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glsl
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Author
Age
Files
Lines
*
glsl/list: use uintptr_t for exec_node_data()'s subtraction
Rhys Perry
2020-03-12
1
-1
/
+1
*
glsl/opt_minmax: Add support for float16
Neil Roberts
2020-03-09
1
-0
/
+19
*
glsl/lower_instructions: Handle fp16 for FDIV_TO_MUL_RCP
Kristian H. Kristensen
2020-03-09
1
-4
/
+5
*
glsl/lower_instructions: Handle fp16 for MOD_TO_FLOOR
Hyunjun Ko
2020-03-09
1
-1
/
+1
*
glsl/lower_instructions: Use float16 constants when appropriate
Neil Roberts
2020-03-09
1
-5
/
+31
*
glsl/validate: Allow float16 in the expression tree
Neil Roberts
2020-03-09
1
-27
/
+18
*
glsl: Handle fp16 unary operations when lowering matrix operations
Hyunjun Ko
2020-03-09
1
-0
/
+3
*
glsl: Add ir_unop_f2fmp
Neil Roberts
2020-03-09
4
-0
/
+8
*
glsl: Add b2f16 and f162b conversion operations
Neil Roberts
2020-03-09
4
-0
/
+17
*
glsl: Add IR conversion ops for 16-bit float types
Neil Roberts
2020-03-09
4
-0
/
+22
*
glsl: Expand fp16 to float before constant expression evaluation
Kristian H. Kristensen
2020-03-09
1
-0
/
+26
*
glsl: Implement constant propagation for fp16
Kristian H. Kristensen
2020-03-09
1
-0
/
+3
*
glsl: Add fp16 case for ir_triop_lrp optimization
Kristian H. Kristensen
2020-03-09
1
-0
/
+3
*
glsl: Add support for float16 types in the IR tree
Neil Roberts
2020-03-09
5
-12
/
+86
*
glsl: Add ir_constant constructor for fp16
Kristian H. Kristensen
2020-03-09
2
-0
/
+15
*
glsl: add subroutine support to nir linker
Timothy Arceri
2020-03-06
1
-1
/
+99
*
glsl: dont try to assign uniform storage for uniform blocks
Timothy Arceri
2020-03-06
1
-2
/
+4
*
glsl: add support for builtins to the nir uniform linker
Timothy Arceri
2020-03-06
1
-2
/
+11
*
glsl: set ShaderStorageBlocksWriteAccess in the nir linker
Timothy Arceri
2020-03-06
1
-6
/
+32
*
glsl: nir linker fix setting of ssbo top level array
Timothy Arceri
2020-03-06
1
-6
/
+19
*
glsl: find the base offset for block members from unnamed blocks
Timothy Arceri
2020-03-06
1
-1
/
+95
*
glsl: correctly set explicit offsets for struct members
Timothy Arceri
2020-03-06
1
-3
/
+11
*
glsl: add std140 and std430 layouts to nir uniform linker
Timothy Arceri
2020-03-06
1
-4
/
+29
*
glsl: correctly find block index when linking glsl with nir linker
Timothy Arceri
2020-03-06
1
-4
/
+30
*
glsl: add name support to nir uniform linker
Timothy Arceri
2020-03-06
1
-42
/
+248
*
glsl: move get_next_index() earlier in nir link uniforms
Timothy Arceri
2020-03-06
1
-34
/
+34
*
glsl: move add_parameter() earlier in nir link uniforms
Timothy Arceri
2020-03-06
1
-54
/
+54
*
glsl: move nir link uniforms struct defs earlier
Timothy Arceri
2020-03-06
1
-47
/
+47
*
nir/linker: remove reference to just SPIR-V linking
Alejandro Piñeiro
2020-03-06
5
-26
/
+19
*
Revert "glsl: Use a simpler formula for tanh"
Kristian H. Kristensen
2020-03-05
1
-10
/
+8
*
glsl/linker: add xfb workaround for modified built-in variables
Louis-Francis Ratté-Boulianne
2020-03-03
1
-6
/
+17
*
glsl/linker: handle array/struct members for DisableXfbPacking
Louis-Francis Ratté-Boulianne
2020-03-03
5
-0
/
+282
*
glsl/linker: add DisableTransformFeedbackPacking workaround
Louis-Francis Ratté-Boulianne
2020-03-03
4
-19
/
+106
*
glsl: add some error checks to the nir uniform linker
Timothy Arceri
2020-02-28
1
-0
/
+16
*
glsl: fix sampler index calculation in nir linker
Timothy Arceri
2020-02-28
1
-13
/
+19
*
glsl: reset next_image_index count for each shader stage
Timothy Arceri
2020-02-28
1
-1
/
+2
*
glsl: fix resizing of the uniform remap table
Timothy Arceri
2020-02-28
1
-4
/
+8
*
glsl: set the correct number of images in a shader
Timothy Arceri
2020-02-28
1
-1
/
+4
*
glsl: set the correct number of samplers in a shader
Timothy Arceri
2020-02-28
1
-1
/
+4
*
glsl: fix possible memory leak in nir uniform linker
Timothy Arceri
2020-02-28
1
-1
/
+1
*
nir: fix gl_nir_lower_images for bindless images
Marek Olšák
2020-02-25
1
-6
/
+5
*
nir: Make image lowering optionally handle the !bindless case as well.
Eric Anholt
2020-02-24
2
-12
/
+31
*
nir: Rename gl_nir_lower_bindless_images.c in preparation for extending it.
Eric Anholt
2020-02-24
2
-1
/
+1
*
glsl: fix gl_nir_set_uniform_initializers() for image arrays
Timothy Arceri
2020-02-14
1
-1
/
+1
*
glsl: fix a memory leak with resource_set
Tapani Pälli
2020-02-13
1
-1
/
+3
*
Rename nir_lower_constant_initializers to nir_lower_variable_initalizers
Arcady Goldmints-Orlov
2020-02-12
1
-2
/
+2
*
glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.
Eric Anholt
2020-02-05
6
-59
/
+102
*
gitlab-ci: Add ppc64el and s390x cross-build jobs
Michel Dänzer
2020-02-05
2
-0
/
+2
*
glsl: Use 'using' to be explicit about visitor overloads
Kristian H. Kristensen
2020-02-04
4
-0
/
+11
*
compiler: add a new explicit interpolation mode
Samuel Pitoiset
2020-01-29
1
-1
/
+1
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