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authorMatt Turner <[email protected]>2016-06-27 14:42:57 -0700
committerMatt Turner <[email protected]>2016-07-26 12:12:27 -0700
commitd1f6f656973a2e18641441e3c97b30799a82de52 (patch)
tree9865209c0ac9013e682cde4862ed254a3e1c9a68 /src/compiler/glsl/opt_dead_builtin_varyings.cpp
parent5d76690f170de9acc541aa6b4a507ccd20a78158 (diff)
glsl: Separate overlapping sentinel nodes in exec_list.
I do appreciate the cleverness, but unfortunately it prevents a lot more cleverness in the form of additional compiler optimizations brought on by -fstrict-aliasing. No difference in OglBatch7 (n=20). Co-authored-by: Davin McCall <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler/glsl/opt_dead_builtin_varyings.cpp')
-rw-r--r--src/compiler/glsl/opt_dead_builtin_varyings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/opt_dead_builtin_varyings.cpp b/src/compiler/glsl/opt_dead_builtin_varyings.cpp
index a28887f7cff..900a09697bb 100644
--- a/src/compiler/glsl/opt_dead_builtin_varyings.cpp
+++ b/src/compiler/glsl/opt_dead_builtin_varyings.cpp
@@ -379,7 +379,7 @@ public:
new_var[i]->data.explicit_index = 0;
}
- ir->head->insert_before(new_var[i]);
+ ir->get_head_raw()->insert_before(new_var[i]);
}
}
}