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src
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broadcom
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compiler
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vir.c
Commit message (
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Author
Age
Files
Lines
*
nir: Add a face_sysval argument to nir_lower_two_sided_color
Icecream95
2020-07-17
1
-1
/
+1
*
v3d: Add a lowering pass for line smoothing
Neil Roberts
2020-07-06
1
-0
/
+7
*
v3d: Let scheduler know GS doesn’t have shared I/O memory
Neil Roberts
2020-06-22
1
-1
/
+2
*
nir/scheduler: Add an option to specify what stages share memory for I/O
Neil Roberts
2020-06-22
1
-4
/
+14
*
nir: add callback to nir_remove_dead_variables()
Timothy Arceri
2020-06-03
1
-2
/
+2
*
v3d: compute appropriate VPM memory configuration for geometry shader workloads
Iago Toral Quiroga
2019-12-16
1
-0
/
+18
*
v3d: implement geometry shader instancing
Iago Toral Quiroga
2019-12-16
1
-0
/
+1
*
v3d: add initial compiler plumbing for geometry shaders
Iago Toral Quiroga
2019-12-16
1
-12
/
+107
*
nir: Add a scheduler pass to reduce maximum register pressure.
Eric Anholt
2019-11-25
1
-0
/
+5
*
v3d: rename vertex shader key (num)_fs_inputs fields
Iago Toral Quiroga
2019-10-31
1
-3
/
+3
*
util: rename list_empty() to list_is_empty()
Timothy Arceri
2019-10-28
1
-1
/
+1
*
Revert "v3d: do not report alpha-test as supported"
Erik Faye-Lund
2019-10-23
1
-0
/
+6
*
nir/lower_idiv: add new llvm-based path
Rhys Perry
2019-10-21
1
-1
/
+1
*
v3d: add new flag dirty TMU cache at v3d_compiler
Iago Toral Quiroga
2019-10-18
1
-0
/
+1
*
v3d: do not report alpha-test as supported
Erik Faye-Lund
2019-10-17
1
-6
/
+0
*
nir: support feeding state to nir_lower_clip_[vg]s
Erik Faye-Lund
2019-10-17
1
-1
/
+1
*
nir: support lowering clipdist to arrays
Erik Faye-Lund
2019-10-17
1
-2
/
+3
*
nir: allow passing alpha-ref state to lowering-code
Erik Faye-Lund
2019-10-17
1
-1
/
+1
*
v3d: Enable the late algebraic optimizations to get real subs.
Eric Anholt
2019-09-30
1
-0
/
+16
*
nir: Fix num_ssbos when lowering atomic counters
Connor Abbott
2019-09-03
1
-2
/
+1
*
v3d: clamp gl_PointSize to a minimum of 1.0
Iago Toral Quiroga
2019-08-13
1
-0
/
+5
*
v3d: add shader-db stat to count SFU stalls
Jose Maria Casanova Crespo
2019-07-22
1
-2
/
+5
*
v3d: Fix assertion failures in debug builds.
Eric Anholt
2019-07-18
1
-0
/
+2
*
v3d: add lowering for OpenGL logic operations
Iago Toral Quiroga
2019-07-12
1
-0
/
+2
*
v3d: acquire scoreboard lock before first tlb read
Iago Toral Quiroga
2019-07-12
1
-0
/
+2
*
v3d: tlb loads cannot be removed
Iago Toral Quiroga
2019-07-12
1
-0
/
+2
*
v3d: don't emit point coordinates varyings if the FS doesn't read them
Iago Toral Quiroga
2019-06-07
1
-0
/
+2
*
v3d: Use the new lower_to_scratch implementation for indirects on temps.
Eric Anholt
2019-04-12
1
-0
/
+6
*
v3d: Add Compute Shader compilation support.
Eric Anholt
2019-04-12
1
-3
/
+31
*
v3d: Replace the old shader-db env var output with the ARB_debug_output.
Eric Anholt
2019-04-12
1
-0
/
+3
*
v3d: Include the number of max temps used in the shader-db output.
Eric Anholt
2019-04-12
1
-1
/
+29
*
v3d: Add and use a define for the number of channels in a QPU invocation.
Eric Anholt
2019-04-12
1
-1
/
+1
*
nir/i965/freedreno/vc4: add a bindless bool to type size functions
Timothy Arceri
2019-04-12
1
-1
/
+1
*
v3d: Add an optimization pass for redundant flags updates.
Eric Anholt
2019-04-11
1
-0
/
+1
*
v3d: Upload all of UBO[0] if any indirect load occurs.
Eric Anholt
2019-03-21
1
-36
/
+0
*
v3d: Use ldunif instructions for uniforms.
Eric Anholt
2019-03-05
1
-3
/
+6
*
v3d: Switch implicit uniforms over to being any qinst->uniform != ~0.
Eric Anholt
2019-03-05
1
-58
/
+18
*
v3d: Move the stores for fixed function VS output reads into NIR.
Eric Anholt
2019-03-05
1
-2
/
+1
*
v3d: Fix vir_is_raw_mov() for input unpacks.
Eric Anholt
2019-02-25
1
-0
/
+7
*
v3d: Stop tracking num_inputs for VPM loads.
Eric Anholt
2019-02-18
1
-3
/
+1
*
v3d: Kill off vir_PF(), which is hard to use right.
Eric Anholt
2019-02-18
1
-45
/
+0
*
v3d: Add a helper function for getting a nop register.
Eric Anholt
2019-02-18
1
-2
/
+2
*
v3d: Use the early_fragment_tests flag for the shader's disable-EZ field.
Eric Anholt
2019-02-18
1
-14
/
+11
*
v3d: Fix copy-propagation of input unpacks.
Eric Anholt
2019-02-05
1
-32
/
+0
*
v3d: Add support for CS workgroup/invocation id intrinsics.
Eric Anholt
2019-01-14
1
-0
/
+1
*
v3d: Add support for shader_image_load_store.
Eric Anholt
2019-01-14
1
-0
/
+1
*
v3d: Add support for the early_fragment_tests flag.
Eric Anholt
2019-01-14
1
-0
/
+10
*
nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results.
Eric Anholt
2019-01-08
1
-0
/
+2
*
v3d: Use the core tex lowering.
Eric Anholt
2019-01-04
1
-0
/
+4
*
v3d: Do UBO loads a vector at a time.
Eric Anholt
2019-01-04
1
-0
/
+10
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