Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl: Don't attempt to do dead varying elimination on gl_LastFragData arrays. | Francisco Jerez | 2016-08-24 | 1 | -3/+4 |
* | Re-apply "glsl: don't try to lower non-gl builtins as if they were gl_FragData" | Ilia Mirkin | 2016-08-10 | 1 | -1/+2 |
* | Revert "glsl: don't try to lower non-gl builtins as if they were gl_FragData" | Marek Olšák | 2016-08-08 | 1 | -2/+1 |
* | glsl: Separate overlapping sentinel nodes in exec_list. | Matt Turner | 2016-07-26 | 1 | -1/+1 |
* | glsl: don't try to lower non-gl builtins as if they were gl_FragData | Ilia Mirkin | 2016-07-05 | 1 | -1/+2 |
* | glsl/mesa: split gl_shader in two | Timothy Arceri | 2016-06-30 | 1 | -5/+6 |
* | glsl: only match gl_FragData and not gl_SecondaryFragDataEXT | Ilia Mirkin | 2016-06-21 | 1 | -2/+5 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+606 |