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path: root/src/gallium/auxiliary/draw/draw_vs.h
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* gallium: implement bounds checking for constant buffersBrian Paul2010-07-291-1/+2
* draw: limit the number of vertex shader variants kept aroundZack Rusin2010-06-251-1/+5
* draw: put 'create' in the vs varient create function namesBrian Paul2010-04-281-4/+6
* draw: Pass-through pipe_buffer::max_index to translate.José Fonseca2010-04-261-1/+2
* draw: Remove draw_vs_llvm.c.José Fonseca2010-04-201-4/+0
* gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol2010-01-281-1/+1
* gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-281-3/+5
* Implement draw_arrays_instanced() in softpipe.Michal Krol2009-12-291-0/+1
* gallium: more work for edgeflags changesRoland Scheidegger2009-12-141-0/+1
* gallium: PPC vertex shader supportBrian Paul2008-10-221-0/+4
* draw: don't keep refetching constant inputsKeith Whitwell2008-10-021-2/+2
* draw: don't assume vertex position is in data[0]Keith Whitwell2008-06-111-0/+1
* draw: share machineKeith Whitwell2008-05-291-16/+8
* draw: enable FSE by defaultKeith Whitwell2008-05-281-0/+4
* draw: ensure vs outputs mapped correctly to vinfo attribsKeith Whitwell2008-05-271-9/+10
* draw: explicitly list nr_inputs, outputs in varient keyKeith Whitwell2008-05-271-2/+4
* draw: add viewport to varient stateKeith Whitwell2008-05-231-1/+7
* draw: add aos vertex shader varientKeith Whitwell2008-05-231-0/+10
* draw: mark varient functions as PIPE_CDECLKeith Whitwell2008-05-231-9/+21
* draw: create specialized vs varients incorporating fetch & emitKeith Whitwell2008-05-231-0/+105
* draw: remove dead codeKeith Whitwell2008-04-191-27/+0
* draw: remove old vertex_shader->run() functionsKeith Whitwell2008-04-181-7/+0
* draw: add vertex shader run_linear functionKeith Whitwell2008-04-171-1/+39
* gallium: move duplicated compute_clipmask() code to draw_vs.hBrian2008-04-121-0/+33
* draw: subclass vertex shaders according to execution methodKeith Whitwell2008-02-151-0/+50