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Commit message (
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Author
Age
Files
Lines
*
nir: Generalize nir_intrinsic_vote_eq
Jason Ekstrand
2018-03-07
1
-2
/
+3
*
glsl/linker: fix bug when checking precision qualifier
Samuel Iglesias Gonsálvez
2018-02-28
1
-8
/
+3
*
util/bitset: Make C++ wrapper trivially constructible.
Francisco Jerez
2018-02-27
2
-3
/
+0
*
glsl: Silence warnings when reading from a framebuffer fetch output.
Francisco Jerez
2018-02-24
1
-0
/
+1
*
glsl: Specify framebuffer fetch coherency mode in lower_blend_equation_advanc...
Francisco Jerez
2018-02-24
2
-2
/
+3
*
glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier.
Francisco Jerez
2018-02-24
5
-2
/
+61
*
glsl: Allow layout token for EXT_shader_framebuffer_fetch_non_coherent.
Francisco Jerez
2018-02-24
1
-1
/
+2
*
glsl: Initialize ir_variable_data::fb_fetch_output earlier for GL(ES) 2.
Francisco Jerez
2018-02-24
1
-2
/
+7
*
glsl: Replace MESA_shader_framebuffer_fetch extension flags with EXT ones.
Francisco Jerez
2018-02-24
2
-6
/
+4
*
glsl: Switch ast_type_qualifier to a 128-bit bitset.
Francisco Jerez
2018-02-24
3
-4
/
+9
*
mesa: implement ARB_compatibility
Marek Olšák
2018-02-23
5
-3
/
+6
*
glsl: Parse 'layout' as a token with advanced blending or bindless
Kenneth Graunke
2018-02-21
1
-0
/
+2
*
glsl/tests: Fix a compiler warning about signed/unsigned loop comparison.
Eric Anholt
2018-02-20
1
-1
/
+1
*
glsl: Silence warnings in the uniform initializer test about 16-bit types
Eric Anholt
2018-02-20
1
-0
/
+9
*
glsl/nir: add pixel_center_integer to shader info
Timothy Arceri
2018-02-19
1
-0
/
+5
*
glsl: fix sizeof(pointer) bug
Eric Engestrom
2018-02-16
1
-1
/
+1
*
mesa: move STATE_LENGTH to shader_enums.h and use it everywhere
Marek Olšák
2018-02-13
1
-1
/
+1
*
mesa,glsl,nir: reduce gl_state_index size to 2 bytes
Marek Olšák
2018-02-13
4
-6
/
+6
*
mesa: reduce the size of gl_program
Marek Olšák
2018-02-13
1
-5
/
+4
*
glsl/tests: Fix strict aliasing warning about int64/double.
Eric Anholt
2018-02-12
1
-3
/
+19
*
glsl/linker: remove ubo explicit binding handling
Alejandro Piñeiro
2018-02-09
1
-56
/
+2
*
meson: Add build option for tools
Scott D Phillips
2018-02-08
1
-2
/
+4
*
glsl/tests: changes to test_disk_cache_create test
Tapani Pälli
2018-02-07
1
-6
/
+22
*
glsl/tests: move utility functions in cache_test
Tapani Pälli
2018-02-07
1
-35
/
+35
*
mesa: add OES_EGL_image_external_essl3 support
Ilia Mirkin
2018-02-06
5
-2
/
+23
*
glsl/linker: check same name is not used in block and outside
Juan A. Suarez Romero
2018-02-05
1
-23
/
+30
*
nir: add vs_inputs_dual_locations compiler option
Timothy Arceri
2018-01-30
1
-5
/
+9
*
compiler: tidy up double_inputs_read uses
Timothy Arceri
2018-01-30
2
-5
/
+6
*
mesa: change gl_link_status enums to uppercase
Brian Paul
2018-01-26
3
-5
/
+5
*
mesa: change gl_compile_status enums to uppercase
Brian Paul
2018-01-26
2
-8
/
+8
*
glsl: add image and sampler (un)packing support to glsl to nir
Timothy Arceri
2018-01-23
1
-0
/
+4
*
glsl: remove unneeded extern "C" {} bracketing around Mesa includes
Brian Paul
2018-01-17
1
-4
/
+2
*
glsl: include util/bitscan.h in serialize.cpp
Brian Paul
2018-01-17
1
-0
/
+1
*
glsl/linker: link-error using the same name in unnamed block and outside
Juan A. Suarez Romero
2018-01-16
1
-0
/
+23
*
meson: Use dependencies for nir
Dylan Baker
2018-01-11
1
-1
/
+2
*
meson: Use consistent style for tests
Dylan Baker
2018-01-11
1
-40
/
+50
*
meson: Use consistent style
Dylan Baker
2018-01-11
2
-4
/
+8
*
glsl: cleanup shader_cache header guard
Tapani Pälli
2018-01-11
1
-3
/
+3
*
glsl/linker: Safely generate mask of possible locations
Ian Romanick
2018-01-10
1
-4
/
+5
*
glsl/linker: Mark no locations as invalid instead of marking all locations
Ian Romanick
2018-01-10
1
-1
/
+1
*
glsl: Don't handle visit_stop in several ::accept methods
Ian Romanick
2018-01-10
1
-3
/
+6
*
glsl: Remove unnecessary assignments to type
Ian Romanick
2018-01-10
1
-4
/
+0
*
glsl: remove Lower{TCS,TES}PatchVerticesIn
Iago Toral Quiroga
2018-01-10
2
-27
/
+4
*
glsl: Respect std430 layout in lower_buffer_access
Florian Will
2018-01-08
1
-4
/
+10
*
glsl/standalone: set MaxTransformFeedbackBuffers
Alejandro Piñeiro
2018-01-05
1
-0
/
+3
*
glsl/standalone: set MaxVertexStreams
Alejandro Piñeiro
2018-01-05
1
-0
/
+3
*
glsl/standalone: set MaxUniformBufferBindings
Alejandro Piñeiro
2018-01-05
1
-0
/
+3
*
glsl/standalone: point which arguments are mandatory
Alejandro Piñeiro
2018-01-05
1
-1
/
+4
*
glsl: disable vec3 packing/splitting in tfb separate mode
Brian Paul
2017-12-20
1
-1
/
+13
*
glsl: simply packing class comparison
Brian Paul
2017-12-20
1
-2
/
+3
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