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path: root/src/gallium/drivers/ddebug/dd_context.c
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* ddebug: write out final driver log messages with GALLIUM_DDEBUG=alwaysNicolai Hähnle2017-09-131-1/+12
* ddebug: add driver log to record dumpsNicolai Hähnle2017-08-221-0/+9
* ddebug: handle get_query_result_resource as a GPU callNicolai Hähnle2017-08-021-32/+0
* ddebug: handle some cases of non-TGSI shadersNicolai Hähnle2017-07-051-2/+4
* ddebug: add ARB_bindless_texture supportSamuel Pitoiset2017-06-141-0/+60
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-101-12/+0
* ddebug: implement dd_dump_launch_gridNicolai Hähnle2017-05-101-0/+2
* ddebug: implement get_query_result_resourceMarek Olšák2017-04-251-0/+16
* ddebug: add resource_commit pass-throughNicolai Hähnle2017-04-051-0/+11
* gallium/util: replace pipe_thread_create() with u_thread_create()Timothy Arceri2017-03-121-1/+1
* gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()Brian Paul2017-03-081-1/+1
* gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()Brian Paul2017-03-081-1/+1
* gallium/util: replace pipe_thread_wait() with thrd_join()Timothy Arceri2017-03-071-1/+1
* gallium/util: replace pipe_mutex_unlock() with mtx_unlock()Timothy Arceri2017-03-071-1/+1
* gallium/util: replace pipe_mutex_lock() with mtx_lock()Timothy Arceri2017-03-071-1/+1
* gallium/util: replace pipe_mutex_destroy() with mtx_destroy()Timothy Arceri2017-03-071-2/+2
* gallium/util: replace pipe_mutex_init() with mtx_init()Timothy Arceri2017-03-071-1/+1
* gallium: set pipe_context uploaders in drivers (v3)Marek Olšák2017-02-141-0/+2
* gallium: add flags parameter to texture barrierIlia Mirkin2017-01-161-2/+2
* ddebug: add pass-through of set_device_reset_callbackNicolai Hähnle2016-10-051-0/+10
* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+2
* ddebug: implement pipelined hang detection modeMarek Olšák2016-07-261-4/+51
* ddebug: move all states into a separate structureMarek Olšák2016-07-261-23/+27
* ddebug: implement create_batch_queryMarek Olšák2016-07-261-0/+27
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-231-9/+21
* ddebug: record and dump apitrace call numbersMarek Olšák2016-07-051-1/+3
* ddebug: implement emit_string_markerMarek Olšák2016-07-051-3/+10
* gallium: make image_view constRob Clark2016-06-201-1/+1
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
* gallium: make shader_buffers constRob Clark2016-06-201-1/+1
* gallium/ddebug: Support compute states.Bas Nieuwenhuizen2016-05-131-16/+40
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-2/+2
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+9
* gallium: make image views non-persistent objectsIlia Mirkin2016-02-151-27/+1
* gallium/ddebug: new pipe for hang detection and driver state dumping (v2)Marek Olšák2015-08-261-0/+771