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src
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compiler
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glsl
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ir.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Add ir_unop_f2fmp
Neil Roberts
2020-03-09
1
-0
/
+1
*
glsl: Add b2f16 and f162b conversion operations
Neil Roberts
2020-03-09
1
-0
/
+2
*
glsl: Add IR conversion ops for 16-bit float types
Neil Roberts
2020-03-09
1
-0
/
+6
*
glsl: Add support for float16 types in the IR tree
Neil Roberts
2020-03-09
1
-3
/
+54
*
glsl: Add ir_constant constructor for fp16
Kristian H. Kristensen
2020-03-09
1
-0
/
+13
*
glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.
Eric Anholt
2020-02-05
1
-1
/
+1
*
glsl: Add new expressions for INTEL_shader_integer_functions2
Ian Romanick
2020-01-23
1
-0
/
+40
*
glsl: Initialize all fields of ir_variable in constructor
Danylo Piliaiev
2019-10-28
1
-0
/
+23
*
glsl: Add opcodes for atan and atan2
Neil Roberts
2019-10-12
1
-0
/
+2
*
glsl: Store the precision for a function return type
Neil Roberts
2019-09-04
1
-0
/
+1
*
glsl/types: Rename is_integer to is_integer_32
Jason Ekstrand
2019-06-19
1
-1
/
+1
*
glsl: Cross validate variable's invariance by explicit invariance only
Danylo Piliaiev
2019-03-21
1
-0
/
+1
*
glsl: rename is_record() -> is_struct()
Timothy Arceri
2019-03-06
1
-8
/
+8
*
nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
Alejandro Piñeiro
2019-02-21
1
-2
/
+0
*
glsl, glsl_to_tgsi: fix sampler/image constants
Rhys Perry
2018-08-01
1
-2
/
+30
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-1
/
+0
*
glsl: Remove ir_binop_greater and ir_binop_lequal expressions
Ian Romanick
2017-10-30
1
-2
/
+0
*
glsl: silence signed/unsigned comparison warning
Brian Paul
2017-09-21
1
-1
/
+1
*
glsl: Unify ir_constant::const_elements and ::components
Ian Romanick
2017-09-19
1
-73
/
+19
*
glsl: Rename ir_constant::array_elements to ::const_elements
Ian Romanick
2017-09-19
1
-12
/
+12
*
glsl: stop copying struct and interface member names
Timothy Arceri
2017-08-11
1
-5
/
+3
*
glsl: tidy up get_num_operands()
Timothy Arceri
2017-08-11
1
-3
/
+6
*
glsl: calculate number of operands in an expression once
Timothy Arceri
2017-08-11
1
-2
/
+20
*
glsl: Fix g++ initializer order warning
Brian Paul
2017-05-25
1
-1
/
+1
*
glsl: set mask via initialisation list rather than in constructor body
Timothy Arceri
2017-05-22
1
-3
/
+1
*
glsl: implement ARB_bindless_texture conversions
Samuel Pitoiset
2017-05-06
1
-1
/
+11
*
glsl: allow bindless samplers/images to be l-values
Samuel Pitoiset
2017-05-06
1
-0
/
+14
*
glsl: add _mesa_glsl_parse_state object to is_lvalue()
Samuel Pitoiset
2017-05-06
1
-1
/
+3
*
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
2017-05-06
1
-0
/
+2
*
glsl: do not make sampler/image types readonly variables
Samuel Pitoiset
2017-05-06
1
-3
/
+0
*
glsl: rename image_* qualifiers to memory_*
Samuel Pitoiset
2017-05-04
1
-10
/
+10
*
glsl: remove the shader_group_vote and shader_ballot expression ops
Nicolai Hähnle
2017-04-28
1
-18
/
+0
*
glsl: make use of glsl_type::is_float()
Samuel Pitoiset
2017-04-21
1
-4
/
+3
*
glsl: make use of glsl_type::is_double()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
glsl: make use of glsl_type::is_record()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
glsl: add ARB_shader_ballot operations
Nicolai Hähnle
2017-04-05
1
-0
/
+12
*
glsl: use is_sampler() anywhere it's possible
Samuel Pitoiset
2017-02-27
1
-2
/
+2
*
glsl/ir: Add support for 64-bit integer conversions.
Dave Airlie
2017-01-20
1
-0
/
+55
*
glsl/ast/ir: Add 64-bit integer constant support
Dave Airlie
2017-01-20
1
-0
/
+117
*
Revert recent GLSL slot counting fiasco.
Kenneth Graunke
2017-01-07
1
-25
/
+0
*
glsl: Override the # of varying slots for ClipDistance and TessLevel*.
Kenneth Graunke
2017-01-06
1
-0
/
+18
*
glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Kenneth Graunke
2017-01-06
1
-0
/
+7
*
glsl: use a non-malloc'd storage for short ir_variable names
Marek Olšák
2016-10-31
1
-0
/
+4
*
glsl: Remove ir_function_signature::_is_intrinsic field
Ian Romanick
2016-10-04
1
-1
/
+1
*
glsl: Add ir_function_signature::is_intrinsic() method
Ian Romanick
2016-10-04
1
-1
/
+1
*
glsl: Track a unique intrinsic ID with each intrinsic function
Ian Romanick
2016-10-04
1
-1
/
+1
*
glsl: Just access the ir_expression_operation strings table directly
Ian Romanick
2016-08-30
1
-15
/
+2
*
glsl: Pull operator_strs out to its own file
Ian Romanick
2016-08-30
1
-115
/
+1
*
glsl: Add support for representing framebuffer fetch in the GLSL IR.
Francisco Jerez
2016-08-24
1
-0
/
+1
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
1
-4
/
+4
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