hang detected!\n"); diff --git a/src/gallium/drivers/ddebug/dd_screen.c b/src/gallium/drivers/ddebug/dd_screen.c index 412ea365ce2..3deba0a6e27 100644 --- a/src/gallium/drivers/ddebug/dd_screen.c +++ b/src/gallium/drivers/ddebug/dd_screen.c @@ -263,12 +263,14 @@ dd_screen_fence_reference(struct pipe_screen *_screen, static boolean dd_screen_fence_finish(struct pipe_screen *_screen, + struct pipe_context *_ctx, struct pipe_fence_handle *fence, uint64_t timeout) { struct pipe_screen *screen = dd_screen(_screen)->screen; + struct pipe_context *ctx = _ctx ? dd_context(_ctx)->pipe : NULL; - return screen->fence_finish(screen, fence, timeout); + return screen->fence_finish(screen, ctx, fence, timeout); } |