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glsl
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glsl_to_nir.cpp
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Author
Age
Files
Lines
*
glsl/nir: Handle unlowered SSBO atomic and array_length intrinsics
Jason Ekstrand
2019-03-15
1
-0
/
+112
*
glsl/nir: Set explicit types on UBO/SSBO variables
Jason Ekstrand
2019-03-15
1
-15
/
+67
*
glsl: use NIR function inlining for drivers that use glsl_to_nir()
Timothy Arceri
2019-03-06
1
-1
/
+81
*
glsl/nir: Inline functions in float64_funcs_to_nir
Jason Ekstrand
2019-03-06
1
-0
/
+5
*
glsl/nir: Add a shared helper for building float64 shaders
Jason Ekstrand
2019-03-06
1
-0
/
+41
*
glsl: [u/i]mulExtended optimization for GLSL
Sagar Ghuge
2019-03-04
1
-2
/
+12
*
nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
Alejandro Piñeiro
2019-02-21
1
-2
/
+5
*
glsl: glsl to nir fix uninit class member.
Dave Airlie
2019-02-11
1
-0
/
+1
*
compiler: Mark clip/cull distance arrays as compact before lowering.
Kenneth Graunke
2019-02-05
1
-0
/
+12
*
nir: Record info->fs.pixel_center_integer in lower_system_values
Kenneth Graunke
2019-02-05
1
-5
/
+0
*
nir: rename nir_var_ssbo to nir_var_mem_ssbo
Karol Herbst
2019-01-19
1
-1
/
+1
*
nir: rename nir_var_ubo to nir_var_mem_ubo
Karol Herbst
2019-01-19
1
-1
/
+1
*
nir: rename nir_var_function to nir_var_function_temp
Karol Herbst
2019-01-19
1
-5
/
+5
*
nir: rename nir_var_private to nir_var_shader_temp
Karol Herbst
2019-01-19
1
-2
/
+2
*
src/compiler: use new hash table and set creation helpers
Caio Marcelo de Oliveira Filho
2019-01-14
1
-4
/
+2
*
glsl/nir: keep bool types when native_integers=false
Jonathan Marek
2019-01-11
1
-98
/
+63
*
glsl/nir: ftrunc for native_integers=false float to int cast
Jonathan Marek
2019-01-11
1
-0
/
+4
*
glsl/nir: int constants as float for native_integers=false
Jonathan Marek
2019-01-11
1
-4
/
+12
*
nir: Tag entrypoint for easy recognition by nir_shader_get_entrypoint()
Matt Turner
2019-01-09
1
-0
/
+2
*
glsl: Add function support to glsl_to_nir
Matt Turner
2019-01-09
1
-9
/
+119
*
nir: rename global/local to private/function memory
Karol Herbst
2019-01-08
1
-5
/
+5
*
nir: Distinguish between normal uniforms and UBOs
Jason Ekstrand
2019-01-08
1
-2
/
+5
*
nir: Switch to using 1-bit Booleans for almost everything
Jason Ekstrand
2018-12-16
1
-4
/
+11
*
nir: Make boolean conversions sized just like the others
Jason Ekstrand
2018-12-05
1
-1
/
+1
*
mesa: Revert INTEL_fragment_shader_ordering support
Matt Turner
2018-12-03
1
-6
/
+0
*
glsl: Remove unused member variable
Matt Turner
2018-11-27
1
-4
/
+0
*
nir: Add alignment parameters to SSBO, UBO, and shared access
Jason Ekstrand
2018-11-15
1
-0
/
+14
*
nir/glsl: Force 32-bit for UBO and SSBO Booleans
Jason Ekstrand
2018-11-15
1
-5
/
+12
*
glsl/nir: Use i2b instead of ine for fixing UBO/SSBO Booleans
Jason Ekstrand
2018-10-26
1
-19
/
+5
*
nir: Drop the vs_inputs_dual_locations option
Jason Ekstrand
2018-09-06
1
-5
/
+2
*
compiler: Move double_inputs to gl_program::DualSlotInputs
Jason Ekstrand
2018-09-06
1
-11
/
+5
*
nir: Use a bitfield for image access qualifiers
Jason Ekstrand
2018-08-29
1
-5
/
+14
*
nir: Make image load/store intrinsics variable-width
Jason Ekstrand
2018-08-29
1
-2
/
+7
*
mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering
Kevin Rogovin
2018-08-28
1
-0
/
+6
*
nir: Add floating point atomic min, max, and compare-swap instrinsics
Ian Romanick
2018-08-22
1
-6
/
+26
*
nir: Add floating point atomic add instrinsics
Ian Romanick
2018-08-22
1
-5
/
+13
*
nir/glsl: make nir_remap_attributes public
Alejandro Piñeiro
2018-08-13
1
-17
/
+0
*
nir: Add members for the explicit XFB properties to nir_variable
Neil Roberts
2018-07-31
1
-0
/
+4
*
nir: Fix OpAtomicCounterIDecrement for uniform atomic counters
Antia Puentes
2018-07-03
1
-2
/
+2
*
nir: Use derefs in nir_lower_samplers
Jason Ekstrand
2018-06-22
1
-2
/
+4
*
nir,spirv: Rework function calls
Jason Ekstrand
2018-06-22
1
-1
/
+0
*
glsl/nir: Use deref instructions instead of dref chains
Jason Ekstrand
2018-06-22
1
-145
/
+94
*
glsl/nir: Only claim to handle intrinsic functions
Jason Ekstrand
2018-06-22
1
-23
/
+2
*
nir: Add explicit_binding to nir_variable
Neil Roberts
2018-06-21
1
-0
/
+1
*
glsl: Add ir_binop_vector_extract in NIR
Juan A. Suarez Romero
2018-06-01
1
-0
/
+9
*
mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.
Plamena Manolova
2018-06-01
1
-0
/
+12
*
nir: fix ir_binop_gequal glsl_to_nir conversion
Erico Nunes
2018-04-16
1
-1
/
+1
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-0
/
+1
*
nir: s/uint/unsigned/ to fix MSVC/MinGW build
Brian Paul
2018-03-30
1
-1
/
+1
*
nir: add bindless to nir data
Timothy Arceri
2018-03-28
1
-0
/
+1
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