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authorSamuel Pitoiset <[email protected]>2016-09-06 21:48:42 +0200
committerSamuel Pitoiset <[email protected]>2016-10-07 00:18:57 +0200
commitdd2bda70022d6d80aee47cea718bab43e5586fe8 (patch)
tree8e98b0db1683e566f527dea028cdd6f7f4ef412b /src/compiler/glsl/ast.h
parentd5c8481d577030f21524ab6e0501d75ba401c887 (diff)
glsl: process local_size_variable input qualifier
This is the new layout qualifier introduced by ARB_compute_variable_group_size which allows to use a variable work group size. v4: - add missing '%s' in the monster format string Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ast.h')
-rw-r--r--src/compiler/glsl/ast.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 4c648d05fcf..55f009ac857 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -553,6 +553,11 @@ struct ast_type_qualifier {
*/
unsigned local_size:3;
+ /** \name Layout qualifiers for ARB_compute_variable_group_size. */
+ /** \{ */
+ unsigned local_size_variable:1;
+ /** \} */
+
/** \name Layout and memory qualifiers for ARB_shader_image_load_store. */
/** \{ */
unsigned early_fragment_tests:1;