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src
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compiler
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glsl
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ast.h
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Author
Age
Files
Lines
*
glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.
Eric Anholt
2020-02-05
1
-1
/
+1
*
glsl: add ARB_shading_language_include support to #line
Timothy Arceri
2019-11-20
1
-0
/
+4
*
glsl: Parse `demote` statement
Caio Marcelo de Oliveira Filho
2019-09-30
1
-0
/
+10
*
glsl: Parse and propagate derivative_group to shader_info
Caio Marcelo de Oliveira Filho
2019-04-08
1
-0
/
+11
*
glsl: Add pragma to disable all warnings
Ian Romanick
2018-11-08
1
-0
/
+14
*
mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.
Plamena Manolova
2018-06-01
1
-0
/
+10
*
glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug
Brian Paul
2018-05-08
1
-1
/
+7
*
util/bitset: Make C++ wrapper trivially constructible.
Francisco Jerez
2018-02-27
1
-2
/
+0
*
glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier.
Francisco Jerez
2018-02-24
1
-0
/
+5
*
glsl: Switch ast_type_qualifier to a 128-bit bitset.
Francisco Jerez
2018-02-24
1
-2
/
+6
*
glsl/parser: Track built-in types using the glsl_type directly
Ian Romanick
2017-10-30
1
-2
/
+11
*
glsl/parser: Silence unused parameter warning
Ian Romanick
2017-10-30
1
-2
/
+2
*
glsl: do not lookup struct types by typename
Nicolai Hähnle
2017-06-13
1
-0
/
+1
*
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
2017-05-06
1
-0
/
+8
*
glsl: consistently use ifndef guards over pragma once
Emil Velikov
2017-03-22
1
-1
/
+0
*
glsl: fix subroutine mismatch between declarations/definitions
Samuel Pitoiset
2017-03-03
1
-0
/
+5
*
glsl: remove unecessary flags.q.subroutine_def
Samuel Pitoiset
2017-03-01
1
-1
/
+0
*
glsl: use an enum for AMD_conservative_depth layout qualifiers
Samuel Pitoiset
2017-02-27
1
-4
/
+12
*
glsl/ast/ir: Add 64-bit integer constant support
Dave Airlie
2017-01-20
1
-0
/
+4
*
mesa: Introduce a compiler enum for tessellation spacing.
Kenneth Graunke
2017-01-07
1
-1
/
+1
*
mesa: add support for GL_INTEL_conservative_rasterization
Lionel Landwerlin
2016-12-07
1
-0
/
+5
*
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
2016-12-07
1
-0
/
+5
*
Revert "glsl: geom shader max_vertices layout must match."
Andres Gomez
2016-11-25
1
-2
/
+1
*
glsl: push layout-qualifier-name values from variable declarations to global
Andres Gomez
2016-11-25
1
-0
/
+6
*
glsl: simplified ast_type_qualifier::merge_into_[in|out]_qualifier API
Andres Gomez
2016-11-25
1
-2
/
+2
*
glsl: ignore all but the rightmost layout qualifier name from the rightmost l...
Andres Gomez
2016-11-25
1
-1
/
+2
*
glsl: split default in layout qualifier merge
Andres Gomez
2016-11-25
1
-4
/
+12
*
glsl: split default out layout qualifier merge
Andres Gomez
2016-11-25
1
-4
/
+12
*
glsl: merge layouts into the default one as the last step in interface blocks
Andres Gomez
2016-11-25
1
-3
/
+6
*
glsl: use the linear allocator for ast_node and derived classes
Marek Olšák
2016-10-31
1
-2
/
+2
*
ralloc: use rzalloc where it's necessary
Marek Olšák
2016-10-31
1
-1
/
+1
*
glsl: process local_size_variable input qualifier
Samuel Pitoiset
2016-10-07
1
-0
/
+5
*
glsl: process blend_support_* qualifiers
Ilia Mirkin
2016-08-25
1
-0
/
+5
*
ast: Updated AST_NUM_OPERATORS for coherence with ast_operators
Andres Gomez
2016-08-02
1
-9
/
+9
*
glsl: add name param to validate_flags()
Timothy Arceri
2016-07-31
1
-2
/
+2
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
1
-2
/
+2
*
glsl: geom shader max_vertices layout must match.
Dave Airlie
2016-06-06
1
-1
/
+2
*
glsl: add a empty set_is_lhs on ast_node
Alejandro Piñeiro
2016-05-26
1
-0
/
+2
*
glsl: parse component layout qualifier
Timothy Arceri
2016-05-01
1
-0
/
+14
*
glsl: Add a method to print error messages for illegal qualifiers.
Kenneth Graunke
2016-04-12
1
-0
/
+5
*
glsl: parse new transform feedback layout qualifiers
Timothy Arceri
2016-03-31
1
-2
/
+21
*
glsl: move process_qualifier_constant() to ast_type.cpp
Timothy Arceri
2016-03-31
1
-0
/
+6
*
glsl: add is_lhs bool on ast_expression
Alejandro Piñeiro
2016-03-29
1
-0
/
+6
*
glsl: parse align layout qualifier
Timothy Arceri
2016-03-05
1
-0
/
+11
*
glsl: rework parsing of blocks
Timothy Arceri
2016-03-05
1
-3
/
+2
*
glsl: remove duplicate interpolation_string() function
Timothy Arceri
2016-02-17
1
-12
/
+0
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+1204