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path: root/src/compiler/glsl/glsl_to_nir.cpp
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* glsl/nir: Handle unlowered SSBO atomic and array_length intrinsicsJason Ekstrand2019-03-151-0/+112
* glsl/nir: Set explicit types on UBO/SSBO variablesJason Ekstrand2019-03-151-15/+67
* glsl: use NIR function inlining for drivers that use glsl_to_nir()Timothy Arceri2019-03-061-1/+81
* glsl/nir: Inline functions in float64_funcs_to_nirJason Ekstrand2019-03-061-0/+5
* glsl/nir: Add a shared helper for building float64 shadersJason Ekstrand2019-03-061-0/+41
* glsl: [u/i]mulExtended optimization for GLSLSagar Ghuge2019-03-041-2/+12
* nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fsAlejandro Piñeiro2019-02-211-2/+5
* glsl: glsl to nir fix uninit class member.Dave Airlie2019-02-111-0/+1
* compiler: Mark clip/cull distance arrays as compact before lowering.Kenneth Graunke2019-02-051-0/+12
* nir: Record info->fs.pixel_center_integer in lower_system_valuesKenneth Graunke2019-02-051-5/+0
* nir: rename nir_var_ssbo to nir_var_mem_ssboKarol Herbst2019-01-191-1/+1
* nir: rename nir_var_ubo to nir_var_mem_uboKarol Herbst2019-01-191-1/+1
* nir: rename nir_var_function to nir_var_function_tempKarol Herbst2019-01-191-5/+5
* nir: rename nir_var_private to nir_var_shader_tempKarol Herbst2019-01-191-2/+2
* src/compiler: use new hash table and set creation helpersCaio Marcelo de Oliveira Filho2019-01-141-4/+2
* glsl/nir: keep bool types when native_integers=falseJonathan Marek2019-01-111-98/+63
* glsl/nir: ftrunc for native_integers=false float to int castJonathan Marek2019-01-111-0/+4
* glsl/nir: int constants as float for native_integers=falseJonathan Marek2019-01-111-4/+12
* nir: Tag entrypoint for easy recognition by nir_shader_get_entrypoint()Matt Turner2019-01-091-0/+2
* glsl: Add function support to glsl_to_nirMatt Turner2019-01-091-9/+119
* nir: rename global/local to private/function memoryKarol Herbst2019-01-081-5/+5
* nir: Distinguish between normal uniforms and UBOsJason Ekstrand2019-01-081-2/+5
* nir: Switch to using 1-bit Booleans for almost everythingJason Ekstrand2018-12-161-4/+11
* nir: Make boolean conversions sized just like the othersJason Ekstrand2018-12-051-1/+1
* mesa: Revert INTEL_fragment_shader_ordering supportMatt Turner2018-12-031-6/+0
* glsl: Remove unused member variableMatt Turner2018-11-271-4/+0
* nir: Add alignment parameters to SSBO, UBO, and shared accessJason Ekstrand2018-11-151-0/+14
* nir/glsl: Force 32-bit for UBO and SSBO BooleansJason Ekstrand2018-11-151-5/+12
* glsl/nir: Use i2b instead of ine for fixing UBO/SSBO BooleansJason Ekstrand2018-10-261-19/+5
* nir: Drop the vs_inputs_dual_locations optionJason Ekstrand2018-09-061-5/+2
* compiler: Move double_inputs to gl_program::DualSlotInputsJason Ekstrand2018-09-061-11/+5
* nir: Use a bitfield for image access qualifiersJason Ekstrand2018-08-291-5/+14
* nir: Make image load/store intrinsics variable-widthJason Ekstrand2018-08-291-2/+7
* mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_orderingKevin Rogovin2018-08-281-0/+6
* nir: Add floating point atomic min, max, and compare-swap instrinsicsIan Romanick2018-08-221-6/+26
* nir: Add floating point atomic add instrinsicsIan Romanick2018-08-221-5/+13
* nir/glsl: make nir_remap_attributes publicAlejandro Piñeiro2018-08-131-17/+0
* nir: Add members for the explicit XFB properties to nir_variableNeil Roberts2018-07-311-0/+4
* nir: Fix OpAtomicCounterIDecrement for uniform atomic countersAntia Puentes2018-07-031-2/+2
* nir: Use derefs in nir_lower_samplersJason Ekstrand2018-06-221-2/+4
* nir,spirv: Rework function callsJason Ekstrand2018-06-221-1/+0
* glsl/nir: Use deref instructions instead of dref chainsJason Ekstrand2018-06-221-145/+94
* glsl/nir: Only claim to handle intrinsic functionsJason Ekstrand2018-06-221-23/+2
* nir: Add explicit_binding to nir_variableNeil Roberts2018-06-211-0/+1
* glsl: Add ir_binop_vector_extract in NIRJuan A. Suarez Romero2018-06-011-0/+9
* mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.Plamena Manolova2018-06-011-0/+12
* nir: fix ir_binop_gequal glsl_to_nir conversionErico Nunes2018-04-161-1/+1
* mesa: include mtypes.h lessMarek Olšák2018-04-121-0/+1
* nir: s/uint/unsigned/ to fix MSVC/MinGW buildBrian Paul2018-03-301-1/+1
* nir: add bindless to nir dataTimothy Arceri2018-03-281-0/+1